Events
GameDev Atlantic 2024 | May 4th | |
LA Games Conference 2024 | North America | May 6th |
Mobidictum Meetup Berlin May 2024 | Europe | May 7th |
Valencia Indie Summit 2024 | Europe | May 16th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Israel Mobile Summit 2024 | Middle East | Jun 6th |
WN Conference Istanbul 2024 | Jun 11th | |
DevGAMM Vilnius 2024 | Europe | Jun 14th |
Featured Comments & Opinions
Mobile Mavens: The industry wades in on Squad Busters from its “transformative impact” to being “corporate box ticking”
We asked the industry what it thinks of the sixth Supercell game to get a global launch
Mobile Mavens: What's the state of play for the MENA region?
Our Mavens share their thoughts on MENA market opportunities and offer advice for those doing business in the region
Nifty Craft founder Vince Ghossoub on making a card battler MMO and growth in the MENA region
"Nifty Craft utilises state of the art technology and is innovating in-game design, what more can I ask for"
Latest Comments & Opinions
The ascendance of hyper-casual part one: Drawing the lines between the different gaming genres
Part one of three: Status quo
"We're still learning": Dumpling Design on revamping its first game as Dashy Crashy Turbo
Travis Ryan talks feature creep, experimental monetisation and getting Apple's attention
What's the potential for eSports in India?
And does mobile have a part to play?
3 lessons from an indie developer's first GDC
Frank DiCola discusses scheduling, sessions and not taking no for an answer
Why ZeptoLab is moving into midcore publishing
Head of Publishing Mike Sviblov explains all
Why does Flurry say mobile game engagement is down?
Rovio's Wilhelm Taht dives into the stats
Trying to get a grip on Nintendo Switch
Hands on with the latest contender
Shadowgun Legends will do monetisation "completely differently", says Madfinger
No timers, no energy
Kuato Studios on learnifying gaming and not gamifying learning
Creative Director Kris Turvey explains the game-first approach
Jobs in Games: Big Huge Games' Brad Fisher on how to get a job as a Game Designer
DomiNations Game Designer shares career insights
Now playing: EA's Devin Nambiar on Summoners War
What games are keeping the industry busy after hours?
How did our Indie Mavens get their first jobs in video games?
We ask, they tell
Flashback Friday: The death of tablet gaming gives Nintendo Switch its best opportunity for success
There's a gap forming, and Nintendo should fill it
How a non-gamer found App Store success with single-mechanic "digital toys"
The story of The Frosty Pop Corps
Why Finnish developer Small Giant is ditching casual comforts with Empires & Puzzles
CEO Timo Soininen discusses the thinking behind its latest game