Mobile Mavens

Our panel of experts drawn from all sectors of the mobile gaming industry

Featured

as India has a burgeoning indie scene, but can it find commercial success? CREATIVITY = PROFIT? May 5th, 2016

India has a burgeoning indie scene, but can it find commercial success?

Indian Mavens weigh up the creative/commercial balance

Abhinav Sarangi Co-Founder All in a Days Play
Chirag Chopra Founder Lucid Labs
Poornima Seetharaman Lead Game Designer GSN Games
Rituraj Behera Co-founder Cympl

My name is Rituraj Behera and I am Co-founder of Cympl, an Indie game studio started back in November 2012.

I had begun my career as an application developer but I always loved playing games which attracted me to the fast growing mobile games industry.

I had started the organization with a vision to create high quality mobile games and an attitude to learn & improve everyday.

Roopak Nair Business Leader - Live Games & CMO Reliance Games
Shailesh Prabhu Founder Yellow Monkey Studios

Shailesh Prabhu is an Indie Game Designer from India who has been designing games for over ten years. Seven years ago he founded Yellow Monkey Studios and is the recipient of numerous game design and entrepreneurship awards around the world. Socioball, HUEBRIX, It’s Just a Thought are some of his recent games. Shailesh is also an excellent cook, loves playing tennis, gardening and DIY projects apart from sporting facial hair.

Siddharth Sivaraman Co-founder Dastan Games

Recent articles

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Will Clash Royale's success herald a wave of synchronous PVP imitators? ATTACK OF THE CLONES? Apr 25th, 2016

Will Clash Royale's success herald a wave of synchronous PVP imitators?

Mobile Mavens on clones and eSports

Marcelo Careaga Lead Producer Miniclip
Adam Telfer Product Lead Wooga

Adam has been in the mobile game industry since 2007, creating games independently. He's since grown into a full 50+ person studio manager.

Recently he's taken a position at Wooga in Berlin to sharpen his design skills and work with the world's best to create amazing, well-crafted products onto the mobile marketplace.

Devin Nambiar Director of Product Management Kabam
Jas Purewal Lawyer & Partner Purewal & Partners
Jon Hare Owner Tower Studios

Jon Hare is one of Europe's best known creative directors and game designers with over 10 international number one games to his name and nearly 30 years of experience in the games industry.

Jon co-founded and managed the legendary 1980/90s development company Sensible Software, creating games such as Sensible Soccer, Cannon Fodder and Wizball to great critical acclaim and commercial success and has also worked in senior posts in two of the UK's biggest games developer/publishers Codemasters and Jagex.

Since 1999 Jon has been one of the top game design and business development consultants in Europe working for many different publishing and development clients.

His own new company Tower Studios specializes in developing, publishing and licensing games on mobile and digital formats enjoying recent international success with the release of Speedball 2 Evolution and Word Explorer across numerous mobile and digital platforms.

Jon has also been a full BAFTA member for over 10 years, serving on the BAFTA Games Committee and is a regular Chairman of juries for BAFTA Games awards, as well as acting in a mentor capacity for both BAFTA and NESTA.

Oscar Clark Evangelist Applifier

As Evangelist for Applifier’s Everyplay platform, Oscar spreads the word on the game discovery benefits of gameplay recording & sharing, how opt-in video advertising can help convert non-paying users, as well as bring in direct revenue.

He has been a pioneer in online, mobile, and console social games services since 1998. He is also currently working on his first book, Games As A Service – How Free To Play Design Can Make Better Games, expected in March 2014.

Richard Hazenberg CEO Lunagames
Scott Foe Chief Product Officer Ignited Artists
Torulf Jernström CEO Tribeflame
Will Luton Game designer Doctor Monolith
William D. Volk CCO PlayScreen
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Monetizer Mavens on the simple, sophisticated, genius, and extremely aggressive gacha monetisation (and retention) of Clash Royale CROWNED Apr 13th, 2016

Monetizer Mavens on the simple, sophisticated, genius, and extremely aggressive gacha monetisation (and retention) of Clash Royale

Smart moves

Dimitar Draganov Monetization Manager flaregames

A game design and monetization analyst with professional gaming background and degrees in Social Sciences, Economics and Probabilities and Statistics, Dimitar also writes the Freemium Game Designs blog.

