Pocket Gamer Connects Digital #7 (Online)
|Date & Times:||
Monday, July 12th - 16th 2021
9am to 6pm
|Expected Size:||1,000 - 3,000|
|Ticket Cost:||100 GBP|
|Target Audience:||Developers, Indie Developers, Creatives, Recruitment, C-Level, Marketing, Students, Investors, Publishers, Tool Providers, Technical teams, Ad Companies, Media, YouTubers / Streamers, Publisher|
|Event Type:||Online Event|
|Featured Platforms:||iOS, Android, Console, Smart TV, Handheld Console, Wearables, Virtual Reality, Vir|
The leading conference for the games industry returns with another huge conference in July, 100% online
Pocket Gamer Connects Digital #7: The global games industry conference ONLINE
Digital events remain a fantastic way for the games industry to stay connected! Get ready for the latest Pocket Gamer Connects conference, all taking place on Zoom and MeetToMatch
A Pocket Gamer Connects online conference is the perfect way to meet, learn from, and do business with some 1,500 games industry professionals, and over 250 speakers. We've run 27 Connects events now since 2014, and since 2020 we moved them online because of the Covid-19 pandemic. So get ready for Pocket Gamer Connects Digital #7, which will take place 100% online, and feature new track themes, fringe events and a celebration of the UK games industry.
The need to connect remains as strong as ever, and we have reluctantly accepted that many of us will still be unable to travel. Fortunately, running events digitally has enabled us to unite vast numbers of international guests - some 75 countries were represented at each of our online conferences in 2020! We continue to distil as much of the content and spirit as we can from the traditional events you have come to know and love over the last eight years and hone the format so it can be as genuinely useful as possible. That means expert talks, panels and round-tables, a meeting platform, digital versions of Big Indie Pitches and fringe events like Publisher SpeedMatch, and more surprises too.
Here's a short video trailer to whet your appetite: www.youtube.com/watch?v=Az2LvqytxT0
What will you discover?
As one of an expected 1,500 delegates, you will select from a programme of great live video content, full of insight and practical advice across 20 themed conference tracks. You can watch the expert tracks live or catch up on the recorded videos within your own time, and if you're online while the speakers are performing you'll be able to interact with them and the other viewers with questions and comments.
You can expect talks from over 250 speakers who will educate and inspire through an agenda of themed tracks set to cover monetisation and growth, global game trends and company culture, development tools and stories and strategies to thrive in the modern gaming market be it mobile, PC, console, blockchain or XR. We'll also be running a track dedicated to showcasing the best of British.
Please follow the event team on Twitter for news updates. And if you'd like to speak at PGC Digital #7 on a topic you know well, or join us as a speaker at another of our other events, please sign up using our Speaker Submission form.
Networking For All
Business goes on, and people need to find new partners, new jobs, and new products to work with! So in addition to the talks, you'll also be able to search and connect with other attendees.
You can find people, connect, discuss, do deals and make plans using the MeetToMatch online meeting platform. It enables you to search by a range of professional criteria and automatically schedule one-to-one video meetings. The platform will go live about two weeks before the conference so you can begin planning.
Plus we'll also be running online variants of our celebrated Big Indie Pitch, Investor Connector, and Publisher SpeedMatch activities, that will bring together specific groups with specific needs. Pre-registration is essential in order to take part in these - application forms will go live soon, and you'll find quick links at the official event website. We'll also be partnering with the IGDA again for an online Mentor Café, and with the Games Industry Gathering for more informal evening networking.
The event is called Connects because that’s what we help you do; connect with the whole gaming industry, from students and indie studios to the media, international investors and publishers. A fantastic cross-section always attends one of our conferences No other event puts you in touch with the entire mobile gaming industry like our Connects conferences, and this remains true of our digital events. It's a true cross-section of the industry, from people taking their first steps in game design, to experience CEOs. Over 70% of our attendees are game creators.
Meet The Media
We welcome regional and international specialist media to our events so that your games reach the widest audience possible. If you're a member of the press, please apply for a media pass here.
With our own publishing powerhouse behind us, you are guaranteed that our industry journalists will be onsite for demos, interviews and other ways to raise awareness of your brand or project to the online community outside the walls of the event.
If you’re a game maker looking for feedback on a project, drop into our Journalist Bar on Discord for a free consultation from professional games journalists from sites including PocketGamer.com. Our editors can also be contacted through the meeting platform all week.
