September 29, 2020 Time’s Up Quantum Siege dev Armada Interactive files for bankruptcy Finish startup closes its doors
September 17, 2020 Metawear Metacore secures $29.6 million from Supercell as it rebrands from Everywear Games Also launches Merge Mansion with impressive day-30 retention
September 15, 2020 Pgc Digital PGC Helsinki Digital: How the Finnish games industry has grown over 25 years "We are not in our teens anymore; we are a mature industry"
September 2, 2020 Clever Data GameRefinery reveals a new way to optimise UA without tracking users Data Enrichment categorises games and matches with potential fans
August 18, 2020 Chari-tree Games industry supports Finnish Natural Heritage Foundation with a record-breaking half-million Euros A group of Finnish games companies have assembled the largest single donation in the history of the Finnish Natural Heritage Foundation
August 18, 2020 Fantastic Finland Rewatch the 25th Finnish Game Awards here PLUS PGC HELSINKI OFFER The fantastic Finnish games industry revealed its 2020 winners in a socially distanced celebration
July 27, 2020 The Iap Inspector How does Battle Legion monetise? Does Traplight's new strategy title fight fair or are its tactics medieval?
July 27, 2020 New Acquisition Huuuge Games acquires Finnish games studio Double Star "This acquisition marks another step forward in our Build-and-Buy strategy"
June 29, 2020 Kodisoja Leaves Supercell co-founder Mikko Kodisoja leaves the company Pursuing other ways of telling stories outside of games
June 29, 2020 The Why Analysis: Player motivations in Roblox, Fortnite and Candy Crush Saga GameRefinery runs the numbers
June 23, 2020 Jobs In Games Remote Working: Supercell's Hay Day Pop designer Ayushman Datta Gupta on developing games from home "Personally, I can't wait to go back to working in the office"
June 17, 2020 Ice Ice Baby Making Of: How Frogmind's Rumble Hockey was turned around in 9 months "Approximately 50,000 new players per day since its launch"
June 10, 2020 Pgc Digital PGC Digital: Critical Ops fires to 80 million installs worldwide Five million monthly active users
June 8, 2020 Pgc Digital PGC Digital: Rovio's Alexei Ryan outlines industry shortcuts on hiring and why recruiters should improve A third of hires take place internally globally today
May 21, 2020 Digging Deeper GameRefinery adds Player Motivations and Archetypes insights Adding more understanding of gamers' behaviours
May 19, 2020 Rumble In The Jungle Frogmind launches real-time multiplayer Rumble Hockey after short soft-launch Anthropomorphic animal sports title is available on iOS and Android
May 13, 2020 Jobs In Games Remote Working: How Rovio's design director Timothy Coolidge is operating from his 10-year-old son's bedroom "In the space of a few weeks, I sold everything and took the leap to join the games industry"
April 23, 2020 Android Only Educational game streaming service Hatch Kids launches in UK and Ireland Also available in Denmark, Finland, Sweden and Norway
April 23, 2020 Investment Finnish studio Reworks raises $4.3 million led by EQT Ventures Launches home design game Redecor
April 20, 2020 Brawling Abroad Supercell's Brawl Stars arrives in China this June Multiplayer mobile shooter was approved in March by Chinese game regulator
April 20, 2020 Let's Get Ready To Supercell-owned Frogmind soft-launches animal sports game Rumble Hockey Available across both iOS and Android in Finland, Canada, Australia, and more.