Jordan Blackman Lead Designer Adrian Crook & Associates

Jordan Blackman is a lead designer and producer with over ten years of experience designing, producing, and managing hit content for companies like Zynga, Ubisoft, NovaLogic, & Disney.

Over 80 million people have played games that Jordan worked on as either a producer or designer.

Jordan’s credits include Lead Designer on FrontierVille & CastleVille, Senior Producer and Original Concept on CSI: Crime City (Facebook), Producer on Delta Force: Black Hawk Down, and Writer on Joint Operations: Typhoon Rising.

Justin Stolzenberg Director, Product & Monetization flaregames
Michail Katkoff Executive Producer, writer of DeconstructorofFun.com
Mikkel Faurholm Freelance designer, writer of AppCrimes.com
What do the Mobile Mavens think of Nintendo's mobile debut Miitomo? HELLO WORLD Apr 12th, 2016

What do the Mobile Mavens think of Nintendo's mobile debut Miitomo?

Mario or Luigi?

Brian Baglow Executive Producer Team Rock Games
Christoph Safferling Head of Game Analytics Ubisoft Blue Byte
Christopher Kassulke CEO / Owner HandyGames
Jared Steffes President / Founder Furywing
John Ozimek Co-founder Big Ideas Machine

John is co-founder of PR and marketing company Big Ideas Machine. Also an all-round nice guy...

Oscar Clark Evangelist Applifier

As Evangelist for Applifier’s Everyplay platform, Oscar spreads the word on the game discovery benefits of gameplay recording & sharing, how opt-in video advertising can help convert non-paying users, as well as bring in direct revenue.

He has been a pioneer in online, mobile, and console social games services since 1998. He is also currently working on his first book, Games As A Service – How Free To Play Design Can Make Better Games, expected in March 2014.

Shintaro Kanaoya CEO Chorus Worldwide

Founder and CEO of Chorus Worldwide, a publisher for Western mobile developers seeking success in the Asian markets, Shintaro has over 20 years' experience within the gaming industry.

He has worked in various roles from game production, localisation, marketing and business development at companies such as EA, SCEE, Rare and Microsoft.

Tony Gowland CEO Ant Workshop

Tony’s career has covered the whole spectrum from AAA console to handheld, mobile and flash titles, working on huge franchises such as Grand Theft Auto, Red Dead Redemption, and Call of Duty.

In 2015 he founded Ant Workshop to develop his own titles and to offer his experience as a design consultant.

Will Luton Game designer Doctor Monolith
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Mobile Mavens reflect on GDC trends and highlights VR EVERYWHERE Mar 25th, 2016

Mobile Mavens reflect on GDC trends and highlights

Back from San Francisco

Dave Castelnuovo Owner Bolt Creative
Jared Steffes President / Founder Furywing
Jason Della Rocca Co-founder Execution Labs

Jason Della Rocca is the co-founder of Executions Labs, a first-of-its kind, hybrid game incubator and go-to-market accelerator that helps independent game developers produce games and bring them to market.

Formerly, Jason was a game industry consultant focused on business and cluster development, working with game studios and organizations all over the world.

Prior, he served as the executive director of the International Game Developers Association (IGDA) for nearly nine years, and was honored for his industry building efforts with the inaugural Ambassador Award at the Game Developers Conference.

In 2009, Jason was named to Game Developer Magazine’s “Power 50,” a list which profiles 50 of the most important contributors to the state of the game industry.

As a sought after expert on the game industry, Jason has lectured at conferences and universities worldwide. He also serves on various advisory boards and volunteer roles, such as co-chairing IGDA-Montreal, as an advisor to the ICT Practice of Foreign Affairs, Trade and Development Canada, and serving on the research management committee of the GRAND Network Center of Excellence

Oscar Clark Evangelist Applifier

As Evangelist for Applifier’s Everyplay platform, Oscar spreads the word on the game discovery benefits of gameplay recording & sharing, how opt-in video advertising can help convert non-paying users, as well as bring in direct revenue.

