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About
About
In November 2012, I quit my job, moved across the country, and started working full-time as an indie game designer. My second commercial title was Bombball for Ouya, Mac, and PC. In late 2013, I won the Oculus VR Jam with a prototype called Ciess. Now, I’m working on turning Ciess into a full game called Darknet, set to release alongside the Oculus Rift. It’s by far the largest project I’ve ever worked on.
So far, this whole game development thing has been awesome.
Articles featuring E McNeill
Articles featuring E McNeill
NO MONITISATION
Mar 27th, 2019
Indie Spotlight: Big Indie Pitch winner E McNeill on cutesy puzzler Squeelings and making it as a solo developer
STEALING A MARCH?
Jun 8th, 2015
Is the success of Google Cardboard good or bad for the future of VR?
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Top Stories
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Feature
Jun 3rd, 2024
May 2024 mobile game charts: Brawl Stars peaks, Supercell rises, and Dungeon & Fighter Mobile’s big China launch
Feature
Jun 3rd, 2024
Hot Five: Squad Busters launches globally, AFK Journey gets innovative, and Juicy Button Games has big plans for 4X strategy genre
Events
Gotland Game Conference 2024 | Nordic | Jun 3rd |
Tribeca Games Festival 2024 | North America | Jun 5th |
Guerrilla Collective 2024 | North America | Jun 6th |
Israel Mobile Summit 2024 | Middle East | Jun 6th |
Angles 24 Freeplay Conference | Australasia | Jun 6th |
Game Audio Symposium 2024 | Europe | Jun 7th |
PitchYaGame Live 2024 | Jun 7th | |
Games Growth Summit 2024 | Europe | Jun 7th |