March 30, 2020 Testing Ip Impact Rovio soft-launches turn-based RPG Angry Birds Legends Available on Android in the UK, Sweden and Finland
March 20, 2020 Mmo In The Works Finnish studio Mainframe Industries raises $8.1 million for cloud gaming "We are starting from the ground up"
March 9, 2020 Slingshots Return Rovio soft-launches Angry Birds Casual in the US for "early market testing" Finland, Poland and Sweden too
February 24, 2020 Company Culture Diverse and independent teams are the key to connecting with global audiences Rovio's head of HR Heini Kaihu on the benefits of a diverse workforce
February 19, 2020 Smarter Sales Unity tweaks its accounting methods prior to rumoured IPO Reallocating sales from Finland to US
February 12, 2020 Hatch-ing A Plan Rovio refocusing mobile streaming service Hatch to save $6.5 million in 2020 Hatch cost the firm $11.8 million in 2019
February 12, 2020 Had Its Hay Day? Supercell revenues fall for third consecutive year to $1.56 billion in 2019 Profits fell to $577 million too
February 3, 2020 Slush Hires Slush appoints former COO and head of program as new CEO and president Miika Huttunen and Oona Poropudas take the top spots
January 9, 2020 Gold Pass Success Clash of Clans achieves first year-over-year revenue increase since 2015 27 per cent increase over 2018
December 17, 2019 Oh My Stars Supercell's Brawl Stars generates $422 million from first year South Korean players make up $93 million of the overall total
December 11, 2019 Happy Bird-day Angry Birds celebrates 10 years with PUBG crossover and K-Swiss footwear Now a phenomenon
December 10, 2019 Crunch Time Kukouri CEO Kim Soares on how mobile is getting harder for everyone UA costs continue to bite
December 9, 2019 Live And Kicking Angry Birds’ unexpected decade-long success From iOS to celebrity status to film:
November 20, 2019 Cultural Match Hill Climb Racing developer Fingersoft appoints Celine Pasula as CEO Ex-Grand Cru co-founder steps up
November 8, 2019 I Robot Rovio to utilise machine learning to create individualised games by 2022 Extending current use for live ops
November 5, 2019 Well Earned Supercell co-founders top Finland’s highest-earners list Ilkka Paananen and Mikko Kodisoja top
October 30, 2019 Still Flapping Rovio's Q3 2019 sales up 5% thanks to Angry Birds Dream Blast Angry Birds 2 had a soft summer
October 17, 2019 What’s Your Market? Why mobile games need a new taxonomy GameRefinery’s flexible solution
October 8, 2019 Ip Rethink Rovio restructures its branding division, potentially losing 20 staff Focusing on key partnerships in a competitive world
October 7, 2019 Crossing The Border Supercell CEO Ilkka Paananen slams increasing delays for Finnish work permits "This is a catastrophe that is seen every day at Supercell"
October 3, 2019 Know Your User How to keep players in your game via app reviews Appfollow's Anatoly Sharifulin explains
September 30, 2019 Speaker Spotlight PGC Helsinki: Timo Ylikangas will be on a panel discussing the benefits of using existing IP vs creating your own "It was and still is a forerunner industry"
September 30, 2019 Speaker Spotlight PGC Helsinki: Anette Staloy will be presenting a joint session of postmortems, as well as talking on a panel about making teams work "We need a variety of skill sets and backgrounds"
September 30, 2019 Speaker Spotlight PGC Helsinki: Cuneyt Unar will be hosting a session about using blockchain technology in mobile gaming "This is an ever-evolving and growing industry"
September 29, 2019 Speaker Spotlight PGC Helsinki: Zsuzsa James will be on a panel discussing funding strategies at the show "We are truly spoiled for choice these days"
September 29, 2019 Speaker Spotlight PGC Helsinki: Rosemary Lokhorst will be presenting a session called Leveling up to remission - A clinical study of playing toward your strength "I hope that there will be more focus on serious games and alternative uses for gaming"
September 29, 2019 Speaker Spotlight PGC Helsinki: Alexey Sazonov from Panzerdog will be part of a panel discussing mergers and acquisitions "The time to enter can't get any better"
September 29, 2019 Speaker Spotlight PGC Helsinki: Thomas Kriebernegg will be leading a session about using Apple search ads to increase paid and organic installs "Gaming is going to integrate itself into the least expected corners"
September 28, 2019 Speaker Spotlight PGC Helsinki: Luai Mahjneh will be discussing the problems that game companies face, and how to overcome them "We are inspired by our mission: to make the best real money games in the world!"