Retention
Article Types
- All [41]
- Special Report [1]
- Week that was [1]
- Monetizer [1]
- The Charticle [1]
- Profile [2]
- Data & Research [4]
- Mobile Mavens [6]
- Chart of the Week [7]
- Feature [9]
- The IAP Inspector [9]
Data & Research
Jun 6th, 2016
Wooga's debut Apple Watch game is retaining players twice as well as mobile games
Interview
May 27th, 2016
How Nitrome committed to retention, promising a new level every day for Leap Day
Interview
May 26th, 2016
Why we ditched "esoteric" UI and fixed poor retention to give Lumo's Cat another life
News
May 18th, 2016
Casual games steal midcore's clothes as Candy Blast Mania adds PVP Puzzle Tournaments
News
May 17th, 2016
Experimenting with RPG retention, Glu brings guilds to Britney Spears: American Dream
Interview
May 10th, 2016
We're more Supercell than Machine Zone, says Nordeus CEO Branko Milutinovic
Belgrade firm takes retention-first, long-term view for next game
The Charticle
May 9th, 2016
What's been the impact of adding guilds to Star Wars: Galaxy of Heroes' grossing performance?
Data & Research
May 3rd, 2016
Increasing competition sees Day 7 retention for mobile F2P mobile games drop 50%
Interview
Apr 28th, 2016
How adding guilds plays into longterm retention for Star Wars: Galaxy of Heroes
Mobile Mavens
Apr 13th, 2016