March 14, 2017 Codeless Playable Ads JustAd launches drag-and-drop playable ad building tool Game Zone Everyone can have playable ads without a single line of code
March 14, 2017 Cygames-verse Cygames on why the West requires an entirely different UA and marketing strategy than its native Japan Executive Director Yuito Kimura discusses promotional activities, new games and its vision for 2017
March 13, 2017 February Tv Ad Spend Top Games Inc trumps Machine Zone for TV advertising spend in February 2017 Relative newcomer to the TV ad scene spends $13.1 million in a month
March 13, 2017 Double Dna DeltaDNA doubles monthly active users to 100 million in six months Processing 25 billion data events a month
March 7, 2017 Ad2china Digital marketer ad2games expands into China with Shanghai office Reaching clients without time differences
February 28, 2017 Fiksu Cpms January 2017 CPMs are falling on Android and iOS but users aren't sticking to new apps for long Fiksu digs into the data
February 21, 2017 Tenjin Partnership Tenjin partners with Looker and Chartio to make marketing data more efficient Visualising marketing data for better growth
February 20, 2017 Marketing's Millions Mobile marketing firm Mobvista agrees $100 million loan deal with Bank of China Chinese firm wants to expand accelerate overseas expansion plans
February 9, 2017 Marketing Future The game ad-unit: The future of mobile marketing and location-based entertainment after Pokemon GO Mark Ollila peers into the near future for mobile marketing
January 31, 2017 Indie Survival Guide How to survive the mobile games industry's "indie apocalypse" Nick Parker gives the good news and bad news
January 23, 2017 Don't Read This Article How Seriously won YouTube Ad of the Year with 'Don't Download Best Fiends' campaign Philip Hickey talks creative marketing
January 20, 2017 Jobs In Games Jobs in Games: MobilityWare's Yelena Grant on how to get a job as a Product Marketing Manager MobilityWare's Marketing pro shares career insights
January 18, 2017 Flying High AppsFlyer raises $56 million for better mobile marketing data and AI-driven insights global marketing spend to breach $1 trillion in 2017
January 16, 2017 Pgc Spotlight Pocket Gamer Connects London 2017 spotlight: DCMN on why TV can be a key part of your marketing strategy Andreas Peltret shares his insights
January 16, 2017 Speaker Spotlight PG Connects London 2017 speaker spotlight: Amazon's Mario Viviani on marketing strategies for devs Mario Viviani offers up his insights
January 12, 2017 11 Deadly Sins 11 deadly marketing sins all mobile game devs should avoid Peter Fodor lays it out
January 4, 2017 Cpms November 2016 CPMs on iOS and Android dropped below $6 in November 2016 Fiksu looks at the surprising shift
January 4, 2017 Lording It Over IGG and Boostinsider partner for massive influencer campaign to promote Lords Mobile through January Started with a Times Square screen takeover
December 21, 2016 Game Marketing Analysis Don’t blame marketing for product failures Why the product is a key part of the marketing
December 15, 2016 Indie Pr PR activity that indies can do for themselves Dimoso CEO Jacki Vause offers key tips to get your game in front of potential players
December 14, 2016 Freemum Vs Premium Why freemium and premium aren’t the same when it comes to marketing Peter Fodor on the different strategies you should take after selecting your preferred business model
December 13, 2016 Marketing Avenues Mobile Games University - Indie Marketing 101: Where and how to promote your game We take a look at the marketing avenues open to indies
December 9, 2016 Indie Mavens What are the best ways for indie game developers to market their games? Our Indie Mavens weigh in
November 22, 2016 Track Your Events Tenjin launches free self-service mobile marketing tool for small developers to track their data Prices increase as your needs do
November 18, 2016 East To West 5 marketing tips for launching Chinese games in Western markets Increase your chances of a successful Western game launch
November 17, 2016 Tell Me Straight EA introduces tighter transparency rules on its influencer campaigns Setting the standard for other developers
October 17, 2016 Learn From Experience Jobs in Games: Gram Games' Kerem Alemdar on how to get a job as a user acquisition manager The man behind Six! and 1010!'s UA campaigns shares career insights
October 13, 2016 Limited Limiting 18 million US iOS users have explicitly opted out of targeted advertising through Limit Ad Tracking Less uptake in Asia than in the West
October 12, 2016 'tis The Season Halloween and Thanksgiving are just as important for mobile game marketers as Christmas So says AppsFlyer
October 6, 2016 Optibot Rolls Out Optimove aims to make marketing easier through automated Optibot CRM optimisation bot will recommend new courses of action for marketers
September 26, 2016 Lovin' It Chinese investor splashes $1.4 billion on mobile marketing platform AppLovin US ad firm gets Chinese ownership
September 14, 2016 Optimal Funds Customer marketing cloud Optimove closes $20 million growth funding round Looks to hire aggressively in New York
September 7, 2016 Marketing Mistakes 7 in-game marketing mistakes that cost you money Don't forget your profit margin
September 6, 2016 Marketing Spend Developers need a marketing budget of "at least €75,000" to survive the indieappocalypse Nick Parker on why game development is a business, not a hobby
September 5, 2016 Asia Marketing How Portable Marketing Co. can help market your mobile game in Asia A look at the company's wide range of services
September 1, 2016 Seriously Obsessed Seriously enlists actress Kate Walsh for new influencer campaign "Don't Download Best Fiends" Millennials love irony
September 1, 2016 Pgc Helsinki Speaker Spotlight UA expert Eric Seufert on his new challenge at marketing agency Heracles Weighing up in-house UA vs. life at Heracles
August 31, 2016 Appsflyer In China AppsFlyer partners with Tencent to bring tracking service to Tencent Social Ads Track ad performance across WeChat and QQ
August 16, 2016 Egg Hatching European Games Group looking to boost portfolio following several million Euro investment Undisclosed additional capital from Ventech and Omnes Capital
August 12, 2016 Facebook Friends How Facebook is tightly integrated into InnoGames’ UA campaigns Uncovering users and adapting with new data
August 11, 2016 Peer-to-peer Rethinking game marketing one player at a time Finding light in the dark days for digital game marketing
August 11, 2016 Growing Plan Shifting DAUs from low value China, how Seriously used influencers to raise US daily revenues 400% Best Fiends love
August 8, 2016 Simple Ua Mobile marketing platform Simplaex reaches more than 50 million players in four months 100 million expected by the end of September
July 22, 2016 Good News How Halfbrick automated its in-game messaging to drive player engagement Right message, right time
July 21, 2016 A Rare Beast Why Pokemon Go is the perfect 'perfect storm' of hype Something borrowed, something new
July 19, 2016 X Hits The Spot Post-Pokemon GO, where next for location-based marketing? In the place to be
July 14, 2016 Space Ape Spend How Space Ape wasted millions marketing its dark fantasy game Rival Kingdoms through the wrong UA channels Mistakes made and lessons learned
July 13, 2016 Guerrilla Marketing How to use low-cost guerrilla marketing to push your indie game Training pigeons encouraged but not required
June 30, 2016 Spreading The Word App Annie hires Al Campa as its new Chief Marketing Officer Former RingCentral CMO joins the team
June 15, 2016 Mum's The Word Seriously on giving influencers the creative freedom to promote your game Not just gamers anymore