He has been a pioneer in online, mobile, and console social games services since 1998. He is also currently working on his first book, Games As A Service – How Free To Play Design Can Make Better Games, expected in March 2014.

Scott Foe Chief Product Officer Ignited Artists
Shintaro Kanaoya CEO Chorus Worldwide

Founder and CEO of Chorus Worldwide, a publisher for Western mobile developers seeking success in the Asian markets, Shintaro has over 20 years' experience within the gaming industry.

He has worked in various roles from game production, localisation, marketing and business development at companies such as EA, SCEE, Rare and Microsoft.

William D. Volk CCO PlayScreen
10 years of Pocket Gamer: Mobile Mavens discuss where we've all come from TIME FLIES Mar 10th, 2016

10 years of Pocket Gamer: Mobile Mavens discuss where we've all come from

Remembering a decade of mobile gaming

Ben Vu CEO SkyVu Entertainment
Brian Baglow Executive Producer Team Rock Games
Christopher Kassulke CEO / Owner HandyGames
Harry Holmwood European CEO Marvelous Entertainment

A 20-year veteran of video games and online space, Harry is European CEO of Marvelous AQL, a Japanese developer and publisher of social, mobile and console games, known for console games like No More Heroes and Harvest Moon, but now highly successful in the free-to-play mobile and web space in Japan and Asia.

A games programmer before joining Sony’s early PlayStation team in 1994, he then founded developer Pure Entertainment, which IPO’d and launched a free-to-play online gaming service way back in 1999.

He was also a director of pioneering motion gaming startup In2Games, which was sold to a US group in 2008.

Along the way, he’s been a corporate VP, troubleshooter, and non-exec to a variety of companies and investors in and around the games sector.

Jani Kahrama Founder Secret Exit
Jared Steffes President / Founder Furywing
John Ozimek Co-founder Big Ideas Machine

John is co-founder of PR and marketing company Big Ideas Machine. Also an all-round nice guy...

Kadri Ugand Partner GameFounders

Co-founder. Kadri manages the everyday life of the game accelerator, expands the mentor network, partnership deals and connects the startups to suitable mentors.

Oscar Clark Evangelist Applifier

As Evangelist for Applifier’s Everyplay platform, Oscar spreads the word on the game discovery benefits of gameplay recording & sharing, how opt-in video advertising can help convert non-paying users, as well as bring in direct revenue.

He has been a pioneer in online, mobile, and console social games services since 1998. He is also currently working on his first book, Games As A Service – How Free To Play Design Can Make Better Games, expected in March 2014.

Paul Farley CEO / Founder Tag Games

Since founding Tag Games in 2006 Paul has built the studio from humble beginnings to become one of the most respected and successful mobile and handheld developers in Europe.

He began a long, and some might say, distinguished, games industry career at legendary developer DMA Design, playing a key role in the development of the GTA series

Richard Hazenberg CEO Lunagames
Scott Foe Chief Product Officer Ignited Artists
Shintaro Kanaoya CEO Chorus Worldwide

Founder and CEO of Chorus Worldwide, a publisher for Western mobile developers seeking success in the Asian markets, Shintaro has over 20 years' experience within the gaming industry.

He has worked in various roles from game production, localisation, marketing and business development at companies such as EA, SCEE, Rare and Microsoft.

Thomas Nielsen Osao Games
Wilhelm Taht Head of Games Rovio
William D. Volk CCO PlayScreen
VR, console brands, paid, Apple TV... Indie Mavens on the trends they expect to see in 2016 INDIE MAVENS Mar 3rd, 2016

VR, console brands, paid, Apple TV... Indie Mavens on the trends they expect to see in 2016

What does the future hold?

Ahmed Samea CEO / Founder Amidos Games
Ben Murch Creative Director Rodeo Games
Kepa Auwae Business / Design RocketCat Games
Leanne Bayley Developer
Mike Rose Talent Scout tinyBuild Games
Nathan Fouts Founder Mommy's Best Games
Pavel Ahafonau Co-founder Happymagenta
Pontus Lunden CEO Double Zero One Zero
Is Clash Royale's guaranteed to provide Supercell with another Clash of Clans-scale success? MOBILE MAVENS Feb 25th, 2016

Is Clash Royale's guaranteed to provide Supercell with another Clash of Clans-scale success?

