February 7, 2024 Difficulty Balance Difficulty curves: Find the right balance and boost retention and revenue Product design director Guy Agiv discusses maximising your games monetisation and retaining players via the perfect difficulty curve
February 6, 2024 Dmarmageddon Asteroid Incoming DMArmageddon? It doesn’t have to be the end of the world The EU Digital Markets Act will significantly impact the games market. Usercentrics reveals why game creators will have to get serious about user consent
February 1, 2024 Podcast NAK3D’s Kelly Vero on merging fashion and gaming to revolutionise commerce | Podcast The PocketGamer.biz podcast team and guests give you the state of play every week. Here's where to get it and what's inside this week's episode…
January 31, 2024 African Expansion “Africa will be one of the top three regions for the global games market over the next ten years” Usiku Games game producer Denis Odera on developing mobile games in Africa and what makes the region prime for expansion
January 31, 2024 Women In Games Niantic’s Karen Tong shares her experience marketing the world’s biggest AR game, Pokémon GO As part of its ongoing Women In Games series, Liftoff speaks to Karen Tong, Senior Director of Product Marketing at Niantic about her achievements, challenges and aspirations.
January 26, 2024 Podcast Mega Studio’s Adam Jaffe on the impressive benefits of incentivised traffic | Podcast The PocketGamer.biz podcast team and guests give you the state of play every week. Here's where to get it and what's inside this week's episode…
January 26, 2024 Knock Knock Apple to the EU: Catch me if you can As Apple goes on the run, it challenges games publishers to gamble on their new, confusing terms and install fees
January 25, 2024 Ip Investigation The Pokémon Company will "investigate" IP infringement after questions raised around Palworld Palworld's monster designs are being compared with Pokémon's as questions around IP and copyright swirl
January 23, 2024 Pgc London Speaker Spotlight: Solid Bash's Matthew Zoern on embracing innovation in game development 'Why limit a game's experience to just one platform? The future is about extending the gameplay experience across devices.'
January 22, 2024 Aiming High Gamelight sets sights on $1 billion annual revenue in 2024 We spoke to co-founder Günay Aliyeva to learn how the company reached the billion-dollar revenue mark in a year and to find out future plans
January 22, 2024 Stars In Their Eyes How Playdemic's founders are following up their $1 billion Golf Clash success with new studio ForthStar CEO Paul Gouge tells PocketGamer.biz about the lessons learned from Playdemic and why ForthStar is embracing remote working and four day work weeks
January 21, 2024 Q&a Speaker Spotlight: Verge Group's Stafaniya Radzivonik talks improving the ad experience for players "When it comes to gaming apps, the most user-engaging formats are interstitial and rewarded video, particularly if they are playable"
January 21, 2024 Q&a Speaker Spotlight: Replai's Joao Costa to discuss the use of AI in video creatives Costa set to speak about how video AI is already transforming strategies of the biggest mobile games companies in the world
January 20, 2024 Q&a Speaker Spotlight: Layer AI's Burcu Ozcengiz on supporting art teams' workflow with AI "I'm excited to share my perspective on how it’s possible to use AI to produce game art faster while staying human"
January 20, 2024 Q&a Speaker Spotlight: AppsFlyer's Adam Smart on ad creatives and market saturation "We'll navigate the added complexity of fostering cross-departmental cooperation to enhance and evolve creative strategies"
January 19, 2024 The Sky's The Limit Thatgamecompany on what comes next for Sky: Children of the Light in 2024 Art Director, Cecil Kim shares on joining thatgamecompany and the journey from mobile to cross-platform for Sky: Children of the Light
January 19, 2024 Growing Globally Network Effect & Organic Growth - Effective Scaling In The Post-IDFA World Social First's President and Founder Mikko Kähärä tells us how the studio has found a way to effectively scale its games - cost-effectively - in a post-IDFA world
January 19, 2024 Q&a Speaker Spotlight: Uplifted's Itai Raveh discusses why UGC can be a game-changer for engaging players "Tailoring the creative aspect to resonate with the target audience is crucial in the games sector"
January 19, 2024 Q&a Speaker Spotlight: TikTok's Noam Zada on underestimating the transformative power of cultural resonance "Overlooking the integration of gaming into the cultural conversation can hinder a game's potential reach"
January 19, 2024 Big Indie Pitch Stories Big Indie Interviews: Quang Nguyen discusses being passionate and finding new in the old Interview! We chat with the long-time Big Indie Pitch participant and judge to discuss experimentation and helping the next generation
January 19, 2024 Podcast Gamelight’s Günay Aliyeva on the AI algorithm that revolutionises UA | Podcast The PocketGamer.biz podcast team and guests give you the state of play every week. Here's where to get it and what's inside this week's episode…
January 19, 2024 Q&a Speaker Spotlight: FastSpring's Tony Markov on how alternative distribution platforms help power better profits "By establishing an independent sales channel, developers can avoid the large fees, directly enhancing profitability"
January 18, 2024 Q&a Speaker Spotlight: Monstercat's Gavin Johnson Johnson has spearheaded successful collaborations with Fortnite, Rocket League, Beat Saber, Roblox, Paladins, SMITE, and others
January 17, 2024 Q&a Speaker Spotlight: SocialPeta CMO Summer Liu on marketing trends and the potential of augmented reality "The next disruptor might be an entirely new medium that hasn't been conceptualised yet"
January 17, 2024 Go Speed Racer! Moving into high gear - see the brand new Triple-A Racing Kingdom at PGC London! SuperGears Games' Racing Kingdom is one of over 90 new titles to be showcased at PGC London - PG.biz finds out more from studio CEO Yasin Demirden
