March 30, 2016 Prototype Payment What UK developers need to know about the UK Games Fund Up to £25,000 for developers to build prototypes
March 29, 2016 Kickstarter Knowledge Rockfish's Michael Schade on how to run a Kickstarter campaign Be prepared, and don't overpromise
March 24, 2016 Last Call Final week to enter the Very Big Indie Pitch at PG Connects Bangalore 2016 There's success and prize money waiting for the top talent
March 24, 2016 Dynamic Prices Scientific Revenue's Ted Verani on increasing your LTV through dynamic IAP pricing Different people, different prices
March 23, 2016 Oh, Canada Unity, Vlambeer, Rovio, Gamevil, Resolution, Miniclip, Creative Mobile and more confirmed on PG Connects Vancouver advisory panel Smart minds
March 22, 2016 Go Fund Me Barrie Dowsett on how UK developers can get money from the government Seed investment and tax relief for video games to the rescue
March 21, 2016 Jetfuel Video: Execution Labs' Keith Katz on the point of game accelerators What they should offer you, and warning signs to look out for
March 17, 2016 Fresh Talent Deadline for the Very Big Indie Pitch at PGC Bangalore 2016 is 31 March Time for indies to shine
March 15, 2016 Bangalore Ftw Microsoft, Unity, VentureBeat confirmed for PGC Bangalore 2016 advisory board They join FICCI, Reliance Games, TAGS, and Steel Media
March 10, 2016 Canada Try Pocket Gamer Connects Vancouver 2016 - June 28-29 - is go, go, go Call for speakers and Super Early Bird offer
March 7, 2016 India Calling Amazon, Boomlagoon, Google, Flaregames, EA and more unveiled for PGC Bangalore 2016 First wave of speaker announcements showcases diversity of conference content
March 1, 2016 Pgc Bangalore 2016 It's all about indies at Pocket Gamer Connects Bangalore 2016 The Big Indie Pitch returns to the fast-growing market
February 25, 2016 India Indies Very Big Indie Pitch at PGC Bangalore 2016 welcomes India's Game Hack finalists for second year running Want to enter? Game Hack submissions are now open!
February 12, 2016 Bigger Better Bangalore Get the lowdown on the fast-growing Indian mobile games market on 21-22 April at PGC Bangalore 2016 Grab a head start on the next big mobile games market
February 10, 2016 Pgc Bangalore Speakers Call for speakers for Pocket Gamer Connects Bangalore 2016 Come share your thoughts
February 5, 2016 Making It Video: Disco Pixel's Trevor Stricker on making it as an indie Everyone's doing it
February 4, 2016 Get It Right Video: Mobile Game Partners on how to get self-publishing right General design tips too
February 3, 2016 Investment Investigation Video: Ignited Artists on the 6 types of funding Six ways to get funded
February 3, 2016 Business Panel Video: Business experts discuss how to run an indie games business Making games and money
February 2, 2016 Data Revolution Video: Fiksu's Glenn Kiladis on the mobile data revolution It's a brave new world
February 2, 2016 Sandbox Postmortem Video: Pixowl's Sebastien Borget on the success of The Sandbox What went well, and how you can be successful too
February 1, 2016 Funding And Features Video: Flow State Media on how to get funded and featured Get money, then get more money
February 1, 2016 Beyond Ltv Video: Wooga on looking beyond your game's LTV Not all installs are trackable
January 29, 2016 Not Taxing Why did Myriad Associates come to PG Connects London 2016? Barry Dowsett on R&D tax credits
January 28, 2016 Local Talent How the Vancouver Economic Commission is helping game developers to thrive Nancy Mott explains
January 27, 2016 Listen Up Zemeho explains its 'in-game Spotify' music service Valinta at PG Connects London 2016 Kimmo Kuusipalo reveals all
January 26, 2016 Making Some Noise Why did UK indie JAM2Games come to PG Connects London 2016? Meet and greet
January 26, 2016 Indie Growth Video: How to grow your business as an indie developer From tiny acorns grow great oaks
January 25, 2016 Industry Buzz Why did French indie Digixart come to PG Connects London 2016? Meet and greet
January 25, 2016 Big Ideas Video: Mobile developers discuss what makes the best ideas Dream a little bigger
January 22, 2016 Read Them All The top 11 talks from Pocket Gamer Connects London 2016 Nuggets of key knowledge
January 22, 2016 Shark Tank Video: Shark Punch's Jiri Kupiainen on building community Build it and they will come... hopefully
January 22, 2016 Its The Finnovators Dealing with success: is Finland still ahead of the game? Small country, big games
January 21, 2016 Music To My Ears Video: The emotional case for in-game music Makes the people come together
January 21, 2016 All About Spectators How big will mobile eSports be in 2016, and what will be Clash Royale's impact? Newzoo's Peter Warman explains
January 21, 2016 Roaring Success PG Connects London 2016 sets new records with over 1,400 delegates from 54 countries This year's event biggest and best ever
January 21, 2016 Gaming And Dancing Sabrina Carmona on why mobile devs not targeting Latin America are missing out Goodgame's Sabrina Carmona on Brazil and beyond
January 20, 2016 Indie Lifeblood Indie developers discuss why they are the lifeblood of the industry Or are they?
January 20, 2016 Zany Ua Video: Spacetime Studios on alternative approaches to user acquisition Fire your game into space. No, really.
January 19, 2016 Better Together Pablo Jordi on a magical Finnish-Korean mobile game co-production And why more devs should do it
January 19, 2016 Seeking Success Lumo Development's Steve Stopps on defining success in the games industry It's not about the money, money, money
January 19, 2016 Know Your Numbers How to pitch an Asian mobile game publisher Tencent, Gamevil and more share insights
January 19, 2016 Homeward Bound Indie developers discuss the new ways of working in the current industry Mostly just working from home
January 19, 2016 Publisher Panel Publishers discuss their changing role in the mobile space They're going through changes
January 19, 2016 Top Five Traits Priori Data's Anders Lykke on the five traits for a successful indie game Read the data, find the facts
January 19, 2016 Communal Development Natalie Griffith on promoting your game while you're building it Build it as they come
January 19, 2016 A Whole New World Gareth Edmondson on life outside the App Store A world without Apple
January 19, 2016 Harder Than It Looks Square Enix Montreal's Patrick Naud on transitioning from triple-A console to mobile dev New tricks
January 19, 2016 Youtube Panel Developers and journalists on working with YouTubers and the mobile media The way of the future