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Jul 27th, 2013
PocketGamer.biz Week That Was: Apple get hacked, EA names the App Store as its biggest money spinner, and we go big on China
Jul 20th, 2013
PocketGamer.biz Week That Was: Gamevil hits 300M, Kabam's worth $700M, while Microsoft loses $900M but looks to Halo
Jul 13th, 2013
PocketGamer.biz Week That Was: App Store turns 5, the news from Develop 2013, and did Unity turn down a $750 million deal?
Jul 6th, 2013
PocketGamer.biz Week That Was: Develop's Indie Showcase, Kakao and WeChat boom, and is The Drowning drowning?
Jun 29th, 2013
PocketGamer.biz Week That Was: Ouya arrives, King raids the sock drawer, and Google ponders an unconsole of its own
Jun 22nd, 2013
PocketGamer.biz Week That Was: iPhone gamepads are go, Puzzle & Dragons hits new milestone and Clash of Clans eyes up Asia
Jun 8th, 2013
PocketGamer.biz Week That Was: Supercell and GungHo team up, E3 looms, and OMGPOP bursts
Jun 1st, 2013
Week That Was: Messaging services and games go huge globally, Square Enix looks for mobile revival, and Sony to let Vita shine
May 25th, 2013
PocketGamer.biz Week That Was: Xbox One snubs mobile, Unity goes free and Amazon goes global
May 18th, 2013
PocketGamer.biz Week That Was: San Francisco swaggers, Puzzle and Dragons roars, and Google responds to Game Center
May 11th, 2013
PocketGamer.biz Week That Was: Apple swings the banhammer, Sony loves the indies, and a new unconsole appears
May 4th, 2013
PocketGamer.biz Week That Was: iOS to be flattened, Minecraft Pocket hits 10 million, and Zynga attempts a 'sticky' sequel
Apr 27th, 2013