The mobile games industry is expected to generate between $55 billion and $60 billion in 2018 and grow up to $95 million in 2022, according to Digi-Capital.
The market intelligence firm has released its Games Report for Q1 2018, which forecasts the growth of the entire video games industry from 2018 to 2022 and looks back on the market in 2017.
Mobile game revenues are predicted to make up two-fifths of the entire industry's revenues in 2022. While VR and AR will "be big", neither technology will come close to the level of success that mobile is expected to achieve.
Around the world
The US, Japan, China, and South Korea combined are expected to generate almost two-thirds of global gaming revenues in 2022. However, Asia's combined revenues are still expected to beat out the US and western Europe's combined revenues.
In terms of investment, 2017 saw over $2 billion poured into games companies around the world. Mobile games and AR/VR tech were two of the biggest industries for investment.
M&A spending fell to $5 billion for 2017, down to a similar level in 2015. However, with Netmarble, SEA, and Rovio all going public, IPO values increased drastically compared to 2016.
The full report can be purchased from Digi-Capital on its website.