Events
Dubai GameExpo Summit 2024 | Middle East | May 1st |
The MENA Games Industry Awards 2024 | Middle East | May 2nd |
GameDev Atlantic 2024 | May 4th | |
LA Games Conference 2024 | North America | May 6th |
Mobidictum Meetup Berlin May 2024 | Europe | May 7th |
Valencia Indie Summit 2024 | Europe | May 16th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Israel Mobile Summit 2024 | Middle East | Jun 6th |
Featured Comments & Opinions
Mobile Mavens: What's the state of play for the MENA region?
Our Mavens share their thoughts on MENA market opportunities and offer advice for those doing business in the region
Nifty Craft founder Vince Ghossoub on making a card battler MMO and growth in the MENA region
"Nifty Craft utilises state of the art technology and is innovating in-game design, what more can I ask for"
"Squad Busters is a love letter to Supercell IPs"
Supercell CEO Ilkka Paananen, Squad Busters game lead Eino Joas and marketing head Rob Lowe discuss the game's origins and why it's heading for a global launch on May 29th
Latest Comments & Opinions
Building an artistic game out of tiny bricks: The making of LEGO Builder's Journey
"The challenge was to keep the game fresh, challenging and understandable all the way through"
How Snowman got noticed by Apple and became part of Apple Arcade's launch with Skate City
"This growth in audiences combined with a service like Apple Arcade allows for indie studios to take more risks"
10 YEARS ON: iPhone could be biggest social games platform, says Zynga
But only if Apple puts more effort into it
How Buildbox is opening the doors of game development for everyone
Buildbox co-founder Trey Smith on why now is the time for a free edition of the no-code development tool
Rollic, hyper-casual publishing star of 2019, launching its SDK equipped with analytic features powered by AI
Rollic co-founder and managing director Burak Vardal tells the story behind the huge scale his company achieved in less then a year, and Rollic's plans for 2020
Olivier Le Bas discusses the success of Homa Games
"We work with developers to improve their games"
Mobile engagement platform Openback on lower cost, child privacy friendly push notifications using edge computing
New on-device approach to app messaging and push notifications now ensures privacy for kids, increases control to more than double click through, all while lowering costs using edge computing
Pascal Debroek from Hatch Entertainment on the future of streaming mobile games
"We aim to bring people together to play games in new ways"
Patrik Wilkens from Azerion on the rising cost of UA and the emergence of hypercasual
"There is room and demand for innovation"
Why solving games' networking problems in 2020 will require more than additional bandwidth
Networks need to scale in new ways
Hussam Hammo from Tamatem on publishing for the Arabic and emerging markets
"The data behind it is fascinating"
Studio Zero creative director William Mesilane on wanting to create "stories that subvert the genre"
"I want to make smaller-scale games that tell more meaningful stories that subvert the genre"
Nicolas Sierro from Grand Casino Bern on delivering online casino services
"It's inspiring to be part of it"
Digit Game Studios founder Richard Barnwell on life after Scopely acquisition
"Our natural chemistry and shared vision made us feel like one powerful, international team from the outset and since the acquisition"
Industry legend Jon Hare from Tower Studios on the problems of poorly made clones
"It takes time and skill to succeed"