Japanese mobile social gaming company DeNA (TYO:2432), has announced its figures for its 2012 financial year, the 12 months ending 31 March 2013.
Total revenue was ¥203 billion (approximately $2 billion), up 38 percent year-on-year.
Operating profit was ¥76.8 billion ($775 million), up 28 percent.
"DeNA's full-year revenues and operating profits increased for the ninth consecutive year, representing growth every year since the company went public," said CEO and president Isao Moriyasu.
"We will continue to pursue aggressive growth worldwide for our mobile internet business, especially in the mobile social games sector."
Growing west
During Q4, sales were ¥52.3 billion yen ($528 million), up 22 percent.
Operating profit during the three months was ¥18.2 billion ($184 million).
DeNA noted that consumption of its MobaCoin platform virtual currency in Japan dropped 2.5 percent during the quarter to $588 million.
However, international consumption continues to grow. Although it didn't give precise numbers, it says it is 'approaching $70 million' on a quarterly basis.
This has been driven by the success of titles such as Rage of Bahamut, MARVEL: War of Heroes and Blood Brothers - a title we recently considered in our Charticle feature.
DeNA says it plans to "turn Mobage West into a profitable operation during the summer".
The company ended the fiscal year with cash and cash equivalents of $680 million
[source: DeNA]
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A Pocket Gamer co-founder, Jon is Contributing Editor at PG.biz which means he acts like a slightly confused uncle who's forgotten where he's left his glasses. As well as letters and cameras, he likes imaginary numbers and legumes.
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