Unfortunately, the UK Office of Fair Trading hasn't released the list of 38 free-to-play games it analysed as part of its investigation into children's online games.
But looking at its general conclusions, we'd expect there were plenty of titles involving horses, fairies, pirates and puppies.
The OFT concluded that 'most' of the 38 games - developed by companies in the UK, European and globally - breached UK consumer protection law as it applies to children in one or more respects.
Homework for all
For that reason, the OFT has released a set of proposed principles that will explain to developers how they can compile with UK law; typically these are subtle rewordings.
For example, games for children [and it could be argued adults too] need to give equal prominence to spending in-game currency and other available options.
"This plant takes 30 minutes to grow. Finish now by using a seed or wait" is fine, but "Use a seed to finish growing this plant now" is not.
It's well worth reading these proposed principles - check them out here.
Teacher's pets
Of course, a few developers are already careful in terms of warning consumers about in-app purchases.
As part of our ongoing Monetizer series, IAP warnings is something we log; we've noted 3 such warnings in the more than 50 games we've analysed to-date.
For example, when you boot up Supercell's Hay Day for the first time, you see a warning message that the game uses IAP and how to switch them off.
Of course, Hay Day does have a very sophisticated IAP economy, so the OFT might have other issues with it, but at least Supercell demonstrates you can be upfront about IAP and still be very successful.
It's a similar story in Gameloft's Ice Age Village which also has a warning splash screen, albeit one that pops up after you've finished the tutorial.
Another game that's really keen to warn about IAP is GungHo Online's Freak Tower.
It has a warning splash screen when you boot up, and then when you go to the store to buy an item, you have to go through three separate confirmation taps.
You can check out the opening splash screen at 1:21 and the store warnings at 9:49 in the video below.
Feature
Contributing Editor
A Pocket Gamer co-founder, Jon is Contributing Editor at PG.biz which means he acts like a slightly confused uncle who's forgotten where he's left his glasses. As well as letters and cameras, he likes imaginary numbers and legumes.
Related Articles
Top Stories
News
3 hours, 17 minutes ago
Squad Busters has 20 million pre registrations with 30 million in its sights
News
3 hours, 39 minutes ago
Carry1st's African Cup to feature Call of Duty: Mobile tournament with $15,000 prize pool
Feature
1 hour, 53 minutes ago
Apple and Nintendo's Delta blues: A legal timebomb or just the new normal?
Feature
6 hours, 54 minutes ago
Mobile Mavens: The industry wades in on Squad Busters from its “transformative impact” to being “corporate box ticking”
Feature
8 hours, 37 minutes ago
New release roundup: The best new mobile games from the morality of AI to Dadish’s 3D journey
Events
GameDev Atlantic 2024 | May 4th | |
LA Games Conference 2024 | North America | May 6th |
Mobidictum Meetup Berlin May 2024 | Europe | May 7th |
Valencia Indie Summit 2024 | Europe | May 16th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Israel Mobile Summit 2024 | Middle East | Jun 6th |
WN Conference Istanbul 2024 | Jun 11th | |
DevGAMM Vilnius 2024 | Europe | Jun 14th |