Japanese mobile social gaming company, DeNA (TYO:2432), has announced record financial figures for the fifth consecutive quarter in a row.
For the three months ending December 31, net sales were ¥29.5 billion ($359 million), up 153 percent year-on-year, and 7 percent compared to Q2.
Net income was ¥8.16 billion ($100 million), up 173 percent year-on-year.
DeNA now predicts it will post $1.3 billion of revenues for its entire fiscal year, up from $590 million last year.
Micro transactional mix
In terms of DeNA's business breakdown, it said 81 percent of revenue came from game-related transactions, 10 percent were avatar-related, and 7 percent was from advertising.
Its Mobage mobile social platform now has 24.5 million users.
More significantly in terms of generating revenue, 309 third party developers have launched 764 titles on Mobage, while new games such as Phantasy Star Eternal Hunters and Exit are planned for release soon.
From mobile to PC
DeNA also launched the PC-based Yahoo! Mobage in Japan in October 2010. It has 2 million registered users, of which 57 percent are aged over 30 and 26 percent are age 20 to 29. There are 149 games from 88 third party developers live on the platform.
The company hopes to diversify its business as partners release games based on TV licences and manga characters, as well as rolling out subscription options.
It said it would launch its ngCore platform, together with US acquisition ngmoco in April, while Samsung's deal to embed Mobage within all its non-Japanese handsets would launch later in the spring.
The company ended the quarter with cash and equivalents of ¥44.4 billion ($544 million), down 5 percent compared to the total at the end of the previous quarter.
[source: DeNA]
News
Contributing Editor
A Pocket Gamer co-founder, Jon is Contributing Editor at PG.biz which means he acts like a slightly confused uncle who's forgotten where he's left his glasses. As well as letters and cameras, he likes imaginary numbers and legumes.
Top Stories
Feature
May 17th, 2024
New release roundup: The best new mobile games from a battle royale to a console classic remake
Feature
May 16th, 2024
Behind the scenes: How adding sandwich offers to an idle merge game boosted three metrics at once
Events
Digital Dragons | Europe | May 19th |
GamesBeat Summit 2024 | North America | May 20th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Nordic Game Spring 2024 | Nordic | May 21st |
Impact 2024 - Indie Games | May 23rd | |
Morocco Gaming Expo | Africa | May 24th |
MomoCon 2024 | North America | May 24th |
Unreal Fest Gold Coast 2024 | Australasia | May 29th |
Popular Stories
Feature
May 14th, 2024
53 top mobile games in soft launch: Squad Busters, Battle Guys: Royale, Plants vs. Zombies 3, LEGO Hill Climb Adventures, and more
Feature
May 13th, 2024
Hot Five: Dubai's new Gaming Visa, April's mobile game charts, and Xbox studio closures
Interview
May 13th, 2024