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News
Jan 11th, 2024
2023 saw record highs in time spent on mobile and almost half a million app installs every minute
Here are five key stats to know from data.ai's State of Mobile 2024
News
Jan 10th, 2024
Pocket Gamer Connects London: The Webstore Wizardry and Alternative Revenue Models tracks
News
Jan 10th, 2024
China and US accounted for more than 50% of the $107 billion spent on mobile games in 2023
data.ai’s latest report reveals all about regional revenue and download differences
News
Jan 3rd, 2024
Genshin Impact, Fate/Grand Order, Goddess of Victory: Nikke… How would the big gachas fare with a China ban?
News
Dec 20th, 2023
Royal Match and League of Legends: Wild Rift among 19 games to cross $1 billion in revenue in 2023
News
Dec 14th, 2023
A third of the workforce slashed in 2023 as Hasbro lets go another 1,100 roles
Hasbro’s toyline sales slump is to blame, not its video games
News
Dec 12th, 2023
MAG Interactive records biggest year yet after Wordzee marketing push
MAG Interactive recorded net sales of $34.6 million this year, at a 10% yearly increase
News
Dec 11th, 2023
Monster Hunter Now is a roaring success, making $100 million in under three months
Another milestone for Monster Hunter Now solidifies Niantic’s latest success
News
Dec 6th, 2023
Candy Crush to lose its crown in 2024? But overall mobile game revenues will be up
News
Dec 4th, 2023
Hybridcasual conquers the $2 billion mark in 2023
The hybridcasual genre is projected to reach $2.1 billion in annual revenue this year
News
Nov 28th, 2023
Are core games the road to success? 49% yearly revenue growth projected in India until 2028
Lumikai and Google’s new report projects a $7.5 billion valuation for Indian gaming by 2028
News
Nov 27th, 2023
Bluepoch’s debut time travel game Reverse: 1999 reaches $15 million
The latest Chinese gacha game is coming out of stealth with impressive early figures