April 13, 2023 Interview AR comes of age: What next for AR and mobile gaming? We spoke to Holo Interactive founder and CEO Amber Hu about the barriers and benefits of AR gaming
April 13, 2023 Interview Why Reactional Music is the future of gaming audio Reactional's president David Knox explains the art of turning game soundtracks into personalised gamer avatars
April 10, 2023 Interview Dumb Ways to Die’s general managers on what’s next for the brand We got the chance to speak to two of PlaySide’s GM’s about franchise
April 5, 2023 Q&a Charmie Kim talks on joining the game industry and the creation of Beatstar Rhythm game Beatstar has gone on to be Space Ape’s biggest hit so far being played by over 50 million people
March 30, 2023 Put Players First Are in-game ads the answer for developers? We asked Marc Merrill of Riot Games Anzu co-founder and CEO Itamar Benedy talks to Riot Games co-founder and president of games Marc Merrill about the growing value of in-game advertising to indie and AAA developers alike
March 22, 2023 Interview Kian Hozouri on ByteBrew’s partnership with Mintegral We spoke to ByteBrew’s COO and co-founder about the new collaboration and what it means for both companies
March 22, 2023 Interview SciPlay CEO Josh Wilson on how SciPlay reached #1 in the social casino charts SciPlay saw a record breaking 2022, and we spoke to the company’s CEO about the company’s success
March 22, 2023 Interview Zynga’s Mary Plaisted on diversity, equity, and inclusion We spoke to Zynga’s senior director of diversity, equity and inclusion, talent, and social impact following the Spelman Game Jam
March 20, 2023 Fireside Chats Part Two Seven more fireside chats with the mobile world's movers & shakers from PGC London 2023 Another seven pioneers, founders, creators and leaders from the world of mobile games speak to the HyprMX team about the tools, tech and trends from Pocket Gamer Connects London 2023
March 20, 2023 Interview Dream Games CEO Soner Aydemir talks Royal Match and future expansion We spoke to Aydemir following news that the company is expanding to London
March 17, 2023 Game Dev Rebellion Game Dev Rebellion: Jennifer Estaris and Joost Vervoort on activism in games How can gaming inspire positive change in the world?
March 13, 2023 Roblox Reveals Stefano Corazza: AI will enable new Roblox users to create much faster Roblox Studios head Stefano Corazza discusses the future of AI on Roblox
March 1, 2023 Phil Spencer Interview Xbox's Phil Spencer talks Microsoft's moves on mobile, plus Activision Blizzard and AI “What we realised, and it’s painfully obvious, is that we don’t really have any capability on mobile”
February 24, 2023 Interview "Web3 is a solution in search of a problem." FunCraft’s CEO steps back from blockchain After considering web3 and blockchain, FunCraft's Michael Martinez decided that the future lies elsewhere
February 17, 2023 Level Up Using artificial intelligence to create video games ElectricNoir's Nihal Tharoor explains how they've been using artificial intelligence to help create interactive drama games for mobile
February 10, 2023 Interview Why mobile games need a diverse monetisation strategy Mintegral GM Hector Almedia shares how to survive in an increasingly competitive market
February 2, 2023 Insights Marvel Snap publisher Nuverse talks up their new global focus Tom Van Dam, Nuverse's Senior Director of Global Business, outlines their increased global focus post Marvel Snap success
December 19, 2022 Women In Games Vickie Chen discusses the growing presence of women in mobile gaming From gamer to CEO: Vickie Chen discusses her history in the industry, and how it's developed.
December 16, 2022 Women In Games Darya Steel on the journey from playing games to working with them Gameram's Chief Community Manager Darya Steel discusses the evolution of the games industry
December 15, 2022 Acquiblizz Phil Spencer on the mobile potential of the Activision-Blizzard acquisition Spencer explained the move in more detail in an interview with the Second Request Podcast.
December 7, 2022 Women In Games Marika Appel has been at Supercell for over ten years, and is still as passionate as ever The Clash of Clans Community Manager talks to us about the importance of Clash Fest, inclusivity in games and... Angry Birds
December 6, 2022 Insights The future of the African mobile gaming market with Waheed Adam Africa is one of the ones-to-watch when it comes to emerging gaming markets. Waheed Adam of iTouch offers us his insights into mobile movements in Africa
December 5, 2022 Women In Games Sophie Brugmann: having diverse leadership teams can lead to incredible symbiosis at the top The Head of Operations for Lessmore and editor Womenize! thinks we need more open communication in the workplace
December 2, 2022 Interview Live Tech CEO Samuel Worsley on ITV's KnockOut Live World Cup and the future of the second screen "We love bringing fun, inclusive and thrilling live tournaments to the nation and it’s great to see players enjoying and winning too!"
