May 17, 2023 Q&a Fingersoft CEO Jaakko Kylmäoja on the future of their hit Hill Climb Racing Fingersoft focuses on staff well being as they gear up for future releases
May 17, 2023 If You Build It No More Lessons to be learned from the telecoms saturation in the late 2000s to counter mobile gaming’s latest market figures How can game developers deliver growth in a mature market? Product Madness's Matt Labbat offers insight - from the earliest days of the telecoms market
May 16, 2023 Q&a MY.GAMES Vladimir Krasilnikov on the challenges of developing a cross-platform smash hit After a ten year run of success on mobile, it's time for the team to take War Robots to mutliple platforms
May 15, 2023 Interview Sybo's game director Eoin O’Doherty talks Subway Surfers on the game's anniversary We talk Blast, Tag and all things Subway Surfers as the game elebrates it's 11th anniversary
May 15, 2023 Indie View "Just make something and put it out there": Kaleidoscope Games discuss getting started in game development Kaleidoscope Games took second place at our flagship Very Big Indie Pitch in London - we discuss their road to the Big Indie Pitch
May 12, 2023 Ten Million And Counting Spinner Merge Live Ops: How Sunday is Driving the Game Straight to Ten Million Downloads! As Spinner Merge sails past 10 million downloads, the team at Sunday explain how they are balancing and updating the game - and putting player experience first
May 11, 2023 Interview From CGI ads to working with some of Hollywood’s biggest stars, what’s next for Merge Mansion? Metacore’s Sandra Fenyo discusses the company’s smash hit advertising strategy and the likelihood of a Merge Mansion TV series…
May 8, 2023 Growing Success How Tactile Games made marketing and diversity core to Lily’s Garden’s $500 million success Asbjoern Malte Soendergaard discusses their approach to researching new concepts, building a diverse team, and creating an empire from games made for women
May 3, 2023 Industry Insights Consensual healing? How user permission became a competitive advantage With stricter regulations on user privacy in play Usercentrics Valerio Sudrio shares how allowing users to grant consent is good for everyone
May 3, 2023 Maximising Game Revenue Maximising game revenue: the role of rewarded surveys and offerwalls in revenue diversification Diversify your monetisation and maximise your game revenue with expert insight and advice from the team at TapResearch
May 3, 2023 Q&a Aonic co-founder Olliver Heins: “We aren't just looking for the next cash-generating game, we aim to create real value." Aonic recently became shareholders of game studio Milky Tea which is gearing up for big announcements this year
May 2, 2023 Q&a Milky Tea CEO Jonathan Holmes gets "supercharged" with Aonic investment With a new partner and powerful IPs, we get the latest from Milky Tea as they tease big announcements coming this year
May 1, 2023 Expert Insight Fundamentally Games’ Oscar Clark: The secrets of successful live ops and monetisation Author, CEO and games industry insider, Oscar Clark reveals his strategy for making great games that win fans and make money
April 24, 2023 Licencing Are China’s game approvals back to “business as usual”? Rounding up the latest on China's licencing freeze saga
April 21, 2023 Week That Was Week in Views - What caught our eyes in the last seven days The Pocketgamer.biz team take their pick of this weeks big news and discuss the big Rovio buyout, big-ups and back-slapping and Epic moves…
April 20, 2023 Industry Insight “Rovio devs must be salivating at the thought of working with these IPs...” The Sega/Rovio deal: The industry speaks Industry experts give their take on what Sega will do with Rovio and who'll be splashing the cash next
April 19, 2023 Comment & Opinion “The shame for Finland is it isn’t Rovio buying Sega…" Six ex-Rovio staff give their take on the big deal It's the big money buyout that's got everyone in mobile talking. But what do famous 'ex-Rovians' make of it?
April 18, 2023 Ad Transparency What transparency means in today’s mobile marketplace LifeStreet product manager Lily Stoelting on why transparency is key to cost effective mobile advertising
April 18, 2023 In-depth Analysis Deconstructing Save the Doge one of the top draw to mesh puzzle games Azur Games publishing lead, Sergey Martinkevich once again goes under the hood of a popular mobile title to see what makes it tick
April 14, 2023 Week That Was Week in Views - What caught our eyes in the last seven days The Pocketgamer.biz team take their pick of this weeks big news and discuss 2023 bounceback, pop star problems and… Eggy Party?
