Profile
Last Updated:
Dec 20th, 2023
-
Facebook
-
LinkedIn
Articles featuring Christopher Kassulke
Articles featuring Christopher Kassulke
CRYSTAL BALL TIME
Jan 3rd, 2024
Games industry predictions for 2024: Big games will get bigger, M&A will start to scale back, and third-party app stores
NEW YEAR'S RESOLUTIONS
Jan 2nd, 2024
Mobile Mavens' New Year's resolutions for 2024 part two: Giving back, supporting those hit by layoffs, and not repeating past mistakes
GAME OF THE YEAR
Dec 29th, 2023
Mobile Mavens' mobile games of the year 2023: Monopoly GO, Street Fighter Dual, Honkai: Star Rail, and more
The Mobile Mavens share the best mobile games they've played this year
INDUSTRY TRENDS
Dec 21st, 2023
Mobile Mavens on the biggest games industry trends of 2023: "This has been the single hardest year in games I think I have seen in my career"
The big names in the industry tell us what they thought the biggest stories of the year were
HIGHS AND LOWS
Dec 20th, 2023
Mobile Mavens' highlights and lowlights of 2023: "Snatching victory from the jaws of defeat"
INDUSTRY THOUGHTS
Sep 19th, 2022
Christopher Kassulke "We want to develop great games, we want to tell stories with our games.”
CEO of Handy Games Christopher Kassulke speaks on NFTs and the idea of a metaverse
IS IT WORTH IT?
Aug 10th, 2018
Is it time for the App Store and Google Play to ditch the 70/30 revenue split?
BEST OF THE BEST
Dec 29th, 2017
Mobile Mavens' Games of the Year 2017
The big names in the industry tell us their top mobile games of 2017
MOBILE MAVENS
Jul 14th, 2017
Mobile Mavens: Is there an opportunity for smartphones to build on the Nintendo Switch model?
Following recent investments, we ask the experts for their view
MOBILE MAVENS
Apr 4th, 2017
Why does Clash Royale have no worthy competition?
A year on, why has there been no challenger for the Clash Royale crown?
GDC TIPS
Feb 24th, 2017
Tips and tricks on how to survive and make the most out of GDC 2017
The mobile mavens offer their advice from years of experience at the event
Top Stories
News
Mar 18th, 2024
SuperScale's ebook serves organic growth tips, making mobile games more sustainable
News
Mar 18th, 2024
Copyright doesn’t exist for generative AI-created content in the US but it remains the "Wild West"
Feature
Mar 18th, 2024
Hot Five: Monopoly GO’s next-level UA, Supercell’s psychological analysis, and AI use for NPC dialogue
Feature
Mar 15th, 2024
Under the hood: Deconstructing Monopoly GO! as it passes $2 billion in revenue
Events
MIX & Kinda Funny Showcase 2024 | North America | Mar 14th |
Game Developers Conference 2024 | North America | Mar 18th |
#notGDC 2024 | Mar 18th | |
Day of the Devs: San Francisco | North America | Mar 18th |
Nvidia GTC 2024 | North America | Mar 18th |
Game Connection America 2024 | Europe | Mar 18th |
Pocket Gamer Connects San Francisco 2024 | North America | Mar 18th |
European Game Showcase 2024 | North America | Mar 19th |
Popular Stories
Interview
Mar 12th, 2024
Supercell’s Head of Live Games Sara Bach talks company changes, world-beating live ops, and how to get back on top
News
Mar 13th, 2024
Monopoly GO makes $2 billion in 10 months with "less than a quarter" of that spent on UA
News
Mar 15th, 2024