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About
About
Craig Chapple is a freelance analyst, consultant and writer with specialist knowledge of the games industry. He has previously served as Senior Editor at PocketGamer.biz, as well as holding roles at Sensor Tower, Nintendo and Develop.
Articles by Craig Chapple
All articles written by Craig Chapple
News
Feb 15th, 2019
Report: Facebook wanted to buy Unity game engine to drive VR and AR business
Wants to be a key player in the next major computing platform after mobile
as
News
Feb 13th, 2019
The Legend of Zelda: Link’s Awakening remake set for Nintendo Switch 2019 release
Job News
Feb 13th, 2019
Former Grand Cru CEO Markus Pasula joins Supercell as game developer
Former Rovio SVP of global studios Antti Viitanen took up reigns of Grand Cru in February 2018
News
Feb 13th, 2019
Candy Crush maker King's revenue up in 2018 to $2bn, touts $100m ads business
"The next phase about where the ad business heading is about continued scaling"
News
Feb 12th, 2019
‘Kid-safe’ ads platform SuperAwesome raises $13m to build YouTube rival
New video on demand service aimed at the seven-to-12 age group
Comment & Opinion
Feb 12th, 2019
After generating $1 billion-plus from each of its first four games, Supercell’s falling revenue is kind of the point
2019 could see the company experience explosive growth again
as
Job News
Feb 12th, 2019
Supercell staffing up China game development studio
CEO Ilkka Paananen discusses his evolving vision for the company
Report: Facebook wanted to buy Unity game engine to drive VR and AR business
Wants to be a key player in the next major computing platform after mobile
The Legend of Zelda: Link’s Awakening remake set for Nintendo Switch 2019 release
Former Grand Cru CEO Markus Pasula joins Supercell as game developer
Former Rovio SVP of global studios Antti Viitanen took up reigns of Grand Cru in February 2018
Candy Crush maker King's revenue up in 2018 to $2bn, touts $100m ads business
"The next phase about where the ad business heading is about continued scaling"
‘Kid-safe’ ads platform SuperAwesome raises $13m to build YouTube rival
New video on demand service aimed at the seven-to-12 age group
After generating $1 billion-plus from each of its first four games, Supercell’s falling revenue is kind of the point
2019 could see the company experience explosive growth again
Supercell staffing up China game development studio
CEO Ilkka Paananen discusses his evolving vision for the company
Top Stories
News
10 hours, 10 minutes ago
Nintendo releases first official statement on "the successor to Nintendo Switch"
News
10 hours, 39 minutes ago
Microsoft closes Mighty Doom dev Alpha Dog, Arkane Austin, Tango Gameworks and more
News
10 hours, 55 minutes ago
Nintendo made $10.8 billion in FY24 with mobile and IP income up 81.6%
Feature
11 hours, 33 minutes ago
Mobile Mavens: The industry has its say on Squad Busters ability to draw in “untapped audiences” with its “influence from a range of genres”
Feature
May 7th, 2024
Hot Five: Supercell’s Squad Busters supremacy, Brawl Stars bounces back, and a games industry journey at King
Feature
May 7th, 2024
April 2024 mobile game charts: Call of Duty: Warzone Mobile loses launch momentum and Brawl Stars’ astronomical rise
Events
Valencia Indie Summit 2024 | Europe | May 16th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Israel Mobile Summit 2024 | Middle East | Jun 6th |
WN Conference Istanbul 2024 | Jun 11th | |
DevGAMM Vilnius 2024 | Europe | Jun 14th |
Develop: Brighton 2024 | Europe | Jul 9th |
Mobidictum Meetup Barcelona September 2024 | Europe | Sep 1st |
Pocket Gamer Connects Helsinki 2024 | Nordic | Oct 1st |