Company Profile
Last Updated:
Feb 4th, 2014
-
Website
-
Twitter
-
Facebook
About
Description
Guerrilla is a young but rapidly expanding game development studio, with a growing reputation as one of Europe's leading game developers.
Founded at the beginning of 2000 as the result of a merger between three smaller Dutch game developers, the company now employs 130 developers, designers and artists, encompassing 20 different nationalities.
Office
- Herengracht 410
- Amsterdam
- 1017 BX
- Netherlands
Company Coverage
pguk
news
Oct 14th, 2014
Killzone: Mercenary update lets you play it on the big screen from November 14th with PlayStation TV compatibility
pguk
news
Apr 15th, 2014
Offline bots will finally be available in Killzone: Mercenary for Vita tomorrow
pguk
news
Dec 23rd, 2013
[Update] Killzone: Mercenary is less than half price on PS Vita in Sony's '12 Deals of Christmas' promotion
pguk
news
Nov 28th, 2013
Killzone: Mercenary updates will add more multiplayer maps and Vita TV support by mid-2014
pguk
walkthrough
Aug 27th, 2013
Get a head start in the Killzone: Mercenary multiplayer beta - hints, tricks, and tips
pguk
news
Aug 19th, 2013
The Killzone: Mercenary open beta will go live for PS Plus subscribers tomorrow
pguk
news
Jun 11th, 2013
E3 2013: Sony releases a new Killzone: Mercenary trailer featuring some more of the cut-throat FPS's gameplay
pguk
news
Jun 6th, 2013
Killzone: Mercenary's multiplayer component will feature 6 maps, 3 different modes, and support up to 8 players
Top Stories
News
7 minutes ago
Why Dlala Studios pitches its next game at least 18 months before finishing development
News
Jun 9th, 2024
PocketGamer.biz Podcast Week in Mobile Games E15 - Star Wars: Hunters finally launches, the West's MOBA problem, and Xbox handheld rumours
News
Jun 7th, 2024
Week in Views - The hunt for the new Star Wars game, Xbox goes handheld, and cats versus monsters…
News
Jun 7th, 2024
Week in Views - The hunt for the new Star Wars game, Xbox goes handheld, and cats versus monsters…
News
Jun 7th, 2024
Metacore's Teppo Soininen: “Anybody who has put a game into soft launch knows there’s still plenty of space for f*ck ups.”
Events
Tribeca Games Festival 2024 | North America | Jun 5th |
Steam Next Fest: June 2024 Edition | Jun 10th | |
GamesForum Hamburg 2024 | Europe | Jun 11th |
WN Conference Istanbul 2024 | Jun 11th | |
ESI London 2024 | Europe | Jun 13th |
DevGAMM Vilnius 2024 | Europe | Jun 14th |
Game Con Canada (GCC) 2024 | North America | Jun 14th |
Indie Dev Play 2024 | Europe | Jun 14th |