Mobile fighting game Dragon Ball Z: Dokkan Battle has surpassed $1 billion in worldwide revenue since launch two years ago, according to Sensor Tower.
Japan accounts for the majority of Dokkan Battle’s audience, accounting for 60 per cent of revenue. The US follows in second place, making up 20 per cent of the paying audience.
Ready to fight
Platform balance is roughly equal, with the App Store taking a slightly higher chunk of the paying audience at 54 per cent.
Much of Dokkan Battle's success can be put down to the company's live operations and events, pulling in players and spenders on a regular basis.
Sensor Tower claims Dokkan Battle ranked 25th for global player spending in June, slightly behind developer Bandai Namco's more recent release of Dragon Ball Legends at 21st.
The new title has had a lucrative start to life, with claims it generated $40 million in revenue just a month after its May launch.