Prototype
Article Types
- All [16]
- Interview [1]
- Feature [2]
- Comment & Opinion [3]
- News [10]
News
Nov 22nd, 2023
Almost half of all mobile games are axed in development and 83% don’t last three years
News
Oct 23rd, 2023
AppQuantum’s Core is the King will invest up to $1M in selected hybridcasual mobile devs
Core is the King is their new programme to support developers making hybridcasual games
Feature
May 23rd, 2023
The key to successful hypercasual prototypes
Director of Publishing at Supersonic Nir Regev shares how to best build your next prototype
Feature
Apr 3rd, 2023
justDice’s mobile game prototyping process unpacked!
Breaking down the rewarded games and apps studios' mobile game prototyping methodology
News
Feb 23rd, 2022
Voodoo’s Spring Game Competition to reward studios with up to $1 million
Top prize for reaching five million downloads in four months
News
Sep 16th, 2020
PGC Helsinki Digital: The common missteps of an indie hypercasual studio
Umami Games CEO Riley Andersen shared the struggles of her early free-to-play career
Comment & Opinion
May 15th, 2020
A major lesson from hypercasual for the rest of the industry: Launch fast, test the core gameplay, forget the rest
Skunkworks CEO James Cramer details some of the lessons he's learned
News
Jan 26th, 2018
UK Games Fund opens up fourth round of grants up to $36,000 for eligible developers
Also launches Pitch Development Programme for newer developers
News
Mar 13th, 2017
Gram Games officially launches London studio with opening night party
Developer Murat Gurel also hosts talk on the studio's prototype Fridays