October 25, 2018 Data GameAnalytics: Fewer than 15% of games retain a third of their players after day one Analysis firm's latest benchmarking report shows a "winner-takes-all" space
October 18, 2018 Apponboard’s Tech Is Taking Off Google Play’s Try Now demos are boosting retention and monetisation by more than 29% AppOnboard’s tech is taking off
October 5, 2018 Referred Mobile gamers referred through organic social channels have up to 67% higher retention They also have a 63 per cent higher lifetime session count versus non-referred players
September 10, 2018 Jumping The Shark How does Hungry Dragon engage, retain and monetise? Analysing Ubisoft’s franchise spin-off
August 2, 2018 New Marketing Tools Facebook reveals new UA tools as it claims 50% of all app revenue will come from ads by 2021 Social network reveals playables, retention optimisation and value optimisation solutions at ChinaJoy
June 12, 2018 Karma Can charitable platforms support good causes and also be a driver for player retention? "Asking your player base to join you in making the world a better place and putting the decision-making in their hands a very powerful message to send to your player community"
April 11, 2018 Rewarded More rewarded ad conversions lead to higher user engagement, retention and spend Tapjoy’s latest report finds that the more rewarded ads a player completes in their first two weeks the better the results
April 11, 2018 Top Tips 5 ways mobile games developers can engage their communities outside an app Plarium's Helen Burda on how to foster a community that extends from the game and into other areas
March 12, 2018 Funding Round Mobile developer Kixeye raises $20 million for machine learning platform Tech to help studios optimise marketing, monetisation and retention
November 16, 2017 The State Of It Non-organic mobile game installs have grown 3.4% since Q3 2016 AppsFlyer digs deep in its State of Gaming App Marketing report
October 30, 2017 Arppu Up Top grossing games on mobile have seen ARPPU increase by over 60% since January 2016 GameAnalytics digs into the data
September 4, 2017 What Comes Next? 21 months later, why I'm still playing Star Wars: Galaxy of Heroes A neverending story
August 30, 2017 Decoding Design A wolf in sheepskin clothing: How Love Nikki-Dress UP Queen is far more than meets the eye Exclusive currencies and limited gachas don't stop this game from being fun
August 21, 2017 Grand Revival Grand Cru on how it rebooted its business following the failure of Supernauts Markus Palusa talks smaller teams and killing projects early
August 21, 2017 Ask Yourself Oscar Clark suggests nine ridiculous questions every game developer should ask themselves Silly questions with a serious heart
August 14, 2017 Monetise, Retain, Acquire 19 talks on mobile game monetisation, retention and user acquisition from PG Connects San Francisco 2017 Learn all you need to know
July 6, 2017 Gotta Catch 'em All One year on: How Pokemon GO has proved it’s more than just a fad The right game at the right time
June 19, 2017 Big Update Pokemon GO update revamps gyms in bid to improve retention Raid Battles also incoming for new cooperative play
April 27, 2017 Strategy And Insight Mobile strategy games on Android have a D30 retention rate of 3% and generate an ARPU of $2.23 AppsFlyer digs deep into the state of strategy titles on mobile
April 26, 2017 Retention Royale 7 reasons why you can't stop playing Supercell's Clash Royale Michail Katkoff analyses why the hit mobile game is so addictive
April 18, 2017 Instant Value? 1.5 billion Facebook Instant Games played in 90 days, but where’s the value for developers? No word yet on when monetisation will be implemented in Messenger games
March 20, 2017 Machine Learning PlayFab partners with IBM Watson supercomputer to help game developers boost player engagement New tools to provide insights into player behaviour
March 17, 2017 Monetise, Retain, Acquire 24 talks on mobile game monetisation, retention and user acquisition from PG Connects London 2017 Learn all you need to know
March 16, 2017 Live Support Best practices for player support in mobile game live operations Experts from Wargaming, PlayRaven, Armada and Nexon M discuss dealing with the community
March 8, 2017 Engaging Users Why does Flurry say mobile game engagement is down? Rovio's Wilhelm Taht dives into the stats
March 1, 2017 Supporting Players How The Walking Dead: Road to Survival developer Scopely approaches customer support Director of Player Care David Tamayo deals out his top tips and KPIs
February 24, 2017 More Gaming Summit Free to attend Mobile Retention and Engagement Gaming Summit kicks off March 1st in San Francisco Event is free to attend
February 23, 2017 Playable Boost Chartboost sees 123% better conversion rates with new interactive 'Playables' ad campaigns D7 retention for games using the ads is up 26.7%
February 23, 2017 Appsflyer Performance Index Facebook remains the top driver of game installs on Android and iOS AppsFlyer digs into the best advertisers of H2 2016
February 14, 2017 State Of App Engagement Only 5% of mobile app users remain active after 30 days AppsFlyer looks at the state of app engagement
January 16, 2017 Getting The Message? Why the iOS push notifications battle is only half won Context and timing is vital
January 13, 2017 Iap Inspector How does Star Wars: Force Arena monetise? IAPs from the players' perspective
January 10, 2017 Monetise, Retain, Acquire Learn the secrets to monetisation and retention at Pocket Gamer Connects London 2017 Experts share their advice
December 15, 2016 A Royal Victory Royal Revolt 2 saw 28% better D30 retention thanks to TROPHiT partnership Incentivised campaigns does wonders for flaregames
December 13, 2016 Pokemon Going Pokemon GO adds first new batch of pokemon five months after launching Also gives Pikachu a Santa hat
November 24, 2016 Taking Flight EA adds ship-based battles to Star Wars: Galaxy of Heroes to boost already huge retention rates Also adding Rogue One characters
November 9, 2016 Feel The Churn How first session length impacts gamer performance in F2P Hitting the magic 10 minute mark
November 3, 2016 Search No Farther Advertisers have doubled spends on App Store Search Ads since they launched Acquiring engaged users to boot
November 3, 2016 Daily Pokemon Four months after launch, Pokemon GO adds Daily Bonuses to boost retention Does it even need it at this point?
October 13, 2016 Breaking Out How we improved monetisation and retention in Castle Breakout - Escape! and what this meant for the game's gender split Cloudburst Room Escape's Ron Packard Jr. breaks down the changes
October 13, 2016 Retention Retention Retention 3 retention strategies for mobile game devs to keep players coming back Chartboost's Pepe Agell offers his advice
October 10, 2016 Too Big To Fail Pokemon GO may be losing millions of users, but its retention rate is on par with Clash of Clans Niantic Labs has nothing to fear if SurveyMonkey is right
October 3, 2016 Monetiser 14 videos that teach you how to monetise, retain and acquire users for your mobile games The key sessions from Pocket Gamer Connects Helsinki 2016
September 7, 2016 Marketing Mistakes 7 in-game marketing mistakes that cost you money Don't forget your profit margin
August 25, 2016 Optimal Customer marketing cloud Optimove integrates services with Google Ads Improved retention through targeted ads
August 18, 2016 Segmentation Rules How changing one screen led Games2Win to increase Parking Frenzy 2.0's retention by 5% Analyse the flow
August 12, 2016 Not Just A Fad Pokemon GO players are more engaged and willing to spend than ever In New Zealand anyway
August 11, 2016 Keep Them Close Retention is dropping across all apps, but games have the worst of the lot People churn, gamers churn faster
August 11, 2016 Pokemon Stay Pokemon GO may have peaked in the US, but how well is it retaining users a month after release? Verto Analytics looks back at the last 30 days