Our Mobile Mavens chew over Supercell's latest

Adam Telfer Product Lead Wooga

Adam has been in the mobile game industry since 2007, creating games independently. He's since grown into a full 50+ person studio manager.

Recently he's taken a position at Wooga in Berlin to sharpen his design skills and work with the world's best to create amazing, well-crafted products onto the mobile marketplace.

Harry Holmwood European CEO Marvelous Entertainment

A 20-year veteran of video games and online space, Harry is European CEO of Marvelous AQL, a Japanese developer and publisher of social, mobile and console games, known for console games like No More Heroes and Harvest Moon, but now highly successful in the free-to-play mobile and web space in Japan and Asia.

A games programmer before joining Sony’s early PlayStation team in 1994, he then founded developer Pure Entertainment, which IPO’d and launched a free-to-play online gaming service way back in 1999.

He was also a director of pioneering motion gaming startup In2Games, which was sold to a US group in 2008.

Along the way, he’s been a corporate VP, troubleshooter, and non-exec to a variety of companies and investors in and around the games sector.

Kevin Corti Principal Spidershed Media
Scott Foe Chief Product Officer Ignited Artists
Shintaro Kanaoya CEO Chorus Worldwide

Founder and CEO of Chorus Worldwide, a publisher for Western mobile developers seeking success in the Asian markets, Shintaro has over 20 years' experience within the gaming industry.

He has worked in various roles from game production, localisation, marketing and business development at companies such as EA, SCEE, Rare and Microsoft.

Will Luton Game designer Doctor Monolith
William D. Volk CCO PlayScreen
as Indian Mavens discuss what they want to see at Pocket Gamer Connects Bangalore 2016 COMING SOON Feb 25th, 2016

Indian Mavens discuss what they want to see at Pocket Gamer Connects Bangalore 2016

Speaker submissions open, tickets on sale

Abhinav Sarangi Co-Founder All in a Days Play
Ankush Madad Co-Founder and Creative Head Dropout Games
Mithun Balraj Founder / Editor The Game Scrawl

Mithun works towards building the indie development community of India and popularizing game culture by providing coverage of local events and hosting meet-ups, game jams and talks.

Rituraj Behera Co-founder Cympl

My name is Rituraj Behera and I am Co-founder of Cympl, an Indie game studio started back in November 2012.

I had begun my career as an application developer but I always loved playing games which attracted me to the fast growing mobile games industry.

I had started the organization with a vision to create high quality mobile games and an attitude to learn & improve everyday.

Yadu Rajiv Game Designer and Developer

I've wanted to make games since I was in school and I've tried to learn and do as much as I could ever since. I studied English literature in college ( to free up my time for games) and then went on to do graduate studies in Design for Digital Experience at National Institute of Design. In between, I taught design, worked as a ux guy, and co founded a start up - called Hashstash (http://hashstash.in) where I made games. I left Hashstash some time ago and is currently teaching Game design, development and UX at Srishti Institute of Design, Bangalore. I also help with the IGDA Bangalore chapter and other community initiatives across India.

as Indian Mavens predict 2016's mobile gaming trends WHAT'S NEXT? Jan 21st, 2016

Indian Mavens predict 2016's mobile gaming trends

Quality and creativity on the rise

Ankush Madad Co-Founder and Creative Head Dropout Games
Chirag Chopra Founder Lucid Labs
Mithun Balraj Founder / Editor The Game Scrawl

Mithun works towards building the indie development community of India and popularizing game culture by providing coverage of local events and hosting meet-ups, game jams and talks.

Poornima Seetharaman Lead Game Designer GSN Games
Raoul Nanavati CEO BYOF Studios
Roby John CEO June Software
Shailesh Prabhu Founder Yellow Monkey Studios

Shailesh Prabhu is an Indie Game Designer from India who has been designing games for over ten years. Seven years ago he founded Yellow Monkey Studios and is the recipient of numerous game design and entrepreneurship awards around the world. Socioball, HUEBRIX, It’s Just a Thought are some of his recent games. Shailesh is also an excellent cook, loves playing tennis, gardening and DIY projects apart from sporting facial hair.

