July 17, 2015 Strength In Big Numbers Square Enix Collective on the power of IP and the psychology of crowdfunding What's been learned?
July 16, 2015 Relative Failure Did Fallout Shelter really only make $5.1 million during its peak weeks? Superdata reckons so
July 16, 2015 New Old Bird On The Block Rovio will lay Angry Birds 2-shaped egg on July 30 Angry Birds 2 inks in a launch date
July 16, 2015 Jet Fuel 6 ways to fund your startup Ignited Artists' Danielle Deibler runs through the options
July 16, 2015 Sunny View Marmalade opens a game development office in Lisbon, Portugal London overflow
July 16, 2015 Good Better Best Goodgame continues new look, appoints Ubisoft vet Simon Andrews to run new studio Expansion apace
July 16, 2015 Piggybacker Why Supernatural is the ideal TV brand for mobile game exploitation TinyCo's Jeremy Horn talks licensing
July 16, 2015 Why Did The Chicken? Still pushing alternative revenues, Hipster Whale launches official Crossy Road merchandise store Fine for superfans
July 16, 2015 Don't Churn Perion's expanded Growmobile platform adds engagement solution Grownmobile launches engagement offering Beta
July 16, 2015 Lift Off Kongregate's Launchpad program helps web indies go mobile Online gaming specialist Kongregate wants small devs to go mobile
July 16, 2015 Pastures New Scopely scoops Bernard Chen as GM and VP product Official blog post welcomes Bernard Chen to Scopely
July 16, 2015 Making A Noise Why you need to build your game's community months before it's released Shark Punch CEO reveals some tricks
July 15, 2015 Helping Hands Does your game need a publisher or not? Publishers make the case at PGC San Francisco 2015
July 15, 2015 Secret Recipe Twitch and Reddit can be a UA goldmine, says Miniclip following 10M downloads of Agar.io Saad Choudri shares the success behind Agar.io
July 15, 2015 Touchyfeely Apple reboots iPod touch range with new colours and A8 chip Something old, something new
July 15, 2015 Do It Yourself How Seriously built the Best Fiends' brand from scratch Matt McMahon on the journey so far
July 15, 2015 Ad It Up glispa gNative ad platform accesses half the world's smartphone users New native ad platform comes out of Beta
July 15, 2015 Against The Odds 8 things you need to do to become a successful eSports developer Smite dev Hi-Rez shares insights
July 15, 2015 Moba Or Moba$$$ Is Super Evil's longterm approach to Vainglory monetisation coherent? Our Monetizer Mavens look ahead
July 15, 2015 Feed The Small Fish GameAnalytics enters publishing with indie-focused Runway Runway will help small indie studios looking to soft launch
July 15, 2015 Futureshock With a 10x opportunity in the west, we're not even close to peak mobile gaming. says Neil Young N3twork CEO is bullish
July 14, 2015 Middle Kingdom Data New Chinese report claims its Android gaming market will be worth $3.6 billion in 2015 Newzoo and TalkingData launch monthly report
July 14, 2015 Concentrating Inside the Game: Growing pains of taking a company of 10 to 40 (in the same office) Kara Loo is sitting at a small desk
July 14, 2015 Right Whales You need to love your F2P game and love your F2P players, says GodFinger 2's dev Jiggery Pokery Matthew Wiggins on real success
July 14, 2015 Levelling Up Amazon's Mike Hines on moving from players and IAPs to fans and alternative revenue streams A new way to play
July 14, 2015 Innovation Through Convention Zombie Match Defense wins the Very Big Indie Pitch at #PGCSanFran But VR wins the war
July 14, 2015 Boost Your Game Mobile, smartwatch, VR, or handheld game developers wanted for Big Indie Pitch at Gamescom 2015 One of the best things indies can do for their game
July 14, 2015 New Vision Why Patrick O'Luanaigh is convinced VR gaming will be a success But not in 2016
July 14, 2015 Do Your Ad-ition New Supersonic Ad placement tool enables rewarded video customisation Ad Placement Technology helps devs integrate rewarded ads.
July 14, 2015 Eastern Network Join our PG Mobile Mixer at ChinaJoy 2015 And stick around for the Superhero Party...
July 14, 2015 Psychological Hooks Western devs need to think more about chance and less about skill says Marvelous' Harry Holmwood New ways to win
July 14, 2015 Cologne Come Along Mobile gaming industry invited to our PG Mobile Mixer at Gamescom 2015 Not all at once, though - the venue isn't THAT big
July 14, 2015 Show And Tell Free ebook teaches app marketing on a tight budget Big Ideas Machine has some ideas about app marketing
July 14, 2015 Crouching Tiger How new CEO Amit Khanduja is driving Reliance Games towards 100 million downloads Going global and doubling down in India
July 13, 2015 Small Screen Heroes How to harness the volatile power of YouTubers Seriously’s Phil Hickey on influencing the influencers
July 13, 2015 Nascent The challenges and opportunities of Apple Watch development William Volk sees good and bad
July 13, 2015 Let's Get Critical Stugan: How to deal with criticism The Stugan devs talk game development
July 13, 2015 Not Another Social Network How GetSocial plans to expand your game's social reach and drive cost-effective virality Offering an a la carte selection of tools
July 13, 2015 Bottom-up Nordeus on the importance of optimising for low-end devices Srdja Stetic-Kozic and Tomislav Rakić share insights
July 13, 2015 Rollover Jackpot Are you properly promoting your next game to your current players? Magnus Alm on upselling your community
July 13, 2015 Hot Five Get a job with Wooga, Nintendo eyeballs Kim Kardasian, and dying indie dev dreams We round up the top five stories from last week
July 13, 2015 #ripiwata Twitter floods with tributes mourning Satoru Iwata The president of Nintendo has passed away, aged 55
July 11, 2015 History Ain't Bunk How DomiNations used world history as IP, while being a notch more complex than Clash of Clans Tim Train on more interesting decisions
July 10, 2015 Heart Vs Head Why the full-time indie game development dream is dead Carter Dotson sees a dream become a nightmare
July 10, 2015 Prophetic Words Flashback Friday: Machine Zone's Gabe Leydon on redefining mobile gaming as an intense 24/7 activity Everything else will feel slow
July 10, 2015 Ranking The Vision How is Oculus Rift shaping up compared to Morpheus and Vive? Our VR Mavens discuss if it still has first mover advantage
July 10, 2015 Switch Twitch rakes in more revenue than YouTube, says report Superdata reveals Twitch's rise to the top
July 10, 2015 Branded Good HyprMX launches its simple video incent ad management system HyprMediate Highest paying videos selection
July 9, 2015 Futureshock Four technologies that will change the aesthetics of game development Benjamin Sutherland is looking ahead