Dec 14, 2023 Report data.ai Genshin Impact $4.9bn earnings Black Clover M was November's breakout hit. Warcraft Rumble steps up while Genshin Impact rules
Dec 12, 2023 Report MAG Interactive $34.6 million MAG Interactive records biggest year yet after Wordzee marketing push
Dec 11, 2023 Report Niko Partners Coda Payments Out-of-app monetisation outside of Google Play and the Apple App Store is on the rise
Dec 8, 2023 Report Chinese mobile publishers see an end of year revenue turnaround despite industry challenges
Dec 7, 2023 Report The Africa Games Industry Report sheds light on the region's challenges and triumphs
Dec 6, 2023 Report Apple Kochava 55% increase Apple Search Ads and SKAdNetwork make waves as marketing attributions rise 55% in two years
Dec 5, 2023 Report Apptica.com Gamelight 53.5% casual installs in US The US accounted for 53.5% of casual game installs in Q3, but what are the hottest genres globally?
Dec 5, 2023 Report Apptica.com Gamelight 700% more Play Store downloads Q3's biggest genres saw 700% more downloads on Google Play than Apple App Store
Nov 29, 2023 Report UKIE £1.3 billion Video games add £1.3 billion to UK economy in "spillover technology"
Nov 29, 2023 Milestone Riot Games $50 million Riot Games’ Social Impact Fund raises $50 million in five years for charities, education and more
Nov 28, 2023 Report Ten Square Games $8.5 million adjusted EBITDA Ten Square Games sees record quarterly growth with Hunting Clash MAU up 82%
Nov 28, 2023 Report Google Lumikai $7.5 billion by FY2028 Are core games the road to success? 49% yearly revenue growth projected in India until 2028
Nov 27, 2023 Milestone Bluepoch $15 million Bluepoch’s debut time travel game Reverse: 1999 reaches $15 million
Nov 23, 2023 Report Adjust TikTok Adjust and TikTok boast 220% iOS app conversion leap with SKAdNetwork 4
Nov 23, 2023 Report Huuuge Games 80% adjusted net profit rise Huuuge Games’ adjusted net profit rose 80% in the first three quarters of 2023
Nov 22, 2023 Report Niko Partners $47.8 billion China’s gaming rebound is go and on track for $47.8 billion revenue this year
Nov 22, 2023 Report SuperScale Almost half of all mobile games are axed in development and 83% don’t last three years
Nov 16, 2023 Report Xsolla Realtime Payments Rising Xsolla releases first ever State Of Play report, offering insight into the future of mobile games
Nov 20, 2023 Report NetEase $2.3 billion NetEase profits up 23.4% as Justice and Racing Master drive strong Q3
Nov 20, 2023 Milestone Blizzard Entertainment AppMagic Warcraft Rumble hits $14m Warcraft Rumble scores nearly $14 million in first two weeks
Nov 15, 2023 Milestone Hasbro Scopely $1 billion Monopoly Go changes the game with a record-breaking $1 billion in seven months
Nov 16, 2023 Report Embracer Group $1 billion Q2 sales Embracer's Q2 sales up 13%... but 900 employees are out
Nov 16, 2023 Report AppsFlyer Ad networks down in 2023, with only four of the top 20 players showing an increase
Nov 15, 2023 Milestone Wooga GmbH Playtika $1 billion June’s Journey’s $1billion revenue makes German gaming history
Nov 14, 2023 Report data.ai Gacha Life 2 10.2m downloads Gacha Life 2 was October's breakout star while Mortal Kombat: Onslaught gets ready to rule
Nov 14, 2023 Report Gravity $130 million Gravity’s mobile revenues rise 95.7% YoY with worldwide Ragnarok success
Nov 14, 2023 Report Nexon $793 million group revenue Nexon’s Q3 2023 smashes records with 78% revenue rise in North America and Europe
Nov 13, 2023 Report British Film Institute BFI: More than 50% of UK games developers are now owned by overseas entities
Nov 13, 2023 Report Tencent NetEase HoYoverse GOAT Games $1.91 billion Top Chinese publishers accounted for 38.7% of October’s mobile revenue
Nov 8, 2023 Report InGameJob Values Value The Big Games Industry Employment Survey explores salaries, satisfaction and AI use across Europe
Nov 8, 2023 Report Square Enix 5.3% net sales rise Square Enix’s IPs may be flagging on mobile but net sales are 5.3% up
Nov 7, 2023 Report Xsolla Mobile ad spend is projected t China generated over $42 billion in mobile user spend in 2023
Nov 6, 2023 Report Sega Rovio Sega Sammy Holdings Sega Sammy Group teases first "Rovio x Sega" mobile game
Nov 3, 2023 Report Nexon NCSOFT Sensor Tower South Korean in-app purchases South Korea’s in-app purchase revenue has reached almost $3.6 billion in the year to date
Nov 2, 2023 Report Lumikai $7.5 billion by FY2028 Indian gaming market predictions fall by $1 billion, but steady growth continues
Oct 31, 2023 Milestone Netmarble $40 million Seven Knights Idle Adventure pushes Netmarble to second biggest Korean mobile publisher
Oct 31, 2023 Report Modern Times Group (MTG) 6% revenue growth YoY Modern Times Group Q3 results show "even more encouraging" growth
Oct 30, 2023 Report Mistplay RPGs have most loyal fans RPGs have the most loyal fans, but how do different genres drive monetisation?
Oct 27, 2023 Chart Unity Unity loses 15% of advertisers Unity's Runtime Fee debacle caused 15% of its US advertisers to jump ship
Oct 27, 2023 Chart Unity Unity loses 15% of advertisers Unity's Runtime Fee debacle caused 15% of its US advertisers to jump ship
Oct 24, 2023 Report Drake Star Partners $18.1 billion in deals Merger and acquisition deal value exceeds $11 billion for 2023
Oct 25, 2023 Report Konvoy The games industry drew $454 million in VC funding in the third quarter of 2023
Oct 25, 2023 Report SNJV/Game In 3% hypercasual French foresight: Only 3% of France’s games were hypercasual last year
Oct 24, 2023 Milestone Bilibili 5 million Bilibili passes 300m monthly users as Dead Cells hits five million Chinese sales
Oct 23, 2023 Report Sensor Tower $65 million Monster Hunter Now set to "surpass" Pokémon Go as geolocation games get moving in Japan
Oct 18, 2023 Report Capcom Square Enix Netmarble Niantic Krafton Japan’s mobile playerbase spends above and beyond on new mobile games
Oct 17, 2023 Report Niko Partners SEA-6 to hit $7bn in revenue South-east Asian mobile gaming market to exceed $7 billion in revenue by 2027