Featured Interviews
A SODA SAGA
Apr 29th, 2024
King’s Paula Ingvar: a games industry journey from "I’m not worthy!" to Candy Crush Soda’s VP of product
Latest Interviews
INTERVIEW
Jun 23rd, 2014
Ruby Seven on operating at the lucrative, competitive intersection of F2P and social casino gaming
INTERVIEW
Jun 17th, 2014
Stop being so English: Devs need to shatter their shyness and fish out funding, says Creative England
INTERVIEW
Jun 16th, 2014
Search no more: How Player1 is looking to revolutionise mobile game discovery
INTERVIEW
Jun 13th, 2014
Fighting FIFA: How securing the England license has given one indie a run at World Cup glory
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INTERVIEW
Jun 13th, 2014
Chinese dev VOLV Interactive on making WWII games for the western market
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INTERVIEW
Jun 12th, 2014
How UCWeb grew its dominant mobile browser position in China to create the UC 9Game platform
INTERVIEW
Jun 9th, 2014
You can't port PC games direct to mobile, says Russian online powerhouse My.com
INTERVIEW
Jun 5th, 2014
No compromise between midcore and core. We're swinging hard for core, says Super Evil Megacorp CEO
INTERVIEW
Jun 4th, 2014
Nix Hydra on 9m Egg Baby downloads with zero marketing, $5m in VC cash, and the future of games for girls
INTERVIEW
Jun 4th, 2014
How TreSensa's Fortumo hook up lets you monetise unbanked HTML5 gamers via carrier billing
INTERVIEW
Jun 3rd, 2014
Mobile is still a strange beast to us, says AdventureQuest Worlds creator Adam Bohn
OPINION
Jun 3rd, 2014