January 18, 2016 Cardboard Power NDreams's Patrick O'Luanaigh on why you should be supporting both Google Cardboard and Samsung Gear VR Discount mobile VR at your peril
January 18, 2016 New Wave Ua User acquisition experts talk about the "new wave" of UA A brave new world of user acquisition?
January 18, 2016 Only One Winner Triple Sec's Timo Ylikangas on choosing AR over VR "I'm not anti-VR, but I'm an AR guy"
January 18, 2016 Mega Trends Eric Seufert predicts the 3 mega trends in user acquisition for 2016 Multiple screens and multiple devices
January 18, 2016 Get Hyped Adways' Ken Asakura on the benefits of pre-registration Getting the word out early
January 18, 2016 One Day Antisocial? VR could be the future of networking, say developers VR dev panel talks social potential
January 18, 2016 Millions And Millions User acquisition experts talk about how much it costs to make a million on the App Store The real cost of user acquisition
January 18, 2016 Don't Make Them Sick VR developers discuss the dos and don'ts of virtual reality PG Connects London panel tackles bad VR practise
January 18, 2016 Player Sessions Nicholas Lovell on how to extend your player sessions Or bring them back after they go
January 18, 2016 Hidden Winners The Secret Police's Ric Moore on the "hidden winners" of 2015 Who actually made the most money?
January 18, 2016 Mix It Up Scientific Revenue's Ted Verani on the importance of switching up your pricing One size doesn't fit all
January 18, 2016 View To Play Jami Laes on the $100 billion future of mobile advertising View-to-play showing signs of a change
January 18, 2016 Publisher Panel Leading publishers discuss what they can do for developers Help them help you
January 18, 2016 Live Pitching Investment experts and developers collide in a live pitching event Five pitches, three experts, and a conference audience
January 18, 2016 Out This Summer Roadhouse Interactive developing an Iron Maiden-licensed mobile RPG Is Eddie the new Kim Kardashian?
January 18, 2016 Beyond London Regional games hub founders discuss the importance of getting together Strength in numbers
January 18, 2016 Work The System Barrie Dowsett on how to secure 70% public funding for your business Keep costs down through grants and tax relief
January 18, 2016 Go Fund Me Ella Romanos on the different types of funding available to developers Different types of funding for different needs
January 18, 2016 Make Games You Love Space Ape COO Simon Hade on why passion must lead development Why Rival Kingdoms and Samurai Siege are considered passion projects
January 18, 2016 Best Of British Ian Livingstone on the past, present and future of the British games industry UK legend delivers state of the industry talk
January 18, 2016 2016 Expansion Plarium opens first London studio, with ex-NaturalMotion GM Olliver Heins at the helm Israeli firm at 1,000+ employees and growing
January 15, 2016 Non-gaming Ua Catchs Up #PGCLondon 2016 speaker Rovio's Eric Seufert foresees a top 5 grossing apps chart devoid of games What to expect at PG Connects London
January 15, 2016 Bridging #PGCLondon Forest Interactive on paving the way for western studios to find success in South East Asia Going global
January 15, 2016 The Year Of Esports #PGC London 2016 speaker GamyTech's Jonathan Swerdlow on the ready-to-boom mobile eSports market What to expect at PG Connects London
January 14, 2016 Players In The Driving Seat #PGCLondon 2016 speaker Mobcrush's Greg Essig predicts the rise of core mobile gamers What to expect at PG Connects London
January 14, 2016 Vr Up, Ar Down #PGCLondon 2016 speaker ZenFri's Corey King on pushing the boundaries of storytelling What to expect at PG Connects London
January 14, 2016 Extreme Jam Finnish game jam Survival Mode sees devs building games while trying to stay alive A literal cabin in the woods scenario
January 14, 2016 Nascent Apple TV not yet shaping up to be a gaming platform Entertainment leads the way
January 14, 2016 Cash In App Annie closes $63 million funding round to go more global Gearing for IPO?
January 14, 2016 Thinking Beyond Moba Hi-Rez Studios' Todd Harris on why its debut mobile eSports game is Jetpack Fighter not Smite Mobile eSports are inevitable
January 14, 2016 Final 5 Days Over 1,300 investors, developers, publishers etc from 54 countries now signed up for PG Connects London Starting the year with a bang
January 14, 2016 From Merch To Apps Monthly geek box provider Loot Crate hiring mobile game professionals More games to come?
January 14, 2016 Diversification And Consolidation #PGCLondon 2016 speaker IPC Ventures' Shelley Lau on why we can expect more M&A in 2016 What to expect at PG Connects London
January 13, 2016 Just The Start #PGCLondon 2016 speaker Quaid Media's Volker Dressel predicts even more TV ad spend in 2016 What to expect at PG Connects London
January 13, 2016 R.i.p Instagram #PGCLondon 2016 speaker Happylatte's Philip Beck predicts a global launch every 2 minutes What to expect at PG Connects London
January 12, 2016 Arp(n)pu #PGCLondon 2016 speaker V2 Games' Sam Chandola on revenue beyond IAPs What to expect at PG Connects London
January 12, 2016 Seriously Good With a record $3M generated in December, Seriously reveals Best Fiends has hit $25M in lifetime sales Also makes $250,000 for charities
January 12, 2016 50 Jobs For 2016 How to get a job at UK's 'best indie' Space Ape Games COO and co-founder Simon Hade shares insights
January 12, 2016 Potential Untethered #PGCLondon 2016 speaker Tammeka's Sam Watts looks ahead to the year of VR What to expect at PG Connects London
January 11, 2016 A Galaxy Of Stores Video: Samsung explains why you should be on more than two app stores More stores the better
January 11, 2016 Video On The Rise #PGCLondon 2016 speaker AdColony's Andrew French on why mobile video ads will continue to grow What to expect at PG Connects London
January 11, 2016 Cambridge Calling Jagex now hiring for marketing, art, and product management roles at its Cambridge HQ Browser game giants continue mobile refocus
January 8, 2016 New Frontier Smite developer Hi-Rez targets the mobile eSports market with launch of Jetpack Fighter First mobile game from leading MOBA dev hints at future of mobile eSports
January 8, 2016 Pgc London Schedule From Monetise, Retain, Acquire to Best of British, Future Visions and Indie Appocalypse, the PG Connects London 2016 schedule is jam-packed 120+ sessions, 170+ speakers, 38+ hours of content...
January 8, 2016 Apply Now US publisher Nexon M is hiring for senior marketing manager, community manager and more DomiNations publisher hiring for marketing, engineering, and UA roles
January 8, 2016 Kabam Focus Kabam continues to narrow focus, offloading old mobile titles to Gaea Mobile Kingdoms of Camelot: Battle for the North and more
January 8, 2016 Ua Roll Up UA consolidation gathers pace as Fyber buys Heyzap for up to $45 million Total reach tops 500 million MAUs
January 7, 2016 Content Lowdown 10 reasons why Pocket Gamer Connects London is the gift that keeps on giving and a great way to kick off 2016 Here's the quick lowdown of what's in store...
January 7, 2016 Open Source Video: Chukong Technologies on the best open source libraries to use in your game Including their own Cocos2d-x engine, of course