Having launched its mobile game cross promotion network for iOS in October, also raising $2 million in Series A funding, US outfit Chartboost is now preparing for scale.
Android support, which had previously been available in a closed beta for companies such as Animoca and Storm8, is now commercially available as a self service option.
Chartboost says several large publishers already are integrating the Android SDK.
Best of both worlds
This means developers can directly sell inventory such as customisable full-screen interstitials within their iOS and Android games to other companies, or choose to cross-promote their own games, or a combination of the two.
"With Android phones outselling iPhones by a 2-to-1 margin in the last three months, and many people purchasing new mobile phones over the holidays, now is the perfect time to launch the platform for game publishers to maximise the revenue potential of their apps," commented Chartboost CEO Maria Alegre.
You can find out more from its website.
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A Pocket Gamer co-founder, Jon is Contributing Editor at PG.biz which means he acts like a slightly confused uncle who's forgotten where he's left his glasses. As well as letters and cameras, he likes imaginary numbers and legumes.
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