Welcoming an established global audience
Many thousands of industry professionals have attended the Connects international conference series since 2014. Since then, the roadshow has landed in the UK, Canada, USA, Finland, Hong Kong, Jordan and India with a genuinely international client base; on average, delegates from more than 45 countries attend each physical event. With the advent of the Digital conference, we have seen this number grow! There were 75 countries represented at our 2020 online events, and we know that over 70% of our audience works in game creation and publishing.
In 2016, PG Connects became the biggest dedicated mobile games industry conference series in Europe and has stayed on top ever since. Every event has been bigger and better than the last, and our Digital events through 2020 smashed expectations. They were an example to the industry of what could be achieved despite pandemic lockdown, garnering very positive feedback.
Previous speakers and delegates from all the key industry players include Supercell, King, Space Ape Games, Niantic, SYBO, Tencent, Mythical Games, Unity, Jam City, Skybound, Apple, Rovio, Disney, Super Evil Megacorp, Wargaming, Kabam, NetEase, NTT Docomo, Ubisoft, Facebook, Google, Square Enix, Microsoft, Electronic Arts, Gameloft, Sega, Capcom, Twitter, Snapchat, Twitch, NaturalMotion, N3TWORK and many more.
And because Steel Media owns and operates the leading media in this space too, including PocketGamer.com, PocketGamer.biz and PCGamesInsider.biz, our events benefit from unrivalled press coverage. A combined website readership of well over a million users a month, 300,000 engaged Twitter followers, nearly 120,000 subscribers on YouTube, all await.
Save money with a 2021 Season Pass
We run several conferences every year, and if you book up-front you can save a ton of money - and time. It's now possible to pay in advance for future 2021 Pocket Gamer Connects conferences and you could save as much as 55% off the full price of all tickets if you buy a Season Pass to the year now.
This year, we still have these digital activities, and if you book now for all of them the cost-saving is huge:
- Pocket Gamer Connects Digital #7 (July 12-16) THAT'S THIS ONE!
- Pocket Gamer Connects Digital #8 (September 28-October 1)
- Pocket Gamer Connects Digital #9 Jordan (November)
Season Passes are available for Indies (£178), Developers/Publishers (£415), and Standard Industry Attendees (£690). To book, you need to tell us here:
The discounts are cheaper than buying all events at even Super Early Bird rates. Prices do not include VAT. Please note this Season Pass includes digital-only tickets to these events. Terms and conditions apply.
Or reserve your Digital #7 place now
Select your ticket above and follow the simple online booking system. Payment is required at the time of booking, so please have your credit or debit card ready. If you don't have a credit or debit card, please see the alternative payment methods listed.
Block bookings: To arrange a discount on block bookings, please contact us if you wish to purchase more than 5 tickets, via firstname.lastname@example.org
Students: Free student tickets are available, but numbers are limited. Access to the MeetToMatch platform may be restricted. If you represent a university and would like to inquire about free tickets for your students, please contact email@example.com
Journalists: Please apply for accreditation here or email firstname.lastname@example.org
Please note all conference tickets are subject to UK VAT at a rate of 20%. You will be sent a VAT receipt by email along with confirmation of your booking.
Terms and conditions apply.
Find out more information on Pocket Gamer Connects Digital #7 (Online)
Meet us at Pocket Gamer Connects Digital #7 (Online)
Contact one of the Pocket Gamer team below to arrange a meeting
Xsolla is the video game commerce company, powered by its Transaction Engine and Business Engine, that helps developers and publishers market, sell, connect and optimize their games globally.
Serving only the video game industry, the Xsolla Transaction Engine powers the full suite of cloud-based tools to promote and monetize projects, while Xsolla Business Engine provides clients with the roadmap to maximize those tools, and connect them with industry partnerships to expand their business. The two work seamlessly together -- for businesses of all sizes, from indie to enterprise -- to solve the complexities of distribution, marketing and monetization so they can increase their audience, sales and revenue.
Headquartered in Los Angeles, with offices worldwide, Xsolla operates as a merchant and seller of record for major gaming entities like Valve, Twitch, Roblox, Ubisoft, Epic Games and KRAFTON.
"Unity is the creator of the world’s leading real-time 3D development platform, giving users the most powerful and accessible tools to create, operate, and monetize experiences for the real-time world.
