January 27, 2014 Pitch your game to the press at Apps World San Francisco Judges include Technorati, [A]listdaily and 148Apps
January 27, 2014 King fires back against trademark backlash and cloning allegations It's all about protecting IP, says social studio
January 27, 2014 Opinion: Very Big Indie Pitch proves mobile's still the market that matters Innovation and creativity flourishing
January 27, 2014 Only 1 in 3 of successful gaming Kickstarters ever delivers to backers And mobile suffers the most
January 27, 2014 Hot Five: PlayRaven takes flight, Arrow draws a bead on the west, and Die Hard versus Citizen Kane Last week's top 5 stories
January 26, 2014 Diary of a Promiscuous Gamer: One big arrival and a massive clear out This guy will play anything as long as it's free
January 25, 2014 PocketGamer.biz Week That Was: Phablets explode, PlayRaven raises $2.3M, Linekong raises $80M, and lessons learned from PG Connects The past 7 days in bite-sized portions
January 24, 2014 Ruby Seven Studios on why social casino should not be confused with gambling It's more like Candy Crush Saga
January 23, 2014 Mobile games are the future of an interconnected world but only if you innovate, says Robert Tercek Ripping off kids or Supercell is not a business model
January 23, 2014 Top 9 tips on how to pitch your mobile game like a pro Get faster, cleaner and smarter
January 23, 2014 Sony Pictures launches its first original mobile IP - Suits and Swords Mixes Blackjack with RPG
January 23, 2014 Now's the time to sign up to our Appstore for Android, recommends Amazon Get GameCircle, Coins, AWS and massive reach
January 23, 2014 Spurred on by 300% revenue growth, Grow Mobile expands management team Growing strong
January 22, 2014 5 vital user acquisition tips from Mobile Games Forum 2014 From community and retention to updates and videos
January 22, 2014 Apportable launches SpriteBuilder cross-platform development suite Running Objective-C code as a native Android app
January 22, 2014 Tilting Point and Quark to cooperate over multiple core mobile games Next generation not-publisher signs fifth dev deal
January 22, 2014 He ain't heavy: iPad 2 and 4 sales bomb as iPad Air soars Mini also doing the business
January 22, 2014 Phablet shipments expected to increase 500 percent in 2014 Go bigger than 5.5-inches or go home
January 21, 2014 Opinion: Nintendo needs to break down the console-handheld divide, not rush into mobile Band-Aid fix will hurt everyone
January 21, 2014 PGC: Indie Rock Stars panel on solving the discoverability issue with good PR Snapchat, LinkedIn, Twitter... pubs!
January 21, 2014 PGC: You don't need a publisher but you do need publishing, says Playground's Taht Insights from the indie Band Together panel
January 21, 2014 PGC: iDreamsky's Jeff Lyndon says ignore the Chinese market at your peril And highlights the key differences between the East and West
January 21, 2014 PCG: Angry Birds is as big as Twitter says The Mighty Eagle Has 200 million players every month
January 21, 2014 PGC: Die Hard not Citizen Kane is the perfect model for an aspiring game developer, says Mike Bithell Lessons to be learnt from John McClane
January 21, 2014 PGC: King's success has been all about fan engagement and word of mouth, says Tommy Palm The Games Guru kicks off Pocket Gamer Connects
January 20, 2014 PG Connects speaker spotlight: Tomas Piktozis, SponsorPay Video ads and word-of-mouth marketing will be key in 2014
January 20, 2014 The Charticle: No Massive World Success for Halfbrick's Colossatron Robot destruction worm not yet turned
January 20, 2014 Big Bangs: The making of Colossatron: Massive World Threat Halfbrick's tactical actioneer dissected
January 20, 2014 Apple IP law disarray forcing devs into the arms of lawyers, says osu!stream studio Giant needs to clarify its position
January 20, 2014 Pocket Gamer Connects gears up for landmark London event Come along to the Big Indie Pitch today
January 20, 2014 Hot Five: Tizen takes a tumble, PS4 set to boost Vita's chances, and can we all give up on being the next Supercell? Last week's top 5 stories
January 18, 2014 PocketGamer.biz Week That Was: Ouya runs into trouble, social apps explode, and PG Connects is just around the corner The past 7 days in bite-sized portions
January 18, 2014 3DS was 2013's top seller, but Nintendo still cuts back projections Down to 13.5 million
January 17, 2014 Pg Connects Speaker Spotlight "Stop copying and start innovating" Joel Breton, 505 Games
January 17, 2014 Stateside: Taking Ridiculous Fishing F2P would be a 'disaster' Vlambeer got it right the first time
January 17, 2014 Mobile games on Kickstarter trigger 'unbelievable backlash', says Mutant League Football dev 'Sunk' on day one
January 17, 2014 Sponsored feature: Building Android NDK applications with Intel Integrated Performance Primitives Tips and tricks from the Intel Dev Zone
January 16, 2014 Over 550 signed up to PG Connects as we countdown to 20 January Join them (and us) at London's Vinopolis
January 16, 2014 Building blocks: The making of Lost Toys How science and exploration lead to an indie sensation
January 16, 2014 We need to meet core gamers' needs, and satisfy the casual audience, says Game Insight CEO Alisa Chumachenko on going broad and deep in 2014
January 16, 2014 PG Connects speaker spotlight: Hendrik Lesser, Remote Control Productions Microsoft and Sony have to commit themselves to indies
January 15, 2014 The Year Ahead 2014: The year when studios 'stop trying to be the next Supercell' Our Mobile Gaming Mavens on the year ahead
January 15, 2014 Agawi's streaming AppGlimpse service transforms ads into playable game previews Try before you buy