October 30, 2019 Mind The Gap EA's mobile Q2 2019 revenue falls 20% to $177 million No new games to boost sales
October 30, 2019 Lumos Warner Bros. and NetEase partner for card RPG Harry Potter: Magic Awakened Pre-registration now open in China
October 29, 2019 Jobs In Games Outplay's Emma Turner on the importance of HR for great company culture Outplay HR head Emma Turner shares details of how she obtained her role
October 29, 2019 Cash Up Scopely raises another $200 million, taking total funding to over $450 million Financing led by NewView Capital
October 29, 2019 Thanks For Playing Shigeru Miyamoto to be awarded “Person of Cultural Merit” by Japanese government Recognition will take place on at the Imperial Palace on November 3rd, 2019
October 29, 2019 Banhammer PUBG Mobile rolls out real-time anti-cheat system Also has hundreds of staff working on it
October 29, 2019 Tour De Force Mario Kart Tour drives 124 million downloads in first month Generates $37 million
October 28, 2019 Loose Change Coin Master cashes in over $500 million in global revenue at $6.20 per download Moon Active’s title has surpassed 81 million downloads
October 25, 2019 Gotta Buy’em All London pop-up Pokemon Centre seeing “four to five hours” queue time Unprecedented demand
October 25, 2019 New Hires Jagex adds Epic Games and Bungie veterans to senior leadership team Ryan Ward, Rob Hendry and Gavin Irby have all took up new positions within the firm
October 25, 2019 Not Jaded Google Stadia launches first game studio in Montreal Location will concentrate on making “exclusive, original content”
October 25, 2019 Acquisition Bethesda acquires mobile developer Alpha Dog Games "We're excited to have them join the Bethesda family"
October 24, 2019 Growth Dutch Games Association strengthens ties with Australian games industry Netherlands prime minister Mark Rutte visited Melbourne International Games Week 2019
October 24, 2019 A New Chapter Fortnite’s “The End” event viewed by seven million concurrents New records set across Twitch and Twitter
October 24, 2019 Money Strike Monster Strike and Fate/Grand Order generated over $500 million in Q3 2019 Fate/Grand Order followed in second place
October 23, 2019 Jobs In Games How Hollow Knight composer Christopher Larkin got the gig From film to games
October 15, 2019 Indie Spotlight Indie Michal Pawlowski on finding a fresh, happy mind to come up with OXXO "There are weeks that I don't code at all. There are also weeks that I code for 12 hours a day."
October 10, 2019 Honk Honk Success of Untitled Goose Game shows devs can find their own 'sustainable bubbles' House House developer spoke to PocketGamer.biz at this year’s Australian Game Developer Awards
October 10, 2019 Gcap Recap Mighty Kingdom wins Studio of the Year at Australian Game Developer Awards 2019 Untitled Goose Game is Game of the Year
October 9, 2019 Escapism Games like Pokemon Go can be therapeutic tools, according to Child’s Play program director Child’s Play charity looks to improve the lives of children through games
October 9, 2019 Crosshair Rivals Madfinger Games CEO on why he's happy to compete with Call of Duty: Mobile Marek Rabas on his vision's validation
October 8, 2019 Strewth While Canada's game industry has boomed, Australia has flatlined Mighty Kingdom CEO Philip Mayes wants more
October 8, 2019 Jobs In Games Technical artist Arran Langmead on being offered a role at Epic Games on the spot "My first job in the industry was a hodgepodge of lecturing on games art, indie development and contract work"
October 7, 2019 Gcap Day One Yodo1 published games have been played by more than one billion users $45 million in revenue made from library of titles
October 7, 2019 Mental Health "Play games that make you feel good," says CheckPoint community manager Pritika Sachdev shared advice for what employers in the industry could be doing to combat the issue
October 7, 2019 Lighting The Way With over 150 studios, Melbourne accounts for half of Australia’s games industry revenue State’s minister for mental health Martin Foley opens GCAP with Keynote and commitment to growth
October 2, 2019 Out With A Bang Call of Duty: Mobile hits 3 million downloads on launch day Title topped the free iOS app charts in 32 separate markets
October 2, 2019 From Idle To Active How Futureplay Games successfully made battle royale snack-sized for mobile “It’s not that healthy of a genre if you wanted to enter it now as a new developer..."
October 1, 2019 Levelling Up Nintendo’s Dragalia Lost generates $106 million in first year Third highest-grossing mobile title for the company
October 1, 2019 Quick Fix Subway Surfers Airtime launches exclusively for Snap Games First franchise extension
October 1, 2019 The Future Is Not Set Skydance and Firefly Games partner for Terminator: Dark Fate mobile game Chinese studio Camel Games co-developing
October 1, 2019 Good Start Pokemon Masters generates $33 million from first month Free-to-play title catches 12 million installs
September 27, 2019 Fourth Year Running Rovio, Seriously, Supercell and more unite for SpecialEffect's One Special Day 2019 Games developers far and wide will donate all UK revenue made on October 4th to the charity
September 27, 2019 Expansion Ubisoft opens new mobile studio in Vietnam Recruiting over 100 new employees
September 26, 2019 Level Up App Annie acquires mobile analytics firm Libring alongside rebrand “The most successful companies find a way to capitalise on mobile”
September 26, 2019 Beta Max A beta for Madfinger's Shadowgun War Games is on the way Players can sign up for now though spaces are limited
September 26, 2019 Bit Of A Gamble KamaGames is now letting users bet on esports events Slots revenue has increased by 69 per cent in the first half of 2019
September 25, 2019 Mad Numbers Madfinger Games has accumulated over 250 million downloads Czech Republic studio formed in 2010 and is best known for its Shadowgun series
September 25, 2019 Like Witchcraft Gwent: The Witcher Card Game has 100 people development team ‘Scaling Up’ session hosted by CD Projekt Red at Unite 2019
September 25, 2019 Value For Money Company valuations in North America and Nordics are crazy, says Phoenix Games' M&A chief Mickael Bougis Gearing up for one or two more purchases in 2019
September 25, 2019 Microinteractions Ubisoft's Renaud Forestié on why the small UX things build big ‘Shake it ‘till you make it session kicks off day two of Unite Copenhagen
September 25, 2019 Idle Farming Empire GameTune research shows that the length of game tutorial helped Futureplay find the best performance "Big numbers are not always the best results"
September 24, 2019 Paid >< Organic Paid traffic is just as valuable as organic, says Unity senior marketing manager Tracy Joseph made the statement during her talk on Busting Mobile User Acquisition Myths
September 24, 2019 Vulkan Technology Thanks to Vulkan, Call of Duty: Mobile will aim for 60 fps on Android Breakdown from Unite Copenhagen 2019
September 24, 2019 Cut It Up Player segmentation the best way to get “most bang for your buck” when monetising So says Unity Ads' Ilya Kuznetsov at Unite Copenhagen 2019
September 20, 2019 Acquisition And Scale The Chinese Room's Dan Pinchbeck on why the timing was right to move to mobile I think it’s worth the risk
September 20, 2019 Constant Craving Live ops and scaling are key to Stillfront’s growth, says CEO Jörgen Larsson "We believe the winners are the ones that have the best content"
September 19, 2019 Early Promise Stadia Founder’s Edition bundle sells out in Europe, nearly sold out in US Now for something new
September 19, 2019 Doing A Disney NBCUniversal shutting down game publishing division to focus on licensing VP of games and digital platforms Chris Heatherly set to step down
September 18, 2019 Wheelie Good Time Sayonara Wild Hearts set to sparkle as Apple Arcade launch title Also coming to PS4 and Switch