Unity empowers anyone, regardless of skill level and industry, to create 3D visual content using world-class technology, operate using resources that maximize ease-of-use, and monetize, so that they can find success with their creations.
The company’s 1,000 person development team keeps Unity at the forefront of development by working alongside partners such as Google, Facebook, Oculus, Autodesk, and Microsoft to ensure optimized support for the latest releases and platforms.
Made with Unity experiences reach nearly 3 billion devices worldwide and have been installed more than 29 billion times in the last 12 months."
Facebook is the place to launch and grow your mobile game. Our solutions are uniquely designed to help drive discovery and to assist with monetization strategies within our diverse global gaming community.
Furthermore, when you partner with Facebook. you partner with the entire family of apps and services, which allows you to further widen your reach and gives you access, not only to Facebook. But to Instagram and Network as well.
As a whole, this presents game-marketers with the opportunity to maximise business value in a personalised, Innovative and efficient manner.
AppLovin’s leading marketing software provides developers a powerful set of solutions to grow their mobile apps.
AppLovin’s technology platform enables developers to market, monetize, analyze and publish their apps. The company’s first-party content includes over 200+ popular, engaging apps and its technology brings that content to millions of users around the world.
AppLovin is headquartered in Palo Alto, California with several offices globally.
MOLOCO was founded in 2013 with a vision: empowering mobile businesses to thrive by turning data into ad performance. We’re a tech-driven company with top talent from Google, Amazon, and Twitter, which has enabled us to create an industry-leading programmatic advertising platform powered by the best in machine learning.
A global company with an unbeatable global reach
Headquartered in Silicon Valley with eight offices around the world, we’re truly a global company with a platform that reaches 7.5 billion devices around the world.
Denuvo Software Solutions GmbH was acquired by Irdeto in January 2018 and is the world leader in gaming security, protecting games on desktop, mobile, console and VR devices. Denuvo is the global leader in providing anti-piracy and anti-cheat solutions for games on desktop, mobile, console and VR devices.
The company provides core technology and services for game publishers/platforms, independent software vendors, e-publishers and video publishers across the globe. Denuvo technology enables binary protection for games and enterprise applications across multiple platforms, including desktops (windows), consoles (PS4, Xbox), VR devices and mobile gaming.
Denuvo’s gaming security technology prevents revenue loss for game publishers and disruptive, undesirable cheating in the gaming environment.
Pangle is the go-to-place for developers and publishers to monetize their apps, attract users, and push the boundaries of their creativity. First establishing itself as the leading mobile advertising platform in Asia, Pangle enables global app developers to maximize their earnings through exclusive TikTok For Business ad demand, and advertisers to reach out to a massive audience engaging in a premium mobile app network.
We’re game makers at our core. With over 15 billion game downloads and 72 billion global video views, we live to create-feel good moments and bring joy to our fans around the world. It’s not just what we do – it’s who we are.
Powered by creativity and industry-leading expertise, our talented international team of over 350 people pushes the boundaries of the possible every day. From the award-winning family fun of Talking Tom & Friends, to the heart-thumping strategic action of Mythic Legends, our entertainment ecosystem is always growing.
Together, we believe we can go further. We can challenge what's been, and chase what could be. And no matter what, we will always bring our A-game.
JoyPac is a mobile game publisher that was created to help developers bridge the inherent gap between West and East, and go truly global. With senior teams in Copenhagen and Beijing, we’re made up of talented developers, publishers, analysts and UA experts solely focused on working with studios at every stage.
Our goal is to bring joyful mobile game experiences to the millions of players around the world.
Game Insight is a global leading developer of casual games for mobile and desktop. For over a decade, the company has been producing and operating exceptional cross-platform games for a wide range of audiences.
Game Insight pioneered social gaming by designing the first free sim-tycoon and hidden-object games; the same titles have transcended platforms to become everlasting experiences wherever they are played.
With its long-term commitment to delighting players, Game Insight is always pushing the boundaries of its games, from gameplay experiences to graphics, exceeding player expectations for the next decade of gaming!
wappier is the world leader in Intelligent Revenue Management for Mobile Games.
Leveraging machine learning technology and predictive analytics, wappier goes beyond ads to maximize revenue from already existing users and outside of gameplay. By computing and recommending the Next Best Action for each player real-time, wappier empowers mobile game developers and publishers to increase player LTV by 30-50% with Automated Loyalty Programs and Pricing Optimization.
