December 2, 2014 Investment UA platform Ad2games raises $9 million for global expansion Opening in Brazil and emerging Asian markets
December 2, 2014 Opinion 94% of independent developers can't afford to acquire users through mobile advertising Unlocking UA for quality not cash
December 2, 2014 Interview As UA extends from launch into lifecycle, you need sharper analytics, says Adjust's Japanese MD Shawn Bonham on the influence of re-engagement
November 28, 2014 Hothead, Zynga, Space Ape, 5th Planet and Pixowl amongst those F2P companies incentivising big on Black Friday Splashing it over the Tapjoy offerwall
November 27, 2014 Spend $50,000 on UA with NativeX and they'll spend another $50,000 for you It's the season to give
November 26, 2014 Candy Crush Soda Saga bubbles up on 100 million Facebook feeds Sweet smell of success across seven countries
November 25, 2014 Interview Indies need to create a great story around their games, says AppLift's Michael Puriz What to expect at PG Connects London 2015
November 25, 2014 Chart Of The Week How TinyLoot increased Smash Bandits' retention 50% and doubled ARPU Engaged players spend more
November 24, 2014 Adways, Latis and Ncloud24 partner up to provide global launch pad for Korea devs One-stop-shop for Korean devs
November 11, 2014 Inside The Game: Launch marketing and User Acquisition 101 Pixelberry on spending money the right way
November 7, 2014 Outfit7 makes its Bee7 discovery and monetisation tool open to all Android devs Cross-promo or generate revenue
November 6, 2014 Opinion Mobile's Moneyball moment: Thinking beyond the install It's time to think deeper says AppLovin's CEO
November 5, 2014 AppLift trio set up PocketWhale for transparent, fraud-free UA Better, cheaper users
October 24, 2014 Opinion Unity on the power of video ads and the virality of video gameplay sharing Mickey Maher on the moving image
October 15, 2014 9 growth hacking tips to boost your mobile game's success Pascal Clarysse provide guerilla tactics
October 3, 2014 Opinion Why the future of mobile game discovery lies outside of the app store The web is the way says Rob Grossberg
October 2, 2014 Sponsored Feature 7 steps to crushing your next app campaign Adknowledge gives you some wise advice
September 30, 2014 Opinion The power of building communities for your games face-to-face Oscar Clark wants to shake you by the hand
September 9, 2014 Mobile Mavens Where next for user acquisition? A powerful tool or a rich man's toy?
September 1, 2014 Interview Getting paid to play: TinyLoot on shaking up the UA status quo It's all about engagement
August 28, 2014 Interview Brand video ad network HyprMX questions, Why are you advertising your rivals' games? Time to turn off UA ads?
August 27, 2014 Interview How Voxel's interactive adverts are reinventing UA's core loop CEO David Zhao on better users and higher install rates
August 27, 2014 Thinking outside the UA loop: TinyLoot platform will pay gamers to play A logical conclusion
August 27, 2014 Chart Of The Week Cost of loyal users and installs rises to second highest level ever Fiksu tracks the increase
August 8, 2014 In the light of Yahoo-Flurry deal, Fiksu struts $100 million in annual sales UA market is hotting up for M&A
July 30, 2014 Deals Chartboost makes China move with Chukong US monetisation platform gains local backing
July 28, 2014 As it rolls out on iOS, ad platform StartApp hits 250 million monthly active users Number of integrated apps rises to 100,000
July 23, 2014 Financials Mobile game UA boosts Facebook’s Q2 FY15 revenue 61% to $2.9 billion Mobile advertising is now the company's main revenue stream
July 22, 2014 Investment Supersonic raises $15 million to open offices in China, India and Japan and boost headcount to 250 APAC region is the place for growth
July 21, 2014 Opinion 8 pieces of advice advertising genius David Ogilvy would give F2P marketeers From UA and testing to honesty and brand
July 20, 2014 Reading List: The Signal and the Noise Nate Silver’s classic on prediction versus forecast
July 9, 2014 Data Facebook's importance as a UA channel for mobile games just keeps growing CTRs up 579% says Nanigans
July 8, 2014 HasOffers on the importance of unbiased data in the world of UA Creating a win-win situation
June 26, 2014 Opinion Which marketing tactics work best for a cross-platform sports game? Top Eleven dev Nordeus reveals its tactics
June 18, 2014 Pg Connects The Ruzzle puzzle: How to hit 50 million downloads with virtually no UA budget Daniel Hasselberg on free growth opportunities
June 17, 2014 Pg Connects Looking to crack Japan? Don't stress over localisation, says Metaps Looking for perfection highlights imperfection, says McCarthy
June 16, 2014 Sponsored Feature Metaps on bringing its Android-focused Japanese success to the west We help our partners make a lot of money
June 10, 2014 Apple beefs up iTunes analytics and attribution as it extends control over user acquisition Full conversion funnel transparency
May 9, 2014 Digital Dragons 2014 Orcs eat birds? Success with casual games too much of a "lottery" on mobile, says Gameforge CEO 'Too difficult to break into'
May 7, 2014 Gamehorizon 2014 Disrupt or die: NaturalMotion's Torsten Reil on My Horse's ride to 35 million downloads CEO takes to the stage at GameHorizon
April 30, 2014 Sponsored feature: Why Facebook app ads outperform other channels for games Right tool for the job
April 25, 2014 Interview AppsFire on Brichter-San, its new pull-to-refresh ad solution 'Banners are dead. They just don’t know it yet'
April 21, 2014 Interview Forget installs - what’s your game’s deep engagement event? Midverse's Jim Rainey talks replacing CPI with CPE+
April 17, 2014 Twitter unveils new mobile app promotion suite to drive installs Direct download links included in ads
April 8, 2014 Open Doors AppFlood rolls out RTB platform to bring China into global ad ecosystem Powered by Amazon for low latency fulfilment
April 4, 2014 Reaching Out Our business is 40% mobile, but it will be 70% by year's end, says Crobo CEO Growing UA outfit on market transition
April 3, 2013 Social sharing: Twitter unveils new user acquisition tools for mobile devs Direct links to apps and download pages