Brawl Stars
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No more lootboxes. Supercell unveils a new monetisation strategy for Brawl Stars
The company is straying away from lootboxes in favour of deterministic rewards

Frank Keienburg, Brawl Stars Game Lead, on Supercellian culture and what other platforms can learn from mobile

Brawl Stars US downloads surge 350% following sponsorship of Mr Beast's Squid Game

Supercell's secret for growing Brawl Stars to a $1 billion success
"We hit our all-time daily active user record just a few months ago!"

Supercell saw great success in 2020, despite COVID-19 pandemic
"We, of course, are incredibly lucky to work in the games business"

YouTube Gaming is hosting a mobile games tournament with a $50,000 prize for charity
as
News
Aug 13th, 2020

Tencent's revenue up 28 per cent year-on-year as it generates $31.5 billion
"We achieved generally robust operating and financial results in the second quarter"
as
News
Jul 21st, 2020
