May 14, 2014 Financials Gamevil's Q1 2014 profits up 104% to $3.7 million A record period for the Korean publisher
May 13, 2014 Back together: Phone leak suggests LG looking to win with Windows Phone Uni8 will be firm's first WP8 handset
May 13, 2014 Financials Nexon sees Q1 2014 mobile game sales down 4% to $70 million Accounts for 15% of overall revenue
May 13, 2014 Interview SkyMobi CEO on why he's looking to succeed in China by publishing western casual games Quality drives the opportunity
May 12, 2014 Financials Castle Clash boosts IGG's FY14 Q1 revenue 206% to $44.1 million Generated $13.6 million in profits
May 9, 2014 Opinion Nintendo can steer its ship back on course without moving on mobile, and here's how The giant's two-pronged strategy just might work
May 9, 2014 Big In Japan Colopl and GungHo post impressive financials, while 3 media giants combine to Reinforce Weekly digest from Tokyo
May 7, 2014 Data SuperData: China's $3 billion mobile games market will eclipse US soon US leads on conversion, China wins on ARPPU
May 7, 2014 Nintendo vows return to profitability as giant confirms $229 million loss in 2013 Weak sales pile pressure on Iwata
May 7, 2014 Making Of Eastern monetisation meets Western UX: The making of Heroes of Honor Henric Suuronen on Nonstop Games' debut
May 6, 2014 Interview Perfect World CEO Robert Xiao on its 'balanced transition' to mobile games Mobile games will not destroy PC market
April 30, 2014 Deal LINE partners with Wandoujia to grow in China Taking on WeChat in its own back yard
April 30, 2014 Eastern promises: Chorus Worldwide aims to help developers take flight in Asia West to East
April 29, 2014 Advertising Data AppFlood sees Q1 2014 traffic up 46% but ad spend is up 62% Android network extends reach
April 29, 2014 Puzzle & Dragons hits Japanese arcades with real-time multiplayer mode Prove you're the best at ¥100 a go
April 28, 2014 Financials Wartune and TLBB decline as Changyou posts Q1 2014 loss of $19.5 million But revenues up 2% to $181 million
April 28, 2014 Big In Japan Monsters, mushrooms, meow meows and Puzzle & Dragons hits the arcade Weekly digest from Tokyo
April 24, 2014 F2p Summit BRIC by BRIC: How Brazil, Russia, India and China are building F2P success Glispa MD Tim Nilsson on the shifting balance of power
April 24, 2014 Tencent tells 'Mark Zuckerberg' to find real friends on WeChat Spoof TV ad from South Africa
April 22, 2014 King launches Japanese base to seize bigger piece of $5 billion smartphone gaming market Tokyo HQ unveiled
April 21, 2014 Perfect World spends $100 million to join group taking Shanda Games private Complexity in China
April 21, 2014 Big In Japan GREE announces Wright Flyer Studios while Puzzle & Dragons comes to arcades Weekly digest from Tokyo
April 17, 2014 Interview Gaining on Gamevil: How the Big Indie 40 project is helping small studios take on Korea's big boys Curtis File on why the shutdown law isn't affecting mobile
April 17, 2014 GungHo Online’s Princess Punt Sweets passes 8 million downloads in Japan Chasing the dragon
April 14, 2014 Interview Western gamers deserve all new titles from Asian devs, not ports: Crooz's Kenji Hiruta on going global But simplicity is a universal
April 10, 2014 Building A Bridge How AppFlood’s RTB smarts will help unlock China’s mobile ad market PapayaMobile’s Chris Hanage on the opportunities
April 10, 2014 Must Knows 18 key trends from the Chinese mobile games market A quantitative deep dive
April 10, 2014 Big In Japan Colopl on the up, Capcom on the slide, Cygames getting drunk? Weekly digest from Tokyo
April 10, 2014 Racing Rpgs In Japan, Quiz RPG is catching Puzzle & Dragons 23 million downloads vs 25 million
April 8, 2014 Open Doors AppFlood rolls out RTB platform to bring China into global ad ecosystem Powered by Amazon for low latency fulfilment
April 8, 2014 The Charticle Which unlikely country was the first to see Boom Beach hit #1 Top Grossing? The global game
April 7, 2014 Sharing The Success NHN Singapore and Cherry Credits deals double number of publishers with rights to Million Arthur Square Enix's hit comes to 5 new Asian markets
April 3, 2014 Another Ipo Chinese app distributor Cheetah Mobile files for $300 million IPO Kingsoft subsidiary stepping up
April 3, 2014 LINE passes 400 million users worldwide, adding 826,000 new users per day Not bad for three years on the market
April 2, 2014 Japanese, Korean and Chinese mobile market growth will drive total games industry to $120 billion by 2017 Asia is the engine, says Digi-Capital
April 2, 2014 Big In Japan Dragon Quest finds mobile gold, game market is now +50% mobile, and the end of Mobage? Weekly digest from Tokyo
March 31, 2014 Capcom takes a $48 million charge on underperforming mobile and PC online games FY14 net income downgraded by $19 million
March 31, 2014 Welcome to the jungle: 10 challenges and opportunities in the Chinese mobile game market GMGC 2014 raises a fist to your ear
March 30, 2014 Opinion 43 reasons why differentiation is the key challenge for Chinese developers Generic heroines ahoy