September 28, 2023 Interview Amir Rahimi: “Our goal is to have a game on Netflix for every one of our members.” Netflix is expanding its gaming portfolio with the release of Netflix Stories: Love is Blind
September 27, 2023 To Be The Very Best 1 in 190: Why networking is essential for jobs in games Chances of getting that job are only 0.05% without putting in those networking hours
September 27, 2023 Insider View Bidstack's big cheeses talk the past and future of intrinsic advertising We get the inside scoop from three of the insiders at intrinsic advertising specialists Bidstack
September 27, 2023 King Of King Five trillion levels later… Celebrating 20 years of King and 10 years of Candy Crush We catch up with King’s president Tjodolf Sommestad for their state of play, their possible place under Microsoft’s wing and where he's at in his quest to ‘make the world more playful’
September 26, 2023 Q&a CEO Martin Kwasnica on the return of Cherrypick Games Cherrypick Games newest title Kingdoms: Merge & Build is on Apple Arcade now
September 25, 2023 Interview Frederick Hoffman on Newfangled’s small beginnings to striking deals with Netflix The indie studio’s Paper Trail title will be releasing on Netflix and other platforms early next year
September 25, 2023 Panel Thoughts Our Incredible Indies panel reflects: Unity cannot be trusted Our panellists from PGC Helsinki follow up their thoughts on the Unity situation
September 22, 2023 Interview Scopely co-founder and Embrace CEO Eric Futoran: “Mobile is the most personal technology of our lives.” The current founder of Embrace shares all on the challenges and potential of mobile
September 22, 2023 Triple-a Goes Mobile Will mobile lead the cross-platform future of triple-A gaming? Today marks the launch of Apple’s most powerful iPhone ever. Zibra AI's Alex Petrenko examines what it could mean future of gaming on mobile
September 22, 2023 Iphone 15 Apple's iPhone 15 is out today: What's new and what's the verdict? The iPhone 15's power could be a game changer with the ability to bring high end games to mobile for the first time
September 21, 2023 Comment & Opinion "Your mobile game studio is dying. Here’s how to save it" Village Studios founder Will Luton takes a deep dive into the changing mobile industry and how developers can survive this evolving market
September 20, 2023 Q&a Behind the scenes with Ubisoft RedLynx for the making of Gwen’s Getaway Managing director Celine Pasula and producer Jon Kauppinen share insight into their new game's creation and future plans
September 20, 2023 Q&a The challenge of IP rights as Netflix expands further into games Netflix Games drawing on the power of its powerful intellectual property makes sense, but does it present any challenges? Marks & Clerk associate Erik Rõuk shares his thoughts
September 19, 2023 Inspiring Women In Games Candywriter’s Gabby Bradford Pigott on the value of partnerships Liftoff's series of inspirational women working in mobile games welcomes Candywriter's Gabby Bradford Pigott to talk about the value of partnerships
September 19, 2023 Collaborations Dungeon Hunter 6: Rebooting a classic franchise for a new generation The follow-up to the cult hack 'n' slash goes East-meets-West as Gameloft and GOAT Games collaborate on a classic
September 15, 2023 Unity Runtime Fee Unity's pricing bombshell: The unanswered questions As the debate rages, Kalle Kaivola CEO at Lightheart Entertainment sums up the questions that every Unity developer wants answered
September 15, 2023 Maximise Revenue Improve User Experience Liftoff's Sven Elstermann on monetising in today's competitive app landscape In an ever more challenging market, how can mobile marketers and publishers drive revenue and boost in-app ad performance? Liftoff's Sven Elstermann explains...
September 13, 2023 Pgc Helsinki 2023 Designing core gameplay loops with Crosshatch Games’ Dave Cross Finding success and learning from failure while developing of the perfect gameplay loop at Pocket Gamer Connects Helsinki 2023
September 13, 2023 Guest Post Why In-App, not MFA, is the advertising solution made for advertisers Mintegral GM for the Americas Jeff Sue discusses the issue of made for advertising websites
September 13, 2023 Pgc Helsinki 2023 The pros and pitfalls of co-development: "Symmetry is the key." Our day-two panelists took a deep dive into the topic of co-development for teams
September 13, 2023 Unity Runtime Fee Unity's big cash grab: Unity Runtime Fee explained, what it could mean, and how you can dodge it Unity developers were delivered a bombshell new set of tiers and costs last night. Here's the long and short of what's happening
September 11, 2023 Pgc Helsinki Davy Chadwick on the true potential of generative AI Pocket Gamer Connects Helsinki takes place on September 12 - 13. We catch up with some of the stars from the mobile industry who'll be taking part
September 8, 2023 Q&a Mystic Games Matthew Buxton: "There are definitely more people building Web3 games than playing them." The studio's latest mobile game aims to do Web3 right, but what needs to happen for the genre to truly break through?