AppTweak is the leading ASO Tool for Apps & Games driven by Data Science. We're the most complete tool to help grow app businesses. Our services include ASO Intelligence, Market Intelligence, App Intelligence, Ad Intelligence, and Social Advertising insights.
We support +1,400 mobile leaders in +90 countries, including Zynga, Yelp, Zalando, Jam City, EA, Babbel, Tui, Amazon, among many others. We also support top developers and publishers in their daily operations by providing in-depth ASO recommendations and audits. We have offices in Brussels, San Francisco, Bengaluru, and Tokyo that ensure the best customer service.
"Leanplum, the leading multi-channel customer engagement platform, helps forward-looking brands meet the real-time needs of their customers. By understanding and transforming customer data, behavior, and context, our platform delivers personalized, timely, relevant and tested engagement campaigns across multiple communications channels - building customer loyalty that drives revenue and business growth
Headquartered in San Francisco, Leanplum has offices across North America, Europe, and Asia, and has received more than $125 Million in funding from leading Silicon Valley venture capital firms. "
Splitmetrics - unlock new levels of app growth!
We lead the way to app growth with advanced solutions, expert guidance, and in-depth insights enabling you to see beyond app metrics and unlock new profit opportunities. Join the league of data-obsessed pros and turn your growth ambitions into achievements with our all-in-one app growth toolkit.
Admix is the pioneering In-Play monetisation platform that bridges the gap between mobile games and brands. We enable rapid no-code monetisation of gaming content through a simple SDK, giving developers and publishers instant access to the largest In-Play ad inventory combined with rich user-level data and in-depth measurement. This means player-centric, non-interruptive advertising experiences that protects players’ right to play.
With an industry-leading 14 day payment cycle and stable, recurring income, monetisation with Admix is seamless and effective. Founded in 2018 by Samuel Huber and Joe Bachle-Morris, Admix now works with over 500 advertisers to monetise more than 300 games of all sizes, and has raised more than $12 million in VC funding.
CrazyLabs is a Top 3 casual and hyper-casual mobile games developer & publisher, with over 3.8 billion downloads for games like "Acrylic Nails", "I Can Paint", "Tie Dye", "ASMR Slicing", "Soap Cutting" and many more.
CrazyLabs has offices in Israel, China, Macedonia, Germany and Ukraine, and has hyper-casual gaming hubs in India and in Israel.
Pollen VC provides flexible lines of credit to mobile game developers. We enable you to unlock the value trapped in your platform receivables (AR) and also in your existing marketing cohorts, giving you an elastic line of credit that flexes in line with your business growth.
Capital can be rapidly reinvested back into user acquisition to help growth without relying on venture capital funding which dilutes founders equity. We aim to help studios make sense of their finances by hosting a suite of calculators and tools on our website to help improve financial literacy and make informed funding decisions.
Sunday is conquering the world of hyper-casual publishing along with it’s partner developers from all around the world. With their hands-on knowledge, data driven processes, unbridled creativity, and transparent communication they bring to the table all the benefits of an agile and dedicated team.
The ad tech know-how and marketing capabilities of the AppLike Group are their rocket fuel, resulting in profitable hits for their developer partners.
Sunday’s company values are all about sustainable profits, fairness, and developer empowerment. Sunday is based out of Hamburg, Germany.
Voodoo was founded in 2013 and is a leading publisher and developer of mobile games (iOS and Android). The company creates games both internally and in collaboration with hundreds of studios around the world.
Voodoo has launched more than 100 mobile games, reaching over a billion users worldwide, with over 300 million monthly active users and 5 billion total downloads.
The company is headquartered in Paris, with offices in Montpellier, Berlin, Amsterdam, Barcelona, London, Kharkiv, Montreal, Istanbul, Tokyo, and Singapore.
AdInMo’s InGamePlay brand advertising platform serves click-free immersive ads without interrupting game flow. We deliver engaged audiences for advertisers and quality monetization for mobile games developers & publishers by offering authentic brand experiences that keep players happy.
Our global mobile reach and InGamePlay inventory enables advertisers to target premium audiences and developers to generate additional revenue without impacting the player experience.
Big Indie Pitch Sponsors
Jam City is a global leader in mobile entertainment, providing social gaming experiences for millions of players around the world.
Jam City is the creative powerhouse behind some of the highest grossing and most enduring social gaming franchises for mobile, including Cookie Jam (a Facebook “Game of the Year” winner) and Panda Pop.
