If anyone doubted Samsung's prevalence on Android, sales of 5.5 million handsets should change their mind.
That's the figure the firm's flagship handset Galaxy S II has amassed in 85 days, making it the fastest selling phone in Samsung's history.
It also means the firm has managed to sell 2.5 million units during the last 24 days, averaging out at more than 104,000 units every 24 hours.
Galaxy's the limit
The numbers taken from a Korean press release published by the firm suggest Galaxy S II is selling at roughly twice the rate of its predecessor, which took roughly five months to surpass the 5 million mark.
It was always clear Galaxy S II was going to get off to a good start. Pre-orders came in at 3 million, while sales in Samsung's home territory alone topped 1 million in a month.
Most impressive of all, however, is the fact the handset is yet to launch it what could be its biggest market: the US.
Galaxy S II's Stateside debut is currently pencilled in for August, while on a global basis, Samsung intends to ship 10 million units before the end of 2011. It's current sales rate suggests such a tally should be no problem.
[source: GigaOM]
News
With a fine eye for detail, Keith Andrew is fuelled by strong coffee, Kylie Minogue and the shapely curve of a san serif font.
Top Stories
News
4 hours, 23 minutes ago
Red Games Co's Brian Lovell on their Apple Design Award Win: “Inclusivity was a focus from the beginning"
News
Jun 11th, 2024
App Store developers can start nominating their games for featuring later this year
Feature
3 hours, 7 minutes ago
Mobile Mavens: Are today's everlasting, live ops games holding back new innovation?
Feature
4 hours, 35 minutes ago
The key takeaway from Apple's AI-laden WWDC keynote? It's time to buy a new iPhone
Events
Tribeca Games Festival 2024 | North America | Jun 5th |
Steam Next Fest: June 2024 Edition | Jun 10th | |
WN Conference Istanbul 2024 | Jun 11th | |
GamesForum Hamburg 2024 | Europe | Jun 11th |
ESI London 2024 | Europe | Jun 13th |
Game Con Canada (GCC) 2024 | North America | Jun 14th |
Indie Dev Play 2024 | Europe | Jun 14th |
DevGAMM Vilnius 2024 | Europe | Jun 14th |
Popular Stories
Interview
Jun 5th, 2024
A galaxy far, far away… Why Star Wars: Hunters took six years to hit the target
as
Feature
Jun 3rd, 2024