March 26, 2021 Winner, Winner PUBG Mobile shoots through $5 billion in lifetime revenue Three years after it was released
March 25, 2021 Cloud Nine Cloud gaming to generate $1.4 billion this year Companies such as Microsoft and Amazon have joined the market
March 25, 2021 Making Bank Tencent had profits of $19.5 billion in 2020 Helped by Honor of Kings and PUBG Mobile
March 25, 2021 Money Bags Keywords Studios had revenues of $441 million in 2020 "As we enter 2021, we are very confident in the Group's opportunity for growth"
March 24, 2021 Making Bank Ten Square Games saw $153 million in revenue last year Fishing Clash was the driving force
March 24, 2021 High Impact Genshin Impact rushes through $1 billion in mobile player spending The milestone has been hit within six months of launch
March 23, 2021 Around The World Tapjoy launches new Country Multipliers tool "To increase offer wall conversions by awarding virtual currency for rewarded advertising offers"
March 22, 2021 Back Of The Net Football titles shot through $600 million on mobile last year The category grew 20% year-on-year
March 22, 2021 Everybody Loves A Tomb From Guardian of Light to Reloaded, here's how Tomb Raider fares on mobile The numbers behind Tomb Raider on mobile
March 19, 2021 Hey Big Spender UK consumers spent £7bn on the games market last year Mobile was responsible for £1.5 million
March 18, 2021 What Are The Odds? Casino was the second-biggest genre in the US in Q4 2020 It accounted for 17.2 per cent of mobile games revenue
March 17, 2021 Show Me The Money Playstudios predicts $269.9m in revenue for 2020 It expects myVegas to aid performance in 2021
March 16, 2021 Money Bags Team17 experiences sixth straight year of growth thanks to new releases Revenue grew 34% to £83 million
March 15, 2021 Mobile Madness Mobile was the top-earning games platform in 2020 The games industry is expected to have revenues of $189.3 billion this year
March 12, 2021 Money Money Money War Robots shoots through $500 million in lifetime revenue It was first released in April 2014
March 11, 2021 Top Dog PUBG Mobile was the top-grossing game in February 2021 Followed by Honor of Kings and Genshin Impact
March 11, 2021 Money Bags Skillz continues to grow having seen revenues of $230m in 2020 “Our first quarter as a publicly-traded company was our twentieth consecutive quarter of revenue growth"
March 10, 2021 Money Money Money Roblox Mobile smashes through $2.5 billion in lifetime revenue Ahead of its direct listing on the NYSE
March 9, 2021 Getting Competitive Esports to generate over $1 billion in 2021 China will be the most lucrative market
March 9, 2021 Money Bags Discord revenue nearly tripled during 2020 Platform boasts 140 million monthly active users
March 5, 2021 Making Bank KamaGames experiences sixth straight year of growth A revenue increase of 38.4% year-on-year
March 4, 2021 Make An Impact Genshin Impact cuts through $874 million in five months The game was released on September 28th 2020
March 4, 2021 Money Money Money My.Games' revenue grew 30% in 2020 Grand Hotel Mania and War Robots were key drivers
March 4, 2021 Game On UK consumers spent £4.4 billion on games last year Mobile is the most popular platform with 34.7% of players
March 4, 2021 Live And Kicking The five-year journey of Hill Climb 2 and how Fingersoft is already prepping for a third Fingersoft's Daniel Rantala discusses the racing sequel
March 3, 2021 Get Hyped Hypercasual titles account for 31% of mobile game downloads in 2020 RPGs proved to be the top genre for revenue
March 3, 2021 Making Bank Roblox predicts $1.5 billion in revenue for 2021 A potential growth of 56% to 64% year-on-year
March 3, 2021 Money Money Money InnoGames saw record-breaking revenues of $266 million in 2020 The pandemic and mobile titles have been cited as the driving force
February 25, 2021 Money Money Money NetEase had a successful fourth quarter with $3 billion in net revenue "We maintained steady development across our primary businesses"
February 24, 2021 On The Up Mobile digital games market up 6% in January 2021 Garena Free Fire proved to be the most lucrative mobile title
February 24, 2021 Money Bags Coin Master is a winner with $2 billion in lifetime revenue It has picked up nearly 195 million downloads
February 23, 2021 Money Maker Player spending on mobile games to hit $138 billion in 2025 The majority will be generated on the App Store
February 23, 2021 Money Bags App spending set to cross $270 billion a year by 2025 Europe is expected to lead the growth in revenue
February 22, 2021 Money Bags Rovio continues to see good profitability despite drop in revenue The Angry Birds creator generated $329.7 million in 2020
February 18, 2021 Money Bags Netmarble saw substantial growth in 2020 It generated $2.25 billion in FY2020
February 17, 2021 Top Of The World Honor of Kings reigns as top-grossing mobile title in January 2021 Followed by PUBG Mobile
February 16, 2021 That's Just Super Supercell saw great success in 2020, despite COVID-19 pandemic "We, of course, are incredibly lucky to work in the games business"
February 11, 2021 Money Bags Zynga experiences record breaking year with $1.97 billion in revenue "In an unprecedented year, our talented and resilient teams finished Q4 strong, delivering our highest quarterly revenue and bookings in Zynga's history"
February 9, 2021 Money Money Money Nexon experiences great year as it generates $2.8 billion in 2020 "Nexon looks forward to multiple catalysts in 2021, including new games, on new platforms, coming to new markets"
February 9, 2021 Money Money Money Glu Mobile hit $540 million in revenue last year "Our financial results reflect the tremendous progress we made throughout the year"
February 9, 2021 Pgc Digital PGC Digital: The state of mobile games in 2021 "People were hungry for new apps and new games"
February 2, 2021 Top Of The World Tencent and NetEase remain App Annie's top publishers for the fourth year running A number of companies jumped up more than 10 places this year
February 1, 2021 Money Money Money Nintendo generated $13.4 billion between April 1st and December 31st Mobile generated around $400 million
February 1, 2021 Making Bank Australian games studios generated $140.4 million in revenue in 2020 That's a 29 per cent increase year-on-year
January 29, 2021 Money Money Money Brawl Stars shoots past $1 billion in lifetime revenue Aided by its launch in China last year
January 28, 2021 Money Money Money Apple experiences record-breaking quarter as it generates $111.4 billion “Our December quarter business performance was fueled by double-digit growth in each product category"
January 28, 2021 Get Real Simulation games revenue was up 62% in the US last year The casino genre was most popular for downloads
January 26, 2021 Found A Solution Xsolla launches new mobile game commerce solution “Our new Mobile Game Commerce solution helps developers overcome these restraints and succeed by creating a seamless experience that drives revenue back to those making the games"
January 25, 2021 Mobile Madness The mobile digital games market was up 5% in December Pokemon Go was the top-grossing title