Jam City is the go-to studio for Hollywood, having developed immersive, narrative-rich mobile games for iconic entertainment brands including Harry Potter and Family Guy.
Jam City has more than 500 employees across studios in Los Angeles (HQ), San Francisco, San Diego, Bogota and Buenos Aires.
Kwalee is an industry-leading multi-platform publisher made up of over 170 employees with offices all over the globe. Publishing on PC, Console, and mobile, Kwalee has achieved over 600,000,000 downloads across App stores in the hypercasual market with hit mobile games such as Draw It, Lets be Cops!, Rocket Sky, and more. Kwalee has also expanded into PC & Console publishing with a veteran team experienced in Premium Indie (III) and AAA chart-topping hits.
Squido studio is a team of 7 people based in Montreal, Canada. We have developed 10 web and mobile educational games totalling more than 20M games played. In 2021, we are working full time on our first real game: No More Rainbows, which we'd like to release on Oculus, Playstation VR and PC. No More Rainbows received funding from the Canada Media Fund (CMF).
A little about me (Eric Laurent; Marketing and Community Manager):
Twitch and Youtube content creator which has been brought into Squido Studio in February 2021 for No More Rainbows, I take care of marketing, business relations, community management, and finding the right path to make sure the game finds success. I like doing things in new and exciting ways!
Affordance Studio creates games to change the world. Founded by design experts and video game industry veterans, the company applies game design techniques to educate and increase user engagement. In other words, we transform content games to make it more accessible! The use of serious games and gamification in learning and training for businesses are modern and beneficial solutions.
About the game: WINDIGO is a 3D narrative exploration game at the crossroads of games like Firewatch and Journey. The player will take the role of two interesting characters: Maïkan, an indigenous boy and Jeanne, a French girl, whose stories cross and unfold in the style of a choose-your-own-adventure. The player will have to make very hard choices that will have an unpredictable butterfly effect on the rest of their stories. They need to survive Winter… and the Windigo that lurks in the forest.
Red Nexus Games is a Canadian game studio that is focused on crafting delightful indie games. Our previous game Friday Night Bullet Arena released in 2017 on Steam and Xbox One and was a finalist for a Canadian Video Game Award and a SXSW Gamer's Choice Award.
Our upcoming game is Peglin: a single-player game that combines the addictive nature of physics puzzle games with the massively replayable roguelike genre. Peglin is currently in open alpha on PC and we are working closely with players to turn a great game into an excellent one. We are launching Peglin into Steam Early Access later this year and are targeting a full release across PC and consoles in 2022.
Guru Studio is a creative-driven entertainment company and an industry leader in animated storytelling. We are renowned for creating, developing and producing award-winning hit shows that captivate and inspire kids and families all over the world.
Guru builds unique creative partnerships that support production, financing, distribution, licensing and brand management across all platforms.
We are an experienced and driven group of digital creators, working alongside industry leading partners. Our talented team of artists, programmers, and designers strive to create the innovative gaming worlds of tomorrow.
Based in Toronto, Canada, our teams are experienced, proudly international, and diverse.
We are Game Pill: We do what we love so you love what we do!
Great games deserve a great publisher. Mistplay is a mobile game publisher, located in Montreal, Canada. Founded by a team of veterans from both AAA and small studios, we bring years of experience to game development and publishing.
Mistplay works with world-renowned game studios like Peak Games, Scopely, Playtika, Moon Active, and many others to bring users to their games. Now we are looking for the next big hit to fund, market and grow in both the iOS and Android app stores! Working on a mobile game? Book a meeting with us to discuss publishing!
Red Meat Games is an indie game development studio creating midcore and hardcore titles for PC and Console. We also have a casual and hypercasual Mobile division named Giggling Piglets. We have made it our mission to create innovative titles for the gaming community. Our hope is that anyone who plays our games has fun, that they thoroughly enjoy the time spent, and are proud of their accomplishments.
Hilary Craig is the Marketing Manager of Red Meat Games and Giggling Piglets. Coming from advertising agency, project management and product marketing roles over 9 years, she has a passion for gaming and telling great stories. Hilary joined the Red Meat Games team in March 2020 and to date has successfully launched Cube Samurai: Run Squared (2020) and Sentience (2021).
My name is Christopher Atallah and I am the Founder & Game Developer at Treewood Studios. I have been working as a game developer in Toronto, Canada for nearly a decade and in the past year I started my own studio. At Treewood I have been working as the sole developer and contracting out the art and audio to local artists.
