April 5, 2022 Grab 'em ironSource: Creative is critical to every element of your mobile games business ironSource's Adam Stevens details how vital creative talent is to every part of the games industry, focusing on user acquisition
March 31, 2022 Fund Growth To Scale Financing LTV in mobile gaming Martin Macmillan, the founder of Pollen VC explains how games with Lifetime Value measured in months or years can fund user acquisition more efficiently
March 22, 2022 Gdc GDC snapshot: Xsolla dicusses mobile gaming’s walled payment gardens Xsolla discuss navigating the changes to policies and regulations in the mobile games environment
February 14, 2022 Meet The Experts Speaker Spotlight: Matchmade's Jiri Kupiainen on influencer UA for small-mid-sized creators Meet the mobile gaming UA experts at Pocket Gamer Connects London
January 27, 2022 Ua All The Way Careers in games: how to get started in user acquisition (UA) What does it take to forge a successful career in the rapidly evolving area of user acquisition? Peggy Anne Salz speaks to the people on the front lines
January 14, 2022 Ua Ok Pollen VC launches the definitive guide to selecting a UA financing partner Everything you ever wanted to know about paying for UA – but didn’t know to ask
December 14, 2021 Appointed For User Acquisition FunPlus appoints Alba Rodríguez Embid as Director of Growth Emphasis on Western user acquisition
November 16, 2021 Pgc Digital Next PGC Digital: How listening to your audience can increase user acquisition Zag Games creative director Eran Holzman talks
November 10, 2021 Tale Of Two Oses UA cost for core games are rising, especially on iOS But casual games are getting cheaper to advertise
November 8, 2021 Diversify & Optimize Apple’s privacy changes have reduced advertising costs for mobile puzzle games Moloco's Henry Wang on planning for the future
November 1, 2021 Advertising Intelligence SocialPeta helps mobile development companies acquire users worldwide Track and create new ad campaigns based upon the success of market leaders
October 29, 2021 Rising Rovio puts Darkfire Heroes into maintenance mode as it announces Q3 2021 sales of $83 million Q3 2021 was Rovio’s best-performing period since 2019
September 27, 2021 Pgc Digital #8 PGC Digital: IDFA effect on UA performance Four industry pros explain the effects of changes in privacy and ways to adapt
September 8, 2021 Residual Value Calculator How much are your players really worth? What is your residual cohort value - and why is it important? Pollen VC highlights the real value of your existing user base
August 23, 2021 Growing For Gold How GameBerry Labs leveraged social features and referral mechanics to hit six million users Gameberry Labs highlights how making it easy for players to be social and generous can reap rewards
August 6, 2021 Connect 'em Up MyAppFree launches new services for developers Service promises to connect apps and games with their large and loyal audience
July 7, 2021 Roll The Dice How to grow a profitable audience within a niche genre How taking a holistic approach to user acquisition and monetisation helped WildCard grow the audience for its classic games
July 6, 2021 We Have Lift Off Soft launch essentials - getting the most from your app launch You have one chance to launch it successfully
July 2, 2021 Pgc Profile Ryu Games' Nick Contino on the mobile transformation of esports Contino explore the impact of mobile games and technology on the world of esports
June 28, 2021 Pgc Profile Bytro's David Westerman Talks TikTok Everything you ever wanted to know about marketing on TikTok but didn't know to ask
June 28, 2021 End-to-end Ua BidShake optimises ad creative management Creative Manager promises seamless cross-channel creative management and reporting
June 21, 2021 Ua Ok Hun? User acquisition masterclass for app marketers on July 1st Learn the trade secrets of successful mobile marketing from experts including Bango, Appvertiser, Adikteev and Uptime
May 6, 2021 Expand The Pool Using player motivations for user acquisition Facebook explains its Big Catch playbook
May 5, 2021 Growth Spurt ‘Smart growing’ – Ten Square Games’ secret sauce CGO Anna Idzikowska explains
April 15, 2021 Test, Iterate, Improve Breaking the User Acquisition Glass Ceiling Oscar Clark on best practice for building audience
