German middleware provider Trinigy is building out its mobile and handheld strategy with a new push called Vision on the Go.
It's going to reveal its full thinking at GDC 2011, but will combine its browser-based WebVision technology across smartphones, tablets and handhelds.
Trinigy says development has already begun on an iOS version of its Vision Game Engine, as well as a version that supports a soon-to-be-announced handheld device.
Look to the horizon
"We've always believed that technology should enhance, not hinder, creativity in game making, which is why we've built such a modular, cross-platform technology," said Felix Roeken, general manager at Trinigy.
"Our mobile strategy is designed to offer developers of browser-based, mobile and handheld games the same performance, the same flexibility - the same limitless freedom - our technology and support provide to PC game and console game developers."
You'll be able to find out more at GDC (booth 1810), or you can schedule a private demonstration by emailing sales [at] trinigy [dot] net.
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A Pocket Gamer co-founder, Jon is Contributing Editor at PG.biz which means he acts like a slightly confused uncle who's forgotten where he's left his glasses. As well as letters and cameras, he likes imaginary numbers and legumes.
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