The studio is working on our first project titled HOCKEY HEROES. HOCKEY HEROES is an arcade hockey role-playing party game inspired by classic over-the-top arcade sports games with modern tropes and mechanics. The game and studio are proudly Canadian and looking to bring fun and excitement back to the arcade sports gaming genre.
Star Fort Games
Star Fort Games was founded by Robert Warren and Toma Feizo Gas, two Ottawa games industry veterans who joined forces to create innovative mobile games. This pair is passionate about leveraging their knowledge and expertise to help grow and mentor their small core team of developers and artists into a studio known for creating unique experiences that engage players where they like to play.
Robert Warren understands how games work, what makes them tick, and will make your game run laps around the competition's. Backed by a Ph.D. in Computer Science, 10+ years in the industry and a deep knowledge of the development process, Robert has lead full teams in the production of major franchise games, including McDonald’s Happy Studio, Scattergories® for Hasbro, Phase 10® and Skip-Bo® for Mattel, with a dozen more.
This Is Us.
Each of our 280 Woogas plays an important role in growing our success as a company and in shaping our company culture. We are proud of our razor-sharp focus on story-driven casual games, the excellent craftsmanship we put into them, and our truly collaborative way of working.
We want to Become the Players' choice for story-driven casual games.
At Wooga, we want to create joyful experiences that awaken our players' desire to see what happens next. We want to encourage players to become part of exciting worlds and to touch their hearts with our games, where their actions drive the story forward. Our aim is to become the players' choice for story-driven casual games.
Data is complicated. Dive makes it simple.
Built from the ground up for games, by game industry veterans, Dive is the only company that provides custom-made game analytics and LiveOps services, translating complicated data into actionable insights that help studios optimize their game economy and maximize their LTV.
Dive is a unique solution: our platform is fully customized to suit all your data and LiveOps needs in a single centralized data source, hosted and owned by you. In addition, we offer a dedicated data expert team with a hands-on approach that allows us to support you in every step of the process.
Tenjin brings transparency and insight into your mobile marketing. In addition to supporting hundreds of ad networks and being an MMP, Tenjin provides powerful tools and training for any marketer to analyze the source, in-app purchases, advertising revenue, cost, and the ROI of their users. Tenjin’s top priority is to empower mobile publishers with iOS 14-proof advertising analytics.
Tenjin is best known for providing the necessary tools and training for top ad revenue-based publishers, like hyper-casual games.
Sign up with Tenjin is Free.
Fyber, part of Digital Turbine’s independent Mobile Growth Platform, develops innovative ad monetization solutions trusted by top mobile game and app publishers. Fyber’s product suite - FairBid mediation, Fyber Marketplace, and Offer Wall Edge, were built with performance, scale and transparency in mind.
Their products offer publishers a trusted, unconflicted alternative that drives superior results by creating an optimal connection between mobile audiences, top global brands and mobile-first advertisers across over 40Bn daily ad opportunities.
For additional information, visit www.fyber.com.
SportQuake are a leading football sponsorship agency. Working right across the global football ecosystem - all leagues, teams, players and inventory - SportQuake help brands to understand, plan and buy football sponsorship more effectively.
In 2020, SportQuake launched a specialist esports division, Esportquake, adopting the same unique agency model. Our game developer clients include Garena, Plarium & Playdemic.
AppFollow is an application management platform for app monitoring, ASO, and review processing. AppFollow headquarters are based in Helsinki, but the whole team works remotely. At present, our company boasts a cadre of more than 80 experts operating from 10+ countries, including Russia, Ukraine, Belarus, Finland, Ireland, United Kingdom, Poland, Czech Republic, Rumania and Kazakhstan.
In summer 2020 AppFollow achieved a $5 million Series A round of investment led by Nauta Capital with the support of Vendep Capital and RTP Global as well as a number of business angels, including AppFollow’s early-stage investors. Overall, AppFollow has raised over $7 million in investments since its launch.
Just in time for PG Connects, Xsolla, Inc. is excited to announce Diamond Club, a growing collective of video game developers, publishers, and distributors with opportunities to network, share ideas, and solve mutual challenges together.
Diamond Club’s members have access to gaming events tickets, subject matter experts, and monthly meet-ups with industry colleagues facing the same business successes and challenges. Apply for membership today!
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