Mobile monetisation outfit Flexion has released the Q3 market update for its Android, Symbian and Java game wrapper technology.
Gross revenue generated through the platform was 4.2 million (around $5.4 million) for the three months ending September 2012.
This is down from 4.5 million in the previous quarter.
World of possibilities
However, Flexion saw its reach grow with 46 million new customers added over the three months, up 140 percent year-on-year. Its cumulative user total is now 210 million
The fastest growing country continues to be Brazil, which together with Argentina and Mexico were the best performing countries in terms of consumer spend.
Flexion's biggest market in absolute terms remains Europe, though.
The most popular game of the 1,100 hosted on the platform during the quarter was EA Mobile's Need for Speed: Hot Pursuit.
In terms of session volume, Flexion hosted 30.4 million free trials, of which 2.95 million converted into a premium transaction; a conversion rate of 9.7 percent.
For more information, visit the Flexion website.
News
Contributing Editor
A Pocket Gamer co-founder, Jon is Contributing Editor at PG.biz which means he acts like a slightly confused uncle who's forgotten where he's left his glasses. As well as letters and cameras, he likes imaginary numbers and legumes.
Top Stories
News
3 hours, 45 minutes ago
Red Games Co's Brian Lovell on their Apple Design Award Win: “Inclusivity was a focus from the beginning"
News
Jun 11th, 2024
App Store developers can start nominating their games for featuring later this year
Feature
2 hours, 29 minutes ago
Mobile Mavens: Are today's everlasting, live ops games holding back new innovation?
Feature
3 hours, 57 minutes ago
The key takeaway from Apple's AI-laden WWDC keynote? It's time to buy a new iPhone
Events
Tribeca Games Festival 2024 | North America | Jun 5th |
Steam Next Fest: June 2024 Edition | Jun 10th | |
WN Conference Istanbul 2024 | Jun 11th | |
GamesForum Hamburg 2024 | Europe | Jun 11th |
ESI London 2024 | Europe | Jun 13th |
Game Con Canada (GCC) 2024 | North America | Jun 14th |
Indie Dev Play 2024 | Europe | Jun 14th |
DevGAMM Vilnius 2024 | Europe | Jun 14th |
Popular Stories
Interview
Jun 5th, 2024
A galaxy far, far away… Why Star Wars: Hunters took six years to hit the target
as
Feature
Jun 3rd, 2024