Mobile developer Firemint's Flight Control iPhone game started as a side-project, but has ended up a runaway success on the App Store.
The company has just announced that the game has sold more than 700,000 copies so far, while also releasing a detailed report on its sales between March 24th and April 25th, during which time it sold more than 587,000 copies.
You can download it here - Firemint says it wants to share its learnings with the wider iPhone development community.
Standout stats include the fact that 57 per cent of sales during that month came from the US and 17 per cent from the UK. Meanwhile, peak daily global sales for the game were over 35,000 downloads.
There's a lot more in the report, including eight pages of raw sales data. Hats off to Firemint for the monster hit, and even more kudos for sharing this data with the world.
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Stuart is a freelance journalist and blogger who's been getting paid to write stuff since 1998. In that time, he's focused on topics ranging from Sega's Dreamcast console to robots. That's what you call versatility. (Or a short attention span.)
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