Siddharth Sivaraman Co-founder Dastan Games
Vaibhav Chavan CEO Co-founder underDOGS Gaming Studio

7+ years of experience in Gaming Industry. Currently spearheads underDOG Gaming as a Game Designer, Business and Product Guy.

as Indian Mavens reflect on the events of 2015 and reveal fave games of the year SEE YOU NEXT YEAR Dec 23rd, 2015

Indian Mavens reflect on the events of 2015 and reveal fave games of the year

Remembering a year of milestones

Abhinav Sarangi Co-Founder All in a Days Play
Anila Andrade Producer 99Games Online Private Ltd.
Ankush Madad Co-Founder and Creative Head Dropout Games
Deepak Madathil Founder Pixel Ape Studios
Joel Johnson DigiKhel
Manish Agarwal CEO Nazara Games
Rituraj Behera Co-founder Cympl

My name is Rituraj Behera and I am Co-founder of Cympl, an Indie game studio started back in November 2012.

I had begun my career as an application developer but I always loved playing games which attracted me to the fast growing mobile games industry.

I had started the organization with a vision to create high quality mobile games and an attitude to learn & improve everyday.

Shailesh Prabhu Founder Yellow Monkey Studios

Shailesh Prabhu is an Indie Game Designer from India who has been designing games for over ten years. Seven years ago he founded Yellow Monkey Studios and is the recipient of numerous game design and entrepreneurship awards around the world. Socioball, HUEBRIX, It’s Just a Thought are some of his recent games. Shailesh is also an excellent cook, loves playing tennis, gardening and DIY projects apart from sporting facial hair.

Siddharth Sivaraman Co-founder Dastan Games
Indie Mavens discuss the biggest news and their best games of 2015 THE YEAR IN REVIEW Dec 21st, 2015

Indie Mavens discuss the biggest news and their best games of 2015

How was 2015 for you?

Andrew Armstrong Founder Fermenter Games
Arnold Rauers Designer Tiny Touch Tales
Dan Menard CEO Double Stallion
Justin Smith Developer Justin Smith
Mike Rose Talent Scout tinyBuild Games
Niels Monshouwer Business Developer WeirdBeard
Pavel Ahafonau Co-founder Happymagenta
Tanya Short Creative Director Kitfox Games
Vadim Starygin Founder Elite Games
as Does Chhota Bheem Race's chart-topping success prove the potential of Indian-developed games for the Indian market? INDIAN MAVENS Dec 9th, 2015

Does Chhota Bheem Race's chart-topping success prove the potential of Indian-developed games for the Indian market?

Our Indian Mavens discuss Chhota Bheem Race's #1 spot

Abhinav Sarangi Co-Founder All in a Days Play
Ankush Madad Co-Founder and Creative Head Dropout Games
Manish Agarwal CEO Nazara Games
Rakesh Kumar Principal Designer Gamillus Entertainment
Rituraj Behera Co-founder Cympl

My name is Rituraj Behera and I am Co-founder of Cympl, an Indie game studio started back in November 2012.

I had begun my career as an application developer but I always loved playing games which attracted me to the fast growing mobile games industry.

I had started the organization with a vision to create high quality mobile games and an attitude to learn & improve everyday.

Roby John CEO June Software
Shailesh Prabhu Founder Yellow Monkey Studios

Shailesh Prabhu is an Indie Game Designer from India who has been designing games for over ten years. Seven years ago he founded Yellow Monkey Studios and is the recipient of numerous game design and entrepreneurship awards around the world. Socioball, HUEBRIX, It’s Just a Thought are some of his recent games. Shailesh is also an excellent cook, loves playing tennis, gardening and DIY projects apart from sporting facial hair.

Vaibhav Chavan CEO Co-founder underDOGS Gaming Studio

7+ years of experience in Gaming Industry. Currently spearheads underDOG Gaming as a Game Designer, Business and Product Guy.

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