Casual
Article Types
- All [192]
- Mobile Mavens [1]
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- The Charticle [2]
- Data & Research [3]
- Job News [7]
- Feature [10]
- Comment & Opinion [12]
- Interview [27]
- News [128]
Interview
Aug 3rd, 2023
FanDuel’s Aaron Champagne on creating a skill based gaming platform for mobile
FanDuel FaceOff features competitive play on games such as Boggle and Breakout Blitz
Interview
Aug 2nd, 2023
Game Taco CEO Nancy MacIntyre on the creation of skill gaming platform FanDuel Faceoff
Interview
Feb 15th, 2023
PLAYSTUDIOS' Mickey Sonnino talks diversified portfolio and the magic of loyalty programs
Interview
Jul 25th, 2022
PocketGamer.biz Podcast: Squid Games' Jackie Jin on the importance of credibility and culture in a casual games studio
Interview
Aug 12th, 2020
Interview: How Zynga mixed casual card gaming with strong social mechanics in Bluff Plus
Zynga Turkey general manager Buğra Koç talks us through the design and development
Interview
Jun 4th, 2019
WeQ: Investment in ad tech, development and publishing sets us apart from hyper-casual competition
Interview
Jul 5th, 2018
After 370 million downloads casual dev Ilyon looks to drive more revenue from its broad portfolio
CMO Ilya Molodetsky discusses how the studio has grown over the last two years
Interview
Jun 28th, 2018
How a move into the hyper-casual games market provided MAG Interactive with a spring in its step
Interview
Jun 7th, 2018
Following its $500m takeover Plarium expands into the casual games space with Lost Island: Blast Adventure
Director of game design Dima Karger discusses the studio's adventure into a new genre
Interview
Sep 5th, 2017