Social games specialist Wooga has announced it is to pull several of its games from Google+, following claims users are nowhere near as active on the social network as they are on Facebook.
The news comes as PopCap moves to retire Bejeweled Blitz from the platform on 18 June, with Google's hand in the social gaming scene failing to gain momentum.
Bubble burst
Originally a prominent partner for the launch of games channel on Google+ back in August 2011, Wooga has released three of its biggest games on the platform - Monster World, Diamond Dash, and Bubble Island to date.
However, Monster World has already been unceremoniously yanked from the service, and the company has confirmed its intention to pull the plug on its remaining two games too.
Speaking to AllThingsD, a Wooga customer care representative gave a blunt explanation for the decision, stating the move had been made because the company has "a much larger following on Facebook and they are active users."
No pop
PopCap's Bejeweled Blitz, meanwhile, has proven extremely popular on Facebook, but has reportedly failed to enjoy an equivalent level of success on Google+ since launch.
A PopCap representative explained that the company "has decided to suspend Bejeweled Blitz on Google+ to redeploy our resources to other adaptations of Bejeweled."
Its departure will leave Google+ with just 40 games in all.
However, PopCap noted that "Google is a valuable gaming partner for PopCap and EA, and we'll continue to develop for Google platforms."
The impact of said announcements is tempered somewhat, however, by the news that prominent Facebook games are currently losing players as consumers are increasingly drawn to mobile platforms.
[source: AllThingsD]
Top Stories
News
4 hours, 25 minutes ago
King and Flexion partner to bring Candy Crush Saga to App Gallery and more alternative app stores
News
5 hours, 20 minutes ago
Zynga’s Game of Thrones: Legends is open for pre-registrations with a July 25th release date
News
5 hours, 54 minutes ago
BBC Studios hires former Bossa Studios CEO Marina Mello as first global director, gaming and interactive
News
6 hours, 35 minutes ago
The top games for downloads are shifting as new stars rise and puzzle games conquer Japan
Feature
7 hours, 42 minutes ago
Mobile Mavens: Are today's everlasting, live ops games holding back new innovation?
Feature
9 hours, 10 minutes ago
The key takeaway from Apple's AI-laden WWDC keynote? It's time to buy a new iPhone
Events
Tribeca Games Festival 2024 | North America | Jun 5th |
Steam Next Fest: June 2024 Edition | Jun 10th | |
WN Conference Istanbul 2024 | Jun 11th | |
GamesForum Hamburg 2024 | Europe | Jun 11th |
ESI London 2024 | Europe | Jun 13th |
Game Con Canada (GCC) 2024 | North America | Jun 14th |
Indie Dev Play 2024 | Europe | Jun 14th |
DevGAMM Vilnius 2024 | Europe | Jun 14th |
Popular Stories
Interview
Jun 5th, 2024
A galaxy far, far away… Why Star Wars: Hunters took six years to hit the target
as
Feature
Jun 3rd, 2024