October 12, 2018 Fine Art Stugan founder to auction off Simon Stålenhag’s Forest Iron Painting to benefit games accelerator The painting will be auctioned off at Bukowski's auction house on October 23
August 24, 2018 A Polished Gem How does Legend of Solgard engage, retain and monetise? Analysing King’s new midcore matcher
June 28, 2018 It's A Hit How a move into the hyper-casual games market provided MAG Interactive with a spring in its step "Our teams make tonnes of prototypes and are in the habit of testing them early in the development process, which is the reason we realised that we had a real gem here"
May 23, 2018 Cabin Games accelerator Stugan welcomes 21 developers in 2018 line-up The programme has aimed to double down on diversity with this year’s crop
May 8, 2018 Moving Day PlayMagic set for public expansion on the Swedish Stock Exchange The games development studio hopes to start trading within the fourth quarter of 2018
April 16, 2018 Terminal Decay? Something has gone terribly wrong with Finland - it has become an emblem of mobile games industry stagnation Tero Kuittinen looks at the recent hot trends in the mobile space, and wonder where Finland's studios are
April 10, 2018 Indie Spotlight Indie Spotlight: Eldring Games' Dan Olsson on overcoming adversity and taking risks “I set out to do this because it has a lot of potential and I figure it's worth the risk. And it is a big risk, but you've got to take those sometimes.”
March 9, 2018 Another Way Alternative Android game store Flexion raises $10 million prior to 2018 IPO Levelling up
February 8, 2018 Developer Support Stugan games accelerator open for applications Program returns to Sweden for a fourth time to support games development
December 8, 2017 Another Ipo Ruzzle developer MAG Interactive launches IPO with $137 million valuation Share prices at around $5
December 4, 2017 Funding Quest Ex-King staff raise $2.2 million for new Swedish studio Strange Quest Developer to focus on multiplayer games for mobile
November 20, 2017 Mag Ipo Ruzzle developer MAG Interactive eyes $68 million IPO $27 million of shares already put to one side for existing investors
October 16, 2017 Event News King, Riot and BioWare head up speaker line-up for Sweden Game Conference 2017 Over 800 attendees expected
September 5, 2017 A Growing Business Swedish games industry generated revenues of $1.7 billion in 2016 Swedish Game Developer Index spills the beans
June 7, 2017 Birds To Vr Angry Birds 2 lead programmer Jonas Johansson unveils social VR studio Neuston Bringing his mobile and console experience together into VR
May 25, 2017 Class Of 2017 Stugan reveals the 15 teams taking part in its 2017 accelerator program 26 developers, seven weeks, one cabin
May 17, 2017 Paradox On Mobile Paradox Interactive opens new mobile games development studio in Malmö Prison Architect: Mobile is just the beginning
April 28, 2017 New Studio DICE veterans form new developer Fall Damage Swedish Games Industry CEO Maria Tjärnlund named as Chairman of the Board
February 23, 2017 Goats To Games Goat Simulator developer Coffee Stain Studios opens publishing arm Wants to be a partner more than a publisher
February 23, 2017 Join The Corps Swedish developer Gaming Corps pivots to acquisition strategy following $10 million investment Bought one studio, now wants to buy more
February 8, 2017 Cabin In The Woods Games accelerator-in-a-cabin Stugan opens applications for third annual program Applications close March 31st
December 19, 2016 Mag Wiklander MAG Interactive brings on ex-Widespace exec Magnus Wiklander as CFO Helping to grow the business
August 2, 2016 Reunited King invests big in Swedish developer Snowprint Studios Bringing old friends back into the fold
June 29, 2016 Fresh Start Former Rovio Stockholm GM Oskar Burman opens "narrative-rich" VR studio Fast Travel Games Kristoffer Benjaminsson and Erik Odeldahl complete the team
June 17, 2016 Sharing The Wealth MAG Interactive hits 100 millon downloads, celebrates by making players in-game millionaires Ruzzle powers Swedish firm to huge milestone
June 9, 2016 Stugan 2016 Stugan 2016 reveals participants, announces Rami Ismail and Peter Vesterbacka as mentors Big names, interesting games
June 2, 2016 On The Market Tencent acquires 5% as Paradox Interactive goes public Initial offering of $4 per share
May 19, 2016 Older Female Payers G5 Entertainment announces it's generated $100 million from mobile hidden object games Can you spot the difference?
May 12, 2016 Social Is The Glue Creativity within restrictions is the key to success, says chat game dev Palringo We take a tour round its Swedish studio
April 13, 2016 Swedish Scenes At Stugan Stugan 2016 applications closed, location of summer program announced 7 weeks of making games in the Swedish countryside
March 31, 2016 Reel 'em In Gear VR fishing game Bait! catches 150,000 downloads in first five days of release First download data released for an Oculus-powered game
March 10, 2016 Catch Of The Day Resolution Games unveils fantastical fishing adventure Bait! for Gear VR Go fishing for real, in virtual reality
March 8, 2016 All Change Patrick Liu takes charge of Rovio Stockholm, as GM Oskar Burman moves on What's next?
February 18, 2016 Thriving Or Doomed? Swedish indie Mediocre on surviving and thriving amidst the so-called 'indie apocalypse' Johansson, Gustavsson and Bengtsson discuss the sustainability of indie dev
February 16, 2016 Future Of Vr Devs must learn from 'intuitive' mobile games and stop making 'alienating' VR experiences, says Tommy Palm It's so close you can touch it
February 15, 2016 Virtual Unknowns Mediocre on the unclear vision for consumer VR The Swedish indie explores the murky world of virtual reality
February 3, 2016 Applications Open Swedish game accelerator Stugan heads back to the woods for 2016 Spend the summer in Sweden
February 3, 2016 Coming Soon Mediocre on new game DIRAC and playtesting the social way Swedish indie looks forward to a big 2016
December 30, 2015 New Platforms, Same Philosophy 2015 in Review: Mediocre Henrik Johansson on why despite a slow start, 2016 will be the year of VR Future trends from the remembrance of things past
December 16, 2015 Making Tracks King, DICE, Rovio, and Zynga vets form midcore focused Snowprint Studios Working on Nordic-themed RPG
December 1, 2015 Defying The Name Mediocre's Henrik Johansson on not worrying about Asia, keeping faith in premium, and shunning indie elitism Catching up in Pune
October 13, 2015 Inflationary Apple increases App Store prices in Australia, Sweden and Indonesia Foreign exchange balance
August 26, 2015 Breaking Ground Resolution closes largest VR game development Series A funding round at $6 million Led by Google Ventures
August 20, 2015 Nio Beginnings N3TWORK acquires Swedish studio Nio Games to produce a new breed of mobile games Euro Vision
August 17, 2015 Incubate Why Stugan is the accelerator every indie developer needs Nestled in the Swedish woods, a new type of accelerator has been created
August 3, 2015 Muse Me Stugan: What games inspire you? The indie games chart their top five best games.
July 30, 2015 Flapping Great Bigger, badder, birdier: The Making of Angry Birds 2 The general manager of Rovio Stockholm lifts the lid on a new sequel
July 30, 2015 The Birds Are Back In Town Angry Birds 2 launches with new Silver female cast member Rovio's sequel hits shelves
July 27, 2015 Spell It Out Stugan: How to write for video games We ask three video game writers about their creative processes