September 30, 2014 Opinion The power of building communities for your games face-to-face Oscar Clark wants to shake you by the hand
September 30, 2014 Opinion Welcome to EGX: The event that highlights the growing indie vs triple-A console divide Yes, we can have too many Assassin's Creed games
September 30, 2014 Jobs AdColony hires ex-Grand Cru, Wooga marketing man Thorbjorn Warin Bulking up in Europe
September 29, 2014 The Charticle The most downloaded iOS game in August, but how well does Crazy Taxi: City Rush monetise? Converting eyeballs
September 29, 2014 Jobs InnoGames on the hunt for UX designer, marketing lead plus backend and Flash devs New horizons
September 29, 2014 Expand your skills to extraordinary levels at ARM Gaming Developer Days London, San Francisco and Chengdu
September 29, 2014 Mobile Mavens Advantage App Store? The industry reacts to App Bundles on iOS 8 Can Apple shake up app discovery?
September 29, 2014 Dice Europe Where the big boys go to play: 3 big lessons from DICE Europe 2014 Thoughts from a conference in Kensington
September 29, 2014 Hot Five Charging for updates, escaping the trope of violence, India is ripe, and refining, refining, refining Last week's top 5 stories
September 27, 2014 Week That Was Are you inspired by Kinder Surprise, can you charge for updates, or escape the troupe of violence? The past 7 days in bite-sized portions
September 26, 2014 Jobs Board Wooga and Kiwi shake things up while Zynga, TellTale, Rovio, and Gameloft all looking for new talent New positions
September 26, 2014 Financials Shanda to award 8 key staff golden handcuffs worth at least $13 million Please stay
September 26, 2014 Data Eight days on, iOS 8 adoption rate is around 30% Apple's estimate seems rather high
September 26, 2014 Investment Skillz raises $6 million for an aggressive UA campaign for real-money skill-based games Total funding now over $13 million
September 26, 2014 Full Indie Uk Column How I went indie, coded Fairway Solitaire, moved continents and took 9 years to make any money Jake Birkett on making mistakes and surviving
September 26, 2014 Deal Pint and publishing deal: Remedy and Flaregames sign Agents of Storm contract in London pub Three quid well spent says Remedy CEO
September 26, 2014 Stateside Escaping the echo chamber: GamerGaters and journalists have more in common than they think Let some noise in
September 26, 2014 Video DeNA on why western best practices don't work in Asia Kenji Kobayashi on acting local
September 26, 2014 Data Mobile games are a force multipler for entire industry says US survey ESA looks at how mobile engages new audiences
September 25, 2014 Opinion Why Wayward Souls' $1 price increase per update is driving sales A new way of defining value?
September 25, 2014 Jobs Following $15 million investment, Kiwi poaches talent from EA, Zynga and GREE Console transition
September 25, 2014 Scottish games industry back up to 2008 levels, valued at $160 million 11 percent of UK total
September 25, 2014 Data Estimates of British games industry value revised upwards to $2.8 billion Mobile boosts the figures
September 25, 2014 Molyneux, Livingstone and Cecil are Best of British at PG Connects London 2015 Industry heavyweights heading to Vinopolis 13-14 January
September 25, 2014 Profile Cowboy Games on why game development is a risk, but a risk worth taking Wild wild west
September 25, 2014 Video Can Game Power Score Analysis really predict your game's commercial success? Markus Ramark certainly thinks so
September 25, 2014 Dice Europe Monument Valley designer: Games must "escape the trope of violence" And money must not be the only reward, says Wong
September 25, 2014 Data Puzzle & Dragons hits 38 million downloads of which 5 million are in North America Planning a community event to celebrate
September 25, 2014 We’re rolling out the red carpet at the official Samsung Developer Conference 2014 party We wrap up the SDC2014 in Hollywood style
September 24, 2014 Deal Consolidation in mobile monetisation fragments then coalesces as Science Inc buys Upsight's PlayHaven ad network Now focusing on our individual goals
September 24, 2014 Following TinyCo's COPPA $300,000 fine, AgeCheq sees demand surge Leave those kids alone
September 24, 2014 Dice Europe It's time for mobile to scale up with conviction, says GREE's Andrew Sheppard New COO on the industry's next steps
September 24, 2014 Pocket Gamer and App Annie light up the Tokyo night with VIP-studded TGS party Japanese mobile gaming glitterati were out in force at Ele Tokyo
September 24, 2014 Pay-to-play Pay-to-Play: Why space-age thrill ride ALONE is a steal at $1.99 Are you receiving?
September 24, 2014 Dice Europe Nexon: Working in games is like running a restaurant, and now's the time for your cuisine to go global Min Kim on cooking up a storm
September 24, 2014 Virtual Reality Oculus Rift launching with free app store, paid to follow There'll be more content when devs can monetise
September 24, 2014 Dice Europe Microsoft's Phil Harrison on why developers need to be inspired by Kinder Surprise Microsoft man on the advantages of wearing another hat
September 24, 2014 Kiip claims its new reward video ads generate 77% view-through rates and up to $30 CPM A new way to view
September 24, 2014 Interview From charity to $3.5 million: How Grantoo became Fuel to drive competitive casual gaming Driving the virtuous circle of player engagement
September 24, 2014 Investment New company name, faces and direction as Fuel raises $3.5 million Grantoo is reborn
September 23, 2014 Deal KneoWorld receives $6 million to extend its education games to Spanish, Cantonese, and Mandarin The price of knowledge
September 23, 2014 Interview Things3D on why its 3D printing platform will improve your game's longterm retention and monetisation Chillingo co-founders get physical
September 23, 2014 Opinion Why you should be using Linear, Cumulative and Secondary Indexes to optimize your IAP strategy New ways to measure player behaviour
September 23, 2014 Chart Of The Week Body-mounted wearables are attracting the most VC investment Generating 10x leverage post-crowdfunding
September 23, 2014 Gamesparks' CEO Griffin Parry on why server-side features spell success Forget the platform. Just make the game