November 11, 2016 Netease Financials Q3 Fy16 NetEase hits $1.38 billion in sales as Fantasy Westward Journey continues to deliver Over 100 other games also helping out
November 11, 2016 Nexon Financials Q3 Fy16 Nexon profits drop 60% despite strong performance of Heroes of Incredible Tales in Southeast Asia and the West Planning on releasing even more games soon
November 10, 2016 Mixi Financials Q2 Fy17 Mixi profits tumble by 31% as it begins to test Monster Strike in Western markets Marvel Tsum Tsum gets a brief mention
November 8, 2016 Bandai Namco Financials Q2 Fy17 Dragon Ball Z: Dokkan Battle helps push Bandai Namco sales to $2.82 billion Profits up 32.5% year-on-year
November 8, 2016 Square Enix Financials Q2 Fy17 Square Enix sales hit $1 billion off the back of mobile successes Mobius Final Fantasy and Brave Exvius Games released this fiscal year have "underperformed"
November 7, 2016 Dena Financials DeNA to double down on Nintendo partnership into next year and beyond Publisher also plans to release five games of its own in Japan and China
November 4, 2016 Sweet For Success King records three top 20 grossing mobile games for nearly three years straight MAUs fall slightly to a still impressive 394 million
November 4, 2016 Asia Dash Sega eyes other Asia markets as Japanese mobile market saturates and game dev costs rise Predominance of leading publishers raising the stakes in mobile games industry
November 4, 2016 Ch-ch-changes Glu Mobile appoints new CEO and acquires control of Covet: Fashion dev Crowdstar for $45 million Revenues fall to $51.4 million as publisher sets out new changes
November 3, 2016 Zynga Financials Zynga’s MAUs fall to 66 million year-on-year as casino games drive revenues CSR Racing 2 performs better than expected
November 2, 2016 Ea Financials Q2 Fy17 Star Wars: Galaxy of Heroes still performing for EA as it helps push mobile sales to $138 million Still seeing average daily playtimes of 2.5 hours
October 31, 2016 Gungho Financials Q3 Fy16 Puzzle & Dragons publisher GungHo switches to global development approach as profits fall by 43.4% 10 games currently in development
October 28, 2016 Konami Financials Q2 Fy17 26 million Power Pro downloads helps Konami's profits soar to $115.8 million Game revenues increase while everything else drops
October 28, 2016 Capcom Financials Q2 Fy16 Capcom talks up VR potential as profits slump to $3.86 million Digital Contents business sees some growth
October 27, 2016 Samsung Financials Q3 Fy16 Samsung blames exploding Galaxy Note 7 fiasco for burning a hole in its mobile profits Profits and sales drop across the board
October 26, 2016 Ninten-go Nintendo profits up to $364 million as Pokemon GO and Seattle Mariners sale prop up falling revenues Financial report doesn't mention Miitomo
October 26, 2016 Tough Apples Apple posts first annual revenue loss in 15 years as sales fall by $18.1 billion Sales down across the board except in Services
October 24, 2016 Mobile Trumps Pc Mobile growth picks up the slack from PC decline in Changyou’s games business Number of paying mobile players up by 700,000
September 26, 2016 Leading The Pack Supercell made up 80% of all Finnish game revenues in 2015, report claims Powering Finland to Nordic dominance
August 17, 2016 Tencent Financials Fy16 Q2 Even before Supercell deal closes, Tencent sees huge surge in mobile game revenues Total revenues up to $5.4 billion in FY16 Q2
August 12, 2016 Trying Times GREE looks to Japanese "release blitz" to rescue longterm decline Planning a "release blitz" for FY17
August 11, 2016 Dena Financials Fy16 Q1 DeNA sees small revenue increase as it focuses in on Japan and China Stepping away from the economic uncertainty of the rest of the world
August 10, 2016 Nexon Fy16 Q2 Financials Nexon grows in South Korea with DomiNations and Heroes of Incredible Tales, but suffers losses overall Takes biggest hit in North America
August 5, 2016 Activision Blizzard Financials King brings in $454 million and 409 million MAUs for Activision Blizzard following acquisition Another non-Candy Crush game due out later this year
August 5, 2016 Long Wait Zynga's Social Slots see 31% growth but overall the company remains loss-making Waiting for a hero
August 3, 2016 Levelling Up Stellar performance from Star War: Galaxy of Heroes boosts EA Mobile's sales to a record $165 million Global top 20 grosser
June 23, 2016 Going Home Sky-mobi is the latest Chinese NASDAQ-listed game company to delist CEO Michael Tao Song offers MBO
June 10, 2016 Value Of Something SoftBank and Tencent negotiations rumoured to value Supercell at $9 billion So says the rumourmill
June 9, 2016 Fait Accompli Bitterness of takeover sweetened as Vivendi pays Guillemot family $170 million for its shares Bitterness of takeover sweetened as Vivendi pays Guillemot family $170 million for its shares
June 6, 2016 Cash Out To reduce debt, SoftBank is selling back $685 million shares to GungHo Online Sprint deal forces hand
May 31, 2016 On The Road LINE expected to announce its long-awaited IPO plans next week Off-on move now backed on
May 19, 2016 Older Female Payers G5 Entertainment announces it's generated $100 million from mobile hidden object games Can you spot the difference?
May 13, 2016 Home Growth Sega Sammy sees 6% growth in Japanese mobile game revenues in FY16 to $375 million But overall company sales down 5%
May 11, 2016 Rpg Cash Machine Summoners War hits $500 million in lifetime revenues, boosting Com2uS to another sales record From only 60 million downloads
May 11, 2016 Rising High Star Wars: Galaxy of Heroes helps boost EA Mobile FY16 sales up 9% to $548 million Big brand, big hit
May 10, 2016 Home Runs Baseball titles boost Konami's FY16 game sales up 27% to $1.2 billion Jikkyo Powerful Pro Yakyu bats well
May 6, 2016 Creative Accounting Estimates suggest King may have stabilised its revenue decline Very simple math
April 6, 2016 Turnaround Rovio's game sales up again to $161 million, but company makes loss in 2015 #MakeRovioGreatAgain
March 22, 2016 Jam Tomorrow Gameloft attempts to fight off Vivendi, announcing 2018 sales target of $390 million The plan for 2016-2018
March 9, 2016 Still On The Up Supercell sees 2015 sales up 35% to $2.3 billion Growing even pre-Clash Royale
February 23, 2016 King Acquired Activision Blizzard completes acquisition of King for $5.9 billion Creates the "largest game network in the world"
February 22, 2016 Getting Harder Sega Networks downgrades FY16 sales prediction by $125 million Blames delays, Japanese competition and 5 game failures
February 12, 2016 Final Quarter Fewer players, fewer payers: King sees 2015 sales slide 12% to $2 billion Candy crushing
February 5, 2016 On The Up Strong Madden NFL Mobile growth sees EA Mobile's sales up 3% to $128 million But non-GAAP sales up 43%
February 5, 2016 Levelling Up Com2uS' Summoners War-fueled growth continues with 2015 sales up 85% to $369 million Another big year
February 3, 2016 Riding P&d's Long Tail Blaming market saturation, GungHo sees 2015 profits down 23% What's next?
February 3, 2016 Mind The Gap With profits down 36%, Nintendo's second 'high profile character' mobile game becomes even more vital Miitomo due out March
January 5, 2016 China Rising China's leading game company Netease tops IBD 50 Index in US stock market Going global
November 5, 2015 On The Slide King's relative decline continues with FY15 Q3 sales down 2% to $480 million Candy Crush matures more