January 17, 2024 Q&a Speaker Spotlight: LBC Studios' Solon Bucholtz on cross-platform and AI trends in games "I think the ongoing effort to make games cross-platform and make the experience interchangeable is really important"
January 16, 2024 Influencer Insider Information Why you’re not seeing ROI on your influencer campaigns and how to fix them Future-ready UA strategies: 5 steps to scale ROI on your influencer marketing campaigns
January 16, 2024 Optimising How much analysis is too much? The fine art of balancing data and game development Azur Games Maxim Kozhnov shares valuable insight on how analysts can optimise their workflow
January 15, 2024 Q&a Speaker Spotlight: Verve Group's David Philippson talks privacy manifests and SKAN "Apple plans to enforce privacy manifests in the spring, forcing advertisers to turn towards SKAN for iOS campaign measurement"
January 15, 2024 Q&a Speaker Spotlight: Persona.ly's Joseph Iris on leveraging contextual bandits Iris' talk will cover how data driven creative selection works and what UA managers should expect when working with DSPs or platforms that employ them
January 12, 2024 Big Indie Pitch Stories Big Indie Interviews: Olexiy Izvalov discusses pitching, judging, and helping emerging developers Interview: We chat with the long-time Big Indie Pitch participant and judge to discuss experimentation and helping the next generation
January 11, 2024 Podcast Games Factory Talents’ Oleg Paliy on how to land your dream job in 2024 | Podcast The PocketGamer.biz podcast team and guests give you the state of play every week. Here's where to get it and and what's inside this week's episode…
January 11, 2024 Q&a Speaker Spotlight: AppLovin's Iris Gomez Sanchis on establishing a robust user acquisition strategy "Discovery stands out to me as a significant challenge, particularly for new game developers grappling with an oversaturated and intensely competitive market"
January 10, 2024 Q&a Speaker Spotlight: Appcharge's Miikka Luotio on how webstores can account for up to 40% of game revenue "Owning your player base will become key in the future as this will also make it easier to attribute revenue for things such as UA and more"
January 10, 2024 Game Saver Behind the scenes: How our relaunch reboot reignited Merge Gardens Futureplay’s Joonas Virtanen discusses the redemption journey that led to the revitalisation of Merge Gardens
January 9, 2024 Monetisation Strategy Aggressive monetisation isn’t fun for players so here's how to fix things Midjiwan's Christian Lovstedt discusses how roughshod monetisation methods such as forced ads and tough-to-earn in game currencies are creating a negative experience for players
January 9, 2024 Direct To Consumer How to choose a web store platform for your mobile game In 2023, nearly every major mobile games publisher launched a web store - payment and platform expert AppCharge explains why - and how to go about creating your own
January 8, 2024 Q&a Speaker Spotlight: Nexus CEO Justin Sacks on measuring the number of people making a living playing your game "The higher the number, the much higher your chances are to achieve and retain success"
January 8, 2024 Ai Advances Harnessing the power of generative AI to turbocharge mobile games Product Madness chief technology officer Eyal Yaniv explains why game studios should embrace generative AI and how it can be used responsibly to define the future gaming experience
January 5, 2024 Big Indie Pitch Stories Big Indie Interviews: Adriaan de Jongh discusses the importance of experimentation and creativity Interview: We chat with the multi-time Big Indie Pitch winner to discuss creative development and marketing strategies as an indie developer
January 5, 2024 Bouncing Back My personal rollercoaster of job hunting and growth in the games industry Gamedev Camp founder Olle Pridiuksson discusses losing his job in 2019 and why he needed a change in approach to his career
January 4, 2024 Q&a Speaker Spotlight: Aptoide's Jack Robson on how third-party payments could be a "game-changer" on mobile "It could usher in a new era of monetisation strategies and user interaction in mobile gaming"
January 4, 2024 Podcast Fluent's Matt Conlin talks game-changing user acquisition trends for 2024 | Podcast The PocketGamer.biz podcast team and guests give you the state of play every week. Here's where to get it and and what's inside this week's episode…
January 4, 2024 Mena Focus Savvy Games Group: “Approximately 75 percent of our capital allotment has not yet been invested” We speak to Savvy Games Group CEO Brian Ward about the accomplishments of the past year, what we can expect to see next from the MENA region and Savvy’s new games ambitions
January 3, 2024 Q&a Speaker Spotlight: Xsolla president David Stelzer on web stores as "the next big opportunity" for mobile games "Off-store means of revenue generation are the clear future of our industry"
January 3, 2024 Crystal Ball Time Games industry predictions for 2024 part two: Layoffs to continue, generative AI in production, and a year of innovation The Mobile Mavens gaze into the crystal ball to share their thoughts and expectations for the year ahead
January 3, 2024 Crystal Ball Time Games industry predictions for 2024: Big games will get bigger, M&A will start to scale back, and third-party app stores The Mobile Mavens gaze into the crystal ball to share their thoughts and expectations for the year ahead
January 2, 2024 New Year's Resolutions Mobile Mavens' New Year's resolutions for 2024 part two: Giving back, supporting those hit by layoffs, and not repeating past mistakes The Mobile Mavens share their ambitions for the coming year
January 2, 2024 Aiming High Fahy Studios charts ambitious course to reshape Saudi Arabia's games scene The company's founders discuss their Kwalee partnership, upcoming projects and their plans to leverage the KSA's gaming landscape
January 2, 2024 New Year's Resolutions Mobile Mavens' New Year's resolutions for 2024: Never stop evolving, make bolder decisions, and be nicer to each other The Mobile Mavens share their ambitions for the coming year