As part of an interview with the New York Times, Finnish developer Supercell has revealed that iOS titles Clash of Clans and Hay Day are currently generating a total of more than $500,000 per day for the studio.
That means that, once Apple has taken its 30 percent cut, Supercell takes home $350,000 in revenue from the two titles every 24 hours.
For comparison's sake
Over the course of a 30-day month, that equates to $10.5 million a sum that places Supercell in esteemed company.
DeNA's Rage of Bahamut, for instance, was estimated to be making $2.6 million a month in sales back in June 2012.
NaturalMotion's CSR Racing, meanwhile, made headlines in August when it was revealed that the game had generated more than $12 million in one month.
Though stretched across two titles rather than one, such numbers are extremely impressive nonetheless - although, perhaps, not altogether surprising.
Clash of Clans in particular has been dominating the iOS top grossing games charts of late as we discovered in a recent edition of the PocketGamer.biz Charticle performing strongly on both the iPhone and iPad despite Supercell's 'tablet first' strategy.
[source: New York Times]
News
Related Articles
Feature
Jun 10th, 2024
Hot Five: Squad Busters’ supercharged launch, Pokémon’s record revenue, and Star Wars: Hunters finally hits the target
Top Stories
News
2 hours, 37 minutes ago
App Store developers can start nominating their games for featuring later this year
News
3 hours, 52 minutes ago
Apple joins generative AI revolution with Apple Intelligence and ChatGPT support
News
8 hours, 50 minutes ago
Royal Match takes a sweet lead over Candy Crush as Honkai: Star Rail zooms by Genshin Impact
News
10 hours, 52 minutes ago
Devsisters’ Chris O’Kelly talks upselling IP to fans across multiple games without cannibalization
News
10 hours, 52 minutes ago
Devsisters’ Chris O’Kelly talks upselling IP to fans across multiple games without cannibalization
Feature
Jun 10th, 2024
Hot Five: Squad Busters’ supercharged launch, Pokémon’s record revenue, and Star Wars: Hunters finally hits the target
Events
Tribeca Games Festival 2024 | North America | Jun 5th |
Steam Next Fest: June 2024 Edition | Jun 10th | |
WN Conference Istanbul 2024 | Jun 11th | |
GamesForum Hamburg 2024 | Europe | Jun 11th |
ESI London 2024 | Europe | Jun 13th |
Game Con Canada (GCC) 2024 | North America | Jun 14th |
Indie Dev Play 2024 | Europe | Jun 14th |
DevGAMM Vilnius 2024 | Europe | Jun 14th |