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Hot Five: Kingshot and SD Gundam G Generation Eternal shoot past $100m, and Grow a Garden hits 21m concurrent users

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Hot Five: Kingshot and SD Gundam G Generation Eternal shoot past $100m, and Grow a Garden hits 21m concurrent users
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To help get you primed and ready for another week in mobile gaming, we’ve curated the biggest stories you need to know from the last seven days.

1) SD Gundam G Generation Eternal surpasses $100m in two months

Bandai Namco’s SD Gundam G Generation Eternal has generated $110.6 million in its first two months on Google Play and the App Store.

According to AppMagic estimates, this grid-based game in the Japanese mech franchise has already outearned 2021’s Mobile Suit Gundam UC Engage and has generated 73% of its global player spending from Japan alone.

2) Roblox’s Grow a Garden hits industry record 21.3m concurrent users, surpassing PUBG, Fortnite and more

Roblox-based Grow a Garden has once again broken the platform’s concurrent user record for a single game, hitting 21.3m on June 21st.

Grow a Garden’s highest peaks have not only broken Roblox records but broader industry records too, besting Fortnite’s 15.3m peak from late 2020.

3) FreePlay surpasses 2bn lifetime installs after expanding into hybridcasual

Mobile games studio FreePlay’s portfolio has officially surpassed two billion installs globally.

The milestone has been achieved across a catalogue of dozens of titles in over 175 countries, which reach a collective 80m monthly active users.

4) Uma Musume: Pretty Derby launches globally today after racing to $2.6bn on mobile in Japan

Japanese revenue giant Uma Musume: Pretty Derby launched globally on June 26th after generating $2.6bn in its home country on mobile alone.

The title was Japan’s top-grossing game of 2021 and 2022 but has declined in mobile player spending over the past three years. Its global version has followed more than one year after Cygames teased an English language version.

5) Kingshot surpasses $100m in just 117 days

Century Games’ Kingshot surpassed $100m in gross player spending in its first 117 days, according to AppMagic estimates.

Since launching on February 24th, Kingshot has found its most lucrative audience in the US.