Apple (NASDAQ: APPL) has announced its Q2 2011 financials, for the three months ending March 25.
It posted record second quarter revenue of $24.67 billion, up 83 percent compared to Q2 2010.
Net profit was $5.99 billion, up 95 percent year-on-year.
This was Apple's largest year-on-year quarterly increase ever, partly because the comparison 2010 quarter didn't include any iPad sales.
Gross margin was 41.4 percent compared to 41.7 percent a year ago, while international sales accounted for 59 percent of revenue.
"With quarterly revenue growth of 83 percent and profit growth of 95 percent, we're firing on all cylinders," said Steve Jobs, Apple's CEO.
"We will continue to innovate on all fronts throughout the remainder of the year."
Got your number
In terms of hardware sales, Apple sold 18.65 million iPhones in the quarter, up 113 percent year-on-year.
It sold 4.69 million iPads. This was the first quarter including iPad 2 sales, but there's no comparable year-on-year figure as the iPad didn't launch until April 2010.
Apple sold 7.33 million iPads during its Christmas quarter, and 4.19 million iPads during Q3 2010.
Sales of iPods continue to decline, down 17 percent year-on-year to 9.02 million; iPod touches accounted for over half of all iPods sold.
Mac sales were up 28 percent to 3.76 million units.
Swimming in the stuff
In terms of cash flow, Apple generated $6.2 billion from operations. It ended the quarter with cash, cash equivalents, short term and long term investments of $65.8 billion, up $6.1 billion.
It said it expected to post revenues of around $23 billion for Q3 2011, compared to $15.7 billion in Q3 2010.
[source: Apple]
News
Contributing Editor
A Pocket Gamer co-founder, Jon is Contributing Editor at PG.biz which means he acts like a slightly confused uncle who's forgotten where he's left his glasses. As well as letters and cameras, he likes imaginary numbers and legumes.
Top Stories
News
7 hours, 44 minutes ago
Red Games Co's Brian Lovell on their Apple Design Award Win: “Inclusivity was a focus from the beginning"
News
Jun 11th, 2024
App Store developers can start nominating their games for featuring later this year
Feature
6 hours, 28 minutes ago
Mobile Mavens: Are today's everlasting, live ops games holding back new innovation?
Feature
7 hours, 56 minutes ago
The key takeaway from Apple's AI-laden WWDC keynote? It's time to buy a new iPhone
Events
Tribeca Games Festival 2024 | North America | Jun 5th |
Steam Next Fest: June 2024 Edition | Jun 10th | |
WN Conference Istanbul 2024 | Jun 11th | |
GamesForum Hamburg 2024 | Europe | Jun 11th |
ESI London 2024 | Europe | Jun 13th |
Game Con Canada (GCC) 2024 | North America | Jun 14th |
Indie Dev Play 2024 | Europe | Jun 14th |
DevGAMM Vilnius 2024 | Europe | Jun 14th |
Popular Stories
Interview
Jun 5th, 2024
A galaxy far, far away… Why Star Wars: Hunters took six years to hit the target
as
Feature
Jun 3rd, 2024