December 1, 2022 Women In Games Maria Wagner on how the gaming industry can lead the change for sustainability General Manager of GamesForest.Club talks to us about climate change, and her childhood in Kazakhstan
November 30, 2022 Interview "Not measuring up in long term engagement": Space Ape's Simon Hade on Boom Beach: Frontlines shutdown We spoke to Space Ape's co-founder on the decision to shutter the game, the company's plans for the future and what lessons the team have learned
November 17, 2022 Interview SciPlay Finland general manager Antti Kananen on Finland’s place in the mobile gaming sector “The industry in Finland has flourished through having the right ingredients and resources in place.”
November 15, 2022 Interview Tjodolf Sommestad, President of King talks about the importance of teamwork to Candy Crush's huge success "It is critical to create that culture which is creative, where we continue to be curious"
November 15, 2022 Interview Todd Green, GM of Candy Crush at King, on the importance of player feedback to the game's decade long success "We’ll have no shortage of good ideas from inside the team but also outside the team from millions of players."
November 10, 2022 Interview TinyBytes Games on the challenges of self-publishing, its new game and Massive Warfare’s esports Chile-based studio TinyBytes has seen success and continued growth with its game Massive Warfare
November 4, 2022 Interview Niantic’s director of production on the AR leader’s history and development Kellee Santiago discusses the company’s mission to help players explore the world together
November 4, 2022 Interview Miniclip CEO Saad Choudri discusses the history and future of one of the biggest names in mobile gaming “I think it will be more challenging to penetrate the top positions which will be dominated by a handful of large studios."
November 2, 2022 An Ever-changing Industry Victoria Trofimova: "The years of rapid growth in the mobile gaming industry are over" Family-owned games developer Nordcurrent celebrates its 20th anniversary
November 2, 2022 Interview Danny Armstrong of PlaySide on the key aspects of working with established IPs GM of Australian PlaySide Studios: "we are not scared of taking calculated risks"
October 28, 2022 Interview Analysis Unity CEO John Riccitiello: “I think multiplayer in mobile is a big story.” During an interview with John Koetsier for the tech first podcast, John Riccitiello discussed the effect mobile has on gaming.
October 24, 2022 Indie Development Mobile game designer James Senter talks about the highs and lows of being an indie developer Maker of text-based adventure games such as Pocket Reality, James Senter on finding a place on the mobile market
October 13, 2022 Microsoft X Activision Blizzard Take-Two CEO positive about Microsoft’s Activision Blizzard Acquisition Strauss Zelnick believes the deal will enrich the gaming industry
October 10, 2022 Activision Blizzard Acquisition Strength of Mobile division key to Activision Blizzard Acquisition Microsoft’s Phil Spencer identified the company’s strength on mobile platforms as a prime reason for the acquisition
October 6, 2022 Interview Bandai Namco Mobile’s CPO on the mobile gaming industry Massimo Caporale – “I still feel excited by the possibilities that advanced AI could mean in the world of gaming”
October 4, 2022 Four Day Work Week James Levick: "The success of the initiative is dependent on being able to do 100% of the work in 80% of the time" In this interview we hear more impressions on the four day work week and what changes have taken place because of it.
September 30, 2022 Four Day Work Week Anna Yukhtenko: "Some tasks that I thought would take me a long time, actually require much less time if approached tactically" Hutch is one of the many companies for whom the four day work week trial is still ongoing.
September 20, 2022 Interview Luis de la Camara: “ I wouldn't be surprised if ten years from now the industry is primarily made up of a handful of big companies.” Rovio’s VP on Marketing discusses monetisation, cloud gaming, and industry trends.
September 20, 2022 Interview Jochen Gary: "Playing seamlessly across mobile, desktop, and partly console will be the new normal" We interview Jochen Gary from Stillfront Group about the mobile games industry
September 20, 2022 Interview Dudu Dahan: "Creating a successful game without financial backing is nowadays almost impossible" We interview Dudu Dahan from Playtika about the changing games industry
September 20, 2022 Collaborative Working Calypte on creating a collaborative environment The studio’s leadership team discuss their vision
September 16, 2022 Profile Brett Orlanski of Bango on the biggest challenges facing the gaming industry. Hear from our speakers ahead of their appearances at Pocket Gamer Connects Helsinki.
September 16, 2022 Profile "The single biggest challenge facing the mobile gaming industry today is how to reach the consumer with or without data" Arunabh Madhur of the SHAREit Group talks to us about the future of the games market ahead of his talk at PG Connects in Helsinki.
September 16, 2022 Profile Meta Audience Network's Antonio Ribeiro on future trends and cross-platform games ahead of Pocket Gamer Connects Helsinki "I’m really excited about the rise in AAA mobile gaming experiences"
September 15, 2022 Interview Aleksander Larson: A 100 percent player-owned, real-money economy is the way forward for the games industry We spoke to the Sky Mavis co-founder and COO about the future of monetisation in the game space
September 15, 2022 Interview Luis de la Camara: "microtransactions and incentivised ads are going to continue to be the main driver of revenue for mobile games." We interview Rovio's Luis de la Camara about the mobile games industry