Industry Insight
Seven ways mobile games can make the most of direct–to-consumer strategies
Xsolla's Chris Hewish explains how mobile studios can make the most of the direct-to-consumer strategies used by major publishers
Xsolla is a global video game commerce company, established in 2005. Specializing in video game industry services, it aids developers and publishers in funding, marketing, launching, and monetizing games on multiple platforms.
Based in LA, it serves major clients like Valve and Twitch.