April 14, 2023 Q&a Keywords' Yago Sagrado García on the growing South American games market Keywords Studios communications manager explains the expanding the market in Brazil and the potential of AI to come
April 13, 2023 Ip Insights Hypercasual's reign is ending: Is licensed IP in hybridcasual the path to success? Rachit Moti CEO of Layer explains how licensed IP can be the perfect partner for the rising hybridcasual model
April 13, 2023 Interview AR comes of age: What next for AR and mobile gaming? We spoke to Holo Interactive founder and CEO Amber Hu about the barriers and benefits of AR gaming
April 13, 2023 New Ways To Win Privacy and community: The two-pronged approach to gaming success AppsFlyer's director of product, Adam Smart takes on Apple and Google’s data privacy changes
April 13, 2023 Interview Why Reactional Music is the future of gaming audio Reactional's president David Knox explains the art of turning game soundtracks into personalised gamer avatars
April 12, 2023 Mobile Dominance 92% of gamers are exclusively using phones The world’s biggest gaming platform in numbers
April 11, 2023 Retain Retarget Reduce Churn Retain your players with retargeting - a masterclass from Adikteev Adikteev offers expert insight into the latest techniques to predict churn, retain players and increase revenues
April 11, 2023 Investment Ludus Ventures’ İsmet Gökşen talks mobile investment in Türkiye We get an investors-eye view of the Turkish mobile market
April 10, 2023 Interview Dumb Ways to Die’s general managers on what’s next for the brand We got the chance to speak to two of PlaySide’s GM’s about franchise
April 10, 2023 Interview Nexters’ head of marketing Anton Yakovlev on misleading advertising We spoke to Yakovlev following a recent study the company carried out examining the world of advertising
April 7, 2023 Week That Was Week in Views - What caught our eyes in the last seven days Dragons, gamers and Kpop, oh my.
April 7, 2023 Equity In Gaming Zynga India’s Divya Nair on gender equity in the mobile games space Zynga recently held a tech meet-up for women in the gaming industry
April 6, 2023 Mena Investment After securing Scopely for $4.9 billion, what could Saudi games giant Savvy splash its cash on next? They may have made a sizeable acquisition this week but Savvy Games Group still has money to burn!
April 6, 2023 Q&a Odeeo CEO Amit Monheit talks on the mobile games market Amit Monheit discusses industry challenges and what makes mobile special
April 5, 2023 Q&a Charmie Kim talks on joining the game industry and the creation of Beatstar Rhythm game Beatstar has gone on to be Space Ape’s biggest hit so far being played by over 50 million people
April 5, 2023 Mobile Optimisation PUBG Mobile co-developer discusses optimising Unreal for thousands of phone types Exclusive interview: the challenges of optimizing a game for a wide range of mobile devices
April 3, 2023 Insights LifeStreet CEO Levi Matkins on generative AI and its role in mobile advertisement Generative AI has caused quite the buzz in 2023 but what does it mean and how can it be used
March 31, 2023 Views Week Week in Views - What caught our editorial eyes in the last seven days The Pocketgamer.biz team take their pick of this weeks big news and discuss cloud gaming, block building and robo writing…
March 31, 2023 Q&a Lisa Bridgett on the creation and evolution of DREST DREST brings fashion to mobile with over 280 fashion and beauty brands involved and a growing player base
March 31, 2023 Expert Analysis Achieving the impossible: Croquet founder David A. Smith on breaking the barriers for multiplayer games Present at the dawn of computing and powering the next-level of network, Croquet aims to make multi-user experiences easier than ever to create and enjoy
March 30, 2023 State Of Play Case study: Boosting revenue in Solitaire Grand Harvest Game mechanics go under the microscope… We go in deep with a case study that boosted its revenue despite key industry challenges
March 30, 2023 Put Players First Are in-game ads the answer for developers? We asked Marc Merrill of Riot Games Anzu co-founder and CEO Itamar Benedy talks to Riot Games co-founder and president of games Marc Merrill about the growing value of in-game advertising to indie and AAA developers alike
March 29, 2023 User Acquisition Augmented Start with UA Automation: Scale your mobile apps, while saving time & costs With the costs and complexities of user acquisition campaigns increasing - how can games companies utilise automation to keep costs down - and stay in control?
March 27, 2023 Online Scalability The co-developer of PUBG Mobile unveils new optimisation model for virtual worlds Exclusive interview with Tencent-owned Lightspeed Studios at GDC about new XPR tech for scaling up games
March 24, 2023 Views Week Week in Views - What caught our editorial eyes in the last seven days The Pocketgamer.biz team take their pick of this weeks big news and discuss artificial intelligence, gambling and… fishing?
March 24, 2023 Expert Insight Spencer Arons of Rodeo Interactive: “I would be lying if I said we could have made our game without extensive knowledge of the platform and engine.” Rodeo Interactive’s lead programmer talks tech to innovate on Roblox
March 24, 2023 Q&a Looty on monetising Roblox: “You need to throw away a lot of what you already know about building games” Chris Haga, president of Looty Games, the creators of fantasy roguelite game Ruin, explains what makes Roblox a winner
March 22, 2023 Expert Insight Dmitry Bobrov of ZiMAD: “How to stay successful for over ten years” The mobile puzzle maker with over 200m users shares the secrets of effective operating for lasting, long-term success
March 22, 2023 Interview Kian Hozouri on ByteBrew’s partnership with Mintegral We spoke to ByteBrew’s COO and co-founder about the new collaboration and what it means for both companies
March 22, 2023 Interview SciPlay CEO Josh Wilson on how SciPlay reached #1 in the social casino charts SciPlay saw a record breaking 2022, and we spoke to the company’s CEO about the company’s success