September 8, 2023 Google Updates Apocalypse postponed: Google is delaying its bidding deadline Božo Janković goes in deep on Google’s latest move regarding real time bidding auctions for apps
September 8, 2023 Pgc Helsinki Razer’s Michael Mucci on alternative payments and Pocket Gamer Connects: “With Supercell, we are just getting started” The head of account management at Razer tells us what’s going on with Gold and more
September 8, 2023 Pgc Helsinki Hadar Telem discusses measurement approaches in the post ATT privacy era Pocket Gamer Connects Helsinki takes place on September 12 - 13. We catch up with some of the stars from the mobile industry who'll be taking part
September 7, 2023 Pocket Gamer Connects Helsinki 2023 Digital Turbine’s Duncan Blackett talks quality installs, alternative distribution and more Pocket Gamer Connects Helsinki takes place on September 12 - 13. We catch up with some of the stars from the mobile industry who'll be taking part
September 7, 2023 Pgc Helsinki Oxana Fomina on monetisation events that influence game performance Pocket Gamer Connects Helsinki takes place on September 12 - 13. We catch up with some of the stars from the mobile industry who'll be taking part
September 6, 2023 Pgc Helsinki Speaker Spotlight: Julia Iljuk on how to grow your game's revenue Pocket Gamer Connects Helsinki takes place on September 12 - 13. We catch up with some of the stars from the mobile industry who'll be taking part
September 6, 2023 Pgc Helsinki Speaker Spotlight: Jan Kuhlmann of Xsolla on direct-to-consumer strategies Pocket Gamer Connects Helsinki takes place on September 12 - 13. We catch up with some of the stars from the mobile industry who'll be taking part
September 5, 2023 Pgc Helsinki Speaker Spotlight: Fingersoft’s Jaakko Kylmäoja on building a game studio with long term loyalty Pocket Gamer Connects Helsinki takes place on September 12 - 13. We catch up with some of the stars from the mobile industry who'll be taking part
September 5, 2023 Pitch Like A Pro How to win at Pocket Gamer Connects' Big Indie Pitch With PGC Helsinki coming next week we asked previous Big Indie Pitch winner Noah Rosenfield to give aspiring developers a few tips
September 5, 2023 Pgc Helsinki Speaker Spotlight: Teemu Haila gives top tips on shipping free to play games Pocket Gamer Connects Helsinki takes place on September 12 - 13. We catch up with some of the stars from the mobile industry who'll be taking part
September 4, 2023 Interview Nai Chang of Wooga: “One of the key parts of success is understanding your players” Wooga’s managing director gives his thoughts on building the hugely successful June’s Journey and the studio’s presence at Pocket Gamer Connects Helsinki
September 4, 2023 Q&a How developers can supercharge their game with Web3 Chris Clay lays out Immutable’s mission to “reimagine gaming as a whole”
September 4, 2023 Pgc Helsinki Speaker Spotlight: Adam Smart shares his extensive marketing experience Pocket Gamer Connects Helsinki takes place on September 12 - 13. We catch up with some of the stars from the mobile industry who'll be taking part
September 4, 2023 Hybridcasual Lessons How the hybridcasual evolution is driving higher lifetime value Director of publishing at Supersonic from Unity, Nir Regev shares market trends and how to shift into the hybridcasual model
September 1, 2023 Pgc Helsinki Speaker Spotlight: Uffe Flarup of Multiscription shares insight into the subscription field Pocket Gamer Connects Helsinki takes place on September 12 - 13. We catch up with some of the stars from the mobile industry who'll be taking part
September 1, 2023 Pgc Helsinki Speaker Spotlight: Júlia Planas of Smadex talks gaming UA in a post IDFA world Pocket Gamer Connects Helsinki takes place on September 12 - 13. We catch up with some of the stars from the mobile industry who'll be taking part
September 1, 2023 Office Opportunities Playstudios' Andrew Pascal: How to make employees want to come to work The Playstudios' CEO tackles the WFH 'new normal', instead preferring how working in-office nurtures creativity and innovation
September 1, 2023 Developer Opportunities Kabam launch inaugural GameChanger scholarship We spoke with their director of talent acquisition, France Jacques to find out more about the scholarship which offers new opportunities to aspiring game developers
August 31, 2023 Pgc Helsinki Speaker Spotlight: Chloe Cave of Adverty talks monetisation strategies for 2023 Pocket Gamer Connects Helsinki takes place on September 12 - 13. We catch up with some of the stars from the mobile industry who'll be taking part
August 31, 2023 Revenue Booster How to use rewarded video placements to boost puzzle game revenue Unity’s Anna Popereko shares five tips on how to best implement rewarded videos in a puzzle game
August 31, 2023 Next World Forum VSPO’s Danni Tang: “We foresee that mobile will be the future on a global scale” The Asian esports organisation is a major player in events management
August 31, 2023 Women In Games Nordcurrent’s Laura Savickaite on communicating with mobile audiences through copywriting From copywriting and communication to community management, voiceovers and scripts, Laura Savickaite tells PG.biz about her journey into games
August 30, 2023 Pgc Helsinki AppsFlyer's Adam Smart talks AI, advertising solutions and why he'll be at PGC Helsinki 2023 The director of product for gaming at AppsFlyer give us his take on the state of play and reveals his hot topics for PGC Helsinki 2023
August 30, 2023 Hypercasual Lessons Choosing the right genres for small hypercasual game developers Azur Games Sergey Martinkevich shares details on the trending hypercasual genres for small game developers
August 28, 2023 Gamescom 2023 Second Dinner's Ben Brode celebrates Marvel Snap's success As the game goes crossplatform, its chief development officer tells us the backstory of its creation and his plans for its future
August 25, 2023 Q&a Tiny Comet: "Our core belief is that play is our brain’s favourite way of learning" Emily Tierney and Anca Agapi of Tiny Comet are working on its first game, allowing young minds to learn whilst having fun
August 23, 2023 Gamescom 2023 Gamescom Highlights: Chris Hewish, Xsolla: "We believe that the power of going direct to consumer can help companies of all sizes" The Xsolla President and Interim CEO gives us his snapshot of Xsolla's recent successes and his aims for the future