April 13, 2021 Idfa Reboot Swaarm launches its Privacy Enabled Attribution Chain for fixing UA Attribution throughout the chain with privacy
April 13, 2021 Give More To Get More Adjoe Advance: The smartest UA channel for hypercasual games you never heard of How to get ahead
April 1, 2021 A Unique Model Gamer loyalty is the key to high quality user acquisition The future of mobile advertising
March 17, 2021 Helping Hand Fundamentally Games teams up with Buzz Capital for new User Acquisition Testing Program The company will offer support to devs at an earlier stage
February 11, 2021 Welcome Aboard Jacob Krüger joins Miniclip as head of user acquisition "Looking forward to helping to drive growth, solve challenges and learn a lot in the years ahead"
February 8, 2021 Pgc Digital PGC Digital: Taking user acquisition and retention to the next level "As UA managers, we have the tools to decide what KPIs we pursue"
February 8, 2021 Pgc Digital PGC Digital: Bringing ASO and user acquisition together "ASO is the process of improving an app's visibility in app stores throughout its lifetime and maximise its appeal to users"
December 16, 2020 Evolving Partnership Tilting Point enters funding partnership with Joycity, invests $40 million in Gunship Battle: Total Warfare Looking to grow audience internationally and in the US
December 16, 2020 Crazylabs How CrazyLabs unleashes innovation and unlocks revenues with marketing automation Peggy Anne Salz discusses the benefits of automated key processes to drive results
November 16, 2020 Raise Your Game MunkyFun and Zeeppo accepted into N3twork’s $50 million Scale Platform League of War: Mercenaries and Chaos Road get boosted
November 4, 2020 New Reality COVID-19 vs mobile apps: user acquisition rules in the new reality AdQuantum's team share unusual stories of marketing under lockdown
November 2, 2020 Psyched 6 powerful motivators to drive your game marketing creative YellowHEAD's Noa Miller explains
October 30, 2020 Financials Rovio sees a drop in revenue as it generates $79.3 million in Q3 2020 "As a result of the moderate level of UA investment and stable games revenues, the profitability continued to be at a high level and improved significantly year-on-year"
October 19, 2020 Master The Meta Master the Meta: Understanding Unity’s new program that helps developers acquire players The MTM team digs into Unity's game growth program
October 13, 2020 Machine Smarts Vungle adapts to post-IDFA era with acquisition of automated UA platform AlgoLift Taking a probabilistic approach
September 14, 2020 Master The Meta Master the Meta: Everything you need to know about the upcoming IDFA changes A mini deep dive from the Master the Meta team
September 14, 2020 Prepare For The Future PGC Helsinki Digital: N3twork director of UA Matthew Saunders on preparing for an IDFA-less future Learning lessons from the past to deal with the future
September 2, 2020 Clever Data GameRefinery reveals a new way to optimise UA without tracking users Data Enrichment categorises games and matches with potential fans
August 18, 2020 Three Minutes With Nexon Three minutes with Nexon Bango speaks to Nexon team manager Lee WooChang about the studio's UA strategy
August 18, 2020 Jobs In Games Remote Working: AppLovin director Jerome Turnbull on Machine Zone being acquired in the middle of a pandemic "At first, it was a challenge to merge two large teams into one cohesive unit in a remote environment"
August 12, 2020 China Ua User Acquisition in China: Capturing the world's largest mobile gaming audience Yodo1 explains the audience and channels you should be using
June 24, 2020 Ua Boost Admix launches $25,000 User Acquisition Boost program to jumpstart UA for developers Open to all developers who want to use non-intrusive ads in their games
June 2, 2020 Get That Data AppsFlyer forms a new partnership with Facebook Audience Network for UA data "This partnership is providing a significant foundation for marketers"
May 21, 2020 Level Up MeeWow Games and Supergaming gain access to N3twork’s $50 million Scale Partnership Lucky Star Solitaire and Tap Empire get supercharged
May 18, 2020 Better Data IronSource adds new functionalities to its UA dashboard "These latest additions to the platform are the first of many steps in our road